Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 52 tidbits the Grave Robber (level 3, -1/25 HPs) Began as a Gnoll Necromancer on July 1, 2018. Slain by a jackal (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:10 (243 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 243, Time: 00:03:11 Health: -1/25 AC: 2 Str: 10 XL: 3 Next: 85% Magic: 5/18 EV: 14 Int: 18 God: Gold: 10 SH: 0 Dex: 15 Spells: 4/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn e - ring of magical power MPRegen 0.16/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) j - a +0 blowgun Missiles i - 15 arrows Armour h - a +0 robe (worn) Jewellery e - a ring of magical power (left hand) (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} f - 2 scrolls of remove curse {unknown} Potions g - a potion of agility {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Charms + Level 0.6 Summonings + Level 7.1 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 1% 3 ##..... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 9% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Memorise Regeneration, consuming 3 spell levels and leaving 8? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'r'. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Unknown command. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! Things that are here: an enchanted hand axe; a ring mail; the human corpse of Terence Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Memorise Animate Skeleton, consuming 1 spell level and leaving 7? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! You see here a chunk of flesh. Memorise Vampiric Draining, consuming 3 spell levels and leaving 4? Your skin is crawling a little less now. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. A worm comes into view. Your skin stops crawling. The worm moves out of view. A goblin comes into view. An adder comes into view. A leopard gecko comes into view. An adder comes into view. Something bites Terence! Terence is destroyed! Found an escape hatch in the floor. Unknown command. Found a stone staircase leading up. The leopard gecko hisses angrily. The goblin shouts! You hear a bark! The adder hisses angrily. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! You hear an angry hiss. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! The goblin barely misses you. An adder comes into view. A bat and a jackal come into view. The bat moves out of view. A jackal comes into view. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the floor here. Unknown command. The jackal barely misses you. The goblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You slide downwards. The hatch slams shut behind you. Found 11 gold pieces and 17 stones. Found a stone staircase leading down. You see here a hand axe. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! The jackal closely misses you. The goblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 93%) The jackal barely resists. The jackal closely misses you. The goblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #>......# #.#.......# .#.......# ........# #.......# #.......# ..###.hg.(..# #..$...@.# #.######## ∆ You could see a jackal and a goblin. Vanquished Creatures Terence (D:3) 2 adders A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins 3 kobolds 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 81 | D:2 | Reached XP level 2. HP: 9/19 MP: 2/7 198 | D:3 | Noticed Terence 203 | D:3 | Killed Terence 203 | D:3 | Reached skill level 5 in Spellcasting 203 | D:3 | Reached skill level 1 in Invocations 203 | D:3 | Reached XP level 3. HP: 4/25 MP: 7/9 208 | D:3 | Learned a level 3 spell: Regeneration 214 | D:3 | Learned a level 1 spell: Animate Skeleton 219 | D:3 | Learned a level 3 spell: Vampiric Draining 243 | D:4 | HP: 1/25 [goblin (2)] 243 | D:4 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 0.6 Hexes | | 0.6 Charms | | 0.6 Summonings | | 0.6 Necromancy | | 7.1 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 1 Cast: Pain || 29 Animate Skeleton || 1 Regeneration || 1 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_fibonacci_small D:2: corexii_hall_statues_s, nemelex_diamond_rough_becter D:3: kennysheep_generic_room_8, uniq_terence