Dungeon Crawl Stone Soup version 0.14-a0-2737-gb10a4c8 (webtiles) character file. 135914 thursdaynext the Conjurer (level 16, -3/89 HPs) Began as a Tengu Venom Mage on Feb 19, 2014. Was a High Priest of Vehumet. Slain by a snapping turtle (24 damage) ... on Level 3 of the Shoals on Feb 21, 2014. The game lasted 06:21:46 (35053 turns). thursdaynext the Conjurer (Tengu Venom Mage) Turns: 35053, Time: 06:21:46 HP -3/89 AC 14 Str 12 XL: 16 Next: 84% MP 21/37 EV 24 Int 22 God: Vehumet [*****.] Gold 1510 SH 13 Dex 17 Spells: 12 memorised, 1 level left rFire + . . SeeInvis + b - +10,+4 trident of the Octopus King {venom, rElec rPois MR+} rCold . . . Clarity . v - +3 robe "Zudigros" {Acc+4 Dam+3} rNeg . . . Conserve . x - +0 buckler rPois + rCorr . A - +2 hat rElec + rRot . C - +2 elf cloak SustAb . . Spirit . K - +0 pair of elf gloves rMut . Warding . (boots unavailable) Gourm + Stasis . H - amulet of the gourmand MR ++... j - +3 ring of protection g - ring "Plom Irr" {rF+ Str+2 Int-1 Acc+5 SInv} @: flying, studying Fire Magic, quick, very resistant to hostile enchantments, very stealthy A: able to fly continuously, beak, talons 3, agile 1, clever 1 a: Stop Flying, Renounce Religion }: 1/15 runes: gossamer You were on level 3 of the Shoals. You worshipped Vehumet. Vehumet was extremely pleased with you. You were full. You visited 5 branches of the dungeon, and saw 26 of its levels. You also visited: Sewer and Ossuary. You collected 1783 gold pieces. You spent 273 gold pieces at shops. Inventory: Hand weapons a - a +2,+3 trident of protection b - the +10,+4 trident of the Octopus King (weapon) {venom, rElec rPois MR+} (You took it off an orc on level 9 of the Dungeon) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. i - the +2,+2 flail "Clom" {speed, +Fly rN+ SInv} (You bought it in a shop on level 9 of the Dungeon) Attacks with this weapon are significantly faster, but cause slightly less damage. It protects you from negative energy. It enhances your eyesight. It lets you fly. M - the +1,-1 short sword of the Evening {drain, rElec Dex+3 Stlth} (You found it on level 2 of the Spider Nest) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. Armour v - the +3 robe "Zudigros" (worn) {Acc+4 Dam+3} (You acquired it on level 6 of the Lair of Beasts) It affects your accuracy with ranged weapons and melee attacks (+4). It affects your damage with ranged weapons and melee attacks (+3). x - a +0 buckler (worn) A - a +2 hat (worn) C - a +2 elven cloak (worn) K - a +0 pair of elven gloves (worn) Magical devices c - a wand of fire (0) w - a wand of invisibility (5) B - a wand of digging (7) E - a wand of polymorph (12) S - a wand of fireball (3) Y - a wand of fireball (6) Comestibles k - a bread ration R - a choko Scrolls f - 8 scrolls of remove curse h - 2 scrolls of amnesia p - a scroll of blinking q - 2 scrolls of magic mapping s - 3 scrolls of teleportation I - 7 scrolls of identify X - 2 scrolls of fog Jewellery e - an uncursed ring of protection from fire g - the ring "Plom Irr" (left hand) {rF+ Str+2 Int-1 Acc+5 SInv} (You found it on level 1 of the Lair of Beasts) [ring of protection from fire] It affects your strength (+2). It affects your intelligence (-1). It affects your accuracy with ranged weapons and melee attacks (+5). It enhances your eyesight. j - a +3 ring of protection (right hand) o - an uncursed amulet of resist mutation u - an uncursed ring of protection from magic D - an uncursed ring of magical power G - an uncursed amulet of resist corrosion H - an amulet of the gourmand (around neck) O - an uncursed ring of sustenance Z - an uncursed ring of see invisible Potions n - 3 potions of agility r - 11 potions of curing t - 2 potions of heal wounds z - 5 potions of brilliance F - a potion of restore abilities J - 2 potions of resistance N - 5 potions of speed V - 2 potions of magic Books y - a manual of Fire Magic Magical staves T - an uncursed staff of cold Miscellaneous l - a lamp of fire m - a disc of storms P - a lantern of shadows Q - a phial of floods U - a stone of tremors W - a sack of spiders Skills: + Level 6.2 Fighting + Level 0.7 Short Blades - Level 5.5 Maces & Flails + Level 6.7 Polearms + Level 10.4 Dodging + Level 8.5 Stealth + Level 8.3 Shields * Level 13.6 Spellcasting * Level 14.9 Conjurations - Level 3.0 Hexes + Level 2.0 Charms - Level 7.5 Necromancy * Level 9.7 Fire Magic * Level 11.2 Air Magic - Level 8.0 Poison Magic + Level 1.9 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #### 1% 1 None b - Dazzling Spray Conj/Hex ######.. 1% 3 None c - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None d - Olgreb's Toxic Radia Pois ######.. 1% 4 None e - Cure Poison Pois ######.... 1% 2 None f - Animate Dead Necr N/A 1% 4 None g - Magic Dart Conj #### 0% 1 None h - Conjure Ball Lightni Conj/Air ######.... 1% 6 #####.. i - Iskenderun's Battles Conj/Chrm ######.. 1% 5 ##..... j - Poisonous Cloud Conj/Pois/Air ######.... 2% 6 #####.. k - Fireball Conj/Fire ######.... 1% 5 ##..... s - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (9/16) Temple (1/1) D:6 Orc (0/4) D:9 Lair (8/8) D:9 Shoals (3/5) Lair:4 Spider (5/5) Lair:6 Slime (0/6) Lair:8 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 [![ D:7 [ D:9 ?[( Annotations: D:4 Grinder D:8 agentgt's ghost, experienced HaAK Innate Abilities, Weirdness & Mutations You can fly continuously. You have a beak for a mouth. You have claws for feet. You are agile. (Dex +2) Your mind is acute. (Int +2) Message History Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (water, heavily wounded) The beam explodes into a vile cloud! The stinking cloud engulfs the snapping turtle. The snapping turtle is heavily wounded. The merfolk hits you but does no damage. The snapping turtle is engulfed in noxious fumes. The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - merfolk, p - snapping turtle Aim: a merfolk, wielding a trident The beam explodes into a vile cloud! The stinking cloud engulfs the merfolk. The merfolk is engulfed in noxious fumes. The merfolk barely misses you. The snapping turtle is engulfed in noxious fumes. The snapping turtle bites you from afar! 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