Dungeon Sprint DCSS version 0.13-a0-2657-gc1edc70 (webtiles) character file. 20 throttle the Vexing (level 1, -3/13 HPs) Began as a Vampire Enchanter on Aug 10, 2013. Slain by a mermaid ... wielding a cursed -3,-3 spear (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:20 (29 turns). throttle the Vexing (Vampire Enchanter) Turns: 29, Time: 00:00:20 HP -3/13 AC 3 Str 7 XL: 1 Next: 0% MP 4/4 EV 12 Int 17 God: Gold 20 SH 0 Dex 14 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : + a - +1 dagger {=f} Res.Cold : . . . Warding : . b - +1 robe Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: mesmerised, very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand weapons a - a +1,+1 dagger (weapon) {=f} Missiles d - 12 darts (quivered) Armour b - a +1 robe (worn) Scrolls k - a scroll of blinking Potions e - a potion of blood f - a potion of curing g - a potion of heal wounds i - 2 potions of magic j - a potion of berserk rage Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: + Level 0.0 Fighting + Level 1.1 Short Blades - Level 0.7 Throwing - Level 2.1 Dodging * Level 3.0 Stealth + Level 1.0 Spellcasting + Level 4.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The mermaid chants her luring song. You hit the mermaid. The mermaid is moderately wounded. The mermaid hits you with a spear. * * * LOW HITPOINT WARNING * * * You closely miss the mermaid. The mermaid is moderately wounded. You closely miss the mermaid. The mermaid is moderately wounded. The mermaid chants her luring song. You are very lightly contaminated with residual magic. You hit the mermaid but do no damage. The mermaid is moderately wounded. You hit the mermaid. The mermaid is moderately wounded. The mermaid hits you but does no damage. You hit the mermaid. Your bite misses the mermaid. The mermaid is moderately wounded. The mermaid hits you with a spear. You die... # #+# s# ##.##.s# +<<<+# ##.##.s# ##'## s# #.@.# # #..#m.# ##. .## ## ## You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | throttle, the Vampire Enchanter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 3 | D | Noticed a mermaid 29 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Dagger || 23 Use: Potion || 1 Stab: Sleeping || 1