Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 39 tidbits the Grave Robber (level 3, 9/25 HPs) Began as a Gnoll Necromancer on June 29, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:03:02 (192 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 192, Time: 00:03:03 Health: 9/25 AC: 5 Str: 10 XL: 3 Next: 47% Magic: 4/9 EV: 14 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/12 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . E - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, molten scales 1, evolution 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 short sword e - a +0 falchion i - a +0 dagger (weapon) Armour g - a +0 robe (worn) E - a +0 helmet (worn) Potions d - a potion of flight Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 h - a book of Minor Magic (You found it on level 3 of the Dungeon) Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - 2 rations Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 0.5 Summonings + Level 7.1 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 2% 3 ##..... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 9% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You are partially covered in molten scales. (AC +2) You evolve. Message History There is a stone staircase leading up here. You are starting to lose your buoyancy. You fly upwards. Level annotation: Sapher's ghost, weakling VSNe The bat hits you but does no damage. There is a stone staircase leading down here. The bat misses you. The bat completely misses you. Sapher's ghost turns its malevolent gaze towards you. You hear an angry hiss. The bat hits you but does no damage. Sapher's ghost points at you and mumbles some strange words. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Found 15 gold pieces. The bat barely misses you. A frilled lizard comes into view. The bat hits you but does no damage. The bat barely misses you. You float gracefully downwards. The bat closely misses you. You see here a silvery potion. It was a potion of invisibility. You fade into invisibility! The bat closely misses you. You are very lightly contaminated with residual magic. The frilled lizard hisses angrily. You hit the bat. You bite the bat, but do no damage. The bat is severely wounded. The bat misses you. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. It was a potion of mutation. You feel extremely strange. Molten scales grow over part of your body. You feel nature experimenting on you. Don't worry, failures die fast. The bat hits you but does no damage. The bat closely misses you. Unknown command. The bat closely misses you. x2; The bat barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. The bat completely misses you. You closely miss Sapher's ghost. The bat misses you. Sapher's ghost misses you. You hit Sapher's ghost but do no damage. The bat closely misses you. Sapher's ghost misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 dagger (weapon) You barely miss Sapher's ghost. The bat closely misses you. Sapher's ghost closely misses you. You strike the helpless Sapher's ghost from behind! You puncture Sapher's ghost! Sapher's ghost is severely damaged. You flicker for a moment. The bat barely misses you. Sapher's ghost hits you but does no damage. You are poisoned. You catch the helpless Sapher's ghost completely off-guard! You puncture Sapher's ghost! You destroy Sapher's ghost! Your Spellcasting skill increases to level 5! Your skin is crawling a little less now. You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * You feel sick. The bat completely misses you. You closely miss the bat. The bat is heavily wounded. The bat closely misses you. You hit the bat. You kill the bat! Your Invocations skill increases to level 1! You feel sick. You see here a ration. c - 2 rations (gained 1) You flicker back into view. Your skin stops crawling. You feel sick. You feel sick. An ogre comes into view. It is wielding a giant club. You feel sick. The ogre shouts! You hear a shout! x2 Okay, then. Unknown command. A worm comes into view. You feel sick. You see here a scroll labeled SAPIQ QOSA. j - a scroll labeled SAPIQ QOSA You feel sick. You are no longer poisoned. As you read the scroll labeled VAEKAR GIYTAVI, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The ogre misses you. A goblin comes into view. It is wielding a dagger. As you read the scroll labeled SAPIQ QOSA, it crumbles to dust. It is a scroll of identify. e - a +0 falchion The ogre misses you. Your magical contamination has completely faded away. An orc comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #..###..###......... #..##......###.......### ##og...#####.........# #.......#......#.......# ##.w......#######.....## ...#.............#...## .. ##.##.........##### . ... ##O.......###### .### #@........#...## #...$..........## ..........<.....# ##...............# #...........$...# #...>..........## #.........#...## ############### You could see an ogre, an orc and a goblin (wandering). Vanquished Creatures The ghost of Sapher the Grave Robber, a weakling VSNe (D:3) 2 adders (D:3) A leopard gecko (D:2) A bat (D:3) 2 hobgoblins (D:3) 2 kobolds (D:3) A rat (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 44 | D:3 | Reached XP level 2. HP: 14/20 MP: 2/7 47 | D:3 | Learned a level 1 spell: Animate Skeleton 109 | D:3 | Reached XP level 3. HP: 22/25 MP: 0/9 114 | D:3 | Learned a level 3 spell: Regeneration 118 | D:3 | Learned a level 3 spell: Vampiric Draining 143 | D:3 | Noticed Sapher's ghost (weakling VSNe) 160 | D:3 | Gained mutation: You are partially covered in molten scales. (AC +2) [potion of mutation] 160 | D:3 | Gained mutation: You evolve. [potion of mutation] 168 | D:3 | Killed Sapher's ghost 168 | D:3 | Reached skill level 5 in Spellcasting 171 | D:3 | Reached skill level 1 in Invocations 181 | D:3 | Noticed an ogre 192 | D:3 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 0.5 Summonings | | 0.5 Necromancy | | 7.1 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Short sword || 7 Dagger || 5 Bite || 2 Cast: Pain || 16 Regeneration || 1 Use: Potion || 4 Scroll || 2 Stab: Invisible || 2 Armor: Robe || 8 Dodge: Dodged || 26 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_long_road D:2: kennysheep_big_flooded_room, first_ration, minmay_misc_feat_x, nicolae_gozag_cash_rules_everything_around_me D:3: bloody_trog, uniq_crazy_yiuf_cottage D:4: minmay_cut_off, uniq_menkaure