Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 24 tidbits the Grave Robber (level 3, 3/25 HPs) Began as a Gnoll Necromancer on July 1, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:13 (198 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 198, Time: 00:02:13 Health: 3/25 AC: 2 Str: 10 XL: 3 Next: 2% Magic: 1/9 EV: 14 Int: 18 God: Gold: 16 SH: 4 Dex: 15 Spells: 6/11 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . k - +0 buckler rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn h - ring of see invisible MPRegen 0.11/turn i - ring of teleportation @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) d - a +0 dagger Armour e - a +0 robe (worn) k - a +0 buckler (worn) Jewellery h - a ring of see invisible (left hand) (You found it on level 2 of the Dungeon) i - a ring of teleportation (right hand) (You found it on level 2 of the Dungeon) Wands j - a wand of flame (8) Scrolls f - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 4 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.0 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 13% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History * * * LOW HITPOINT WARNING * * * You barely miss the giant cockroach. You bite the giant cockroach, but do no damage. The giant cockroach is severely wounded. You block the giant cockroach's attack. You hit the giant cockroach. You kill the giant cockroach! You have reached level 2! The adder barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! The adder completely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! You closely miss the goblin. You bite the goblin, but do no damage. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You barely miss the goblin. Your bite misses the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The leopard gecko hisses menacingly. The goblin misses you. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * The leopard gecko hisses menacingly. You hit the goblin. You kill the goblin! The bat hits you but does no damage. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! You kill the leopard gecko! The bat barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. As you read the scroll of identify, it crumbles to dust. f - a scroll of blinking Items here: )) †††† d - a dagger A kobold comes into view. It is wielding a whip. The kobold shouts! Found 18 arrows. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip (chance to defeat MR: 93%) The kobold writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip (severely wounded, chance to defeat MR: 93%) The kobold writhes in agony! You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Things that are here: a whip; a kobold corpse Memorise Regeneration, consuming 3 spell levels and leaving 7? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'r'. Memorise Animate Skeleton, consuming 1 spell level and leaving 6? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Memorise Vampiric Draining, consuming 3 spell levels and leaving 3? You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. Your memorisation is interrupted. Found an escape hatch in the ceiling. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! There is an escape hatch in the ceiling here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ########.# . #........# . #........# # #........# . #........# . #........# . #........## . #..@.g..... . #.........# . #.......... # ##########. . # .. . You could see a hobgoblin. Vanquished Creatures An adder (D:2) A leopard gecko (D:2) A giant cockroach (D:2) 3 goblins (D:2) 3 jackals (D:2) A kobold (D:2) A bat (D:2) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 168 | D:2 | Reached XP level 2. HP: 8/19 MP: 4/7 186 | D:2 | Reached XP level 3. HP: 3/25 MP: 0/9 194 | D:2 | Learned a level 3 spell: Regeneration 196 | D:2 | Learned a level 1 spell: Animate Skeleton 198 | D:2 | Quit the game Action || total -------------------------++------- Melee: Short sword || 12 Bite || 2 Cast: Pain || 14 Use: Scroll || 3 Armor: Robe || 6 Dodge: Dodged || 13 Block: Buckler || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 99.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_water_cross, minmay_misc_feat_four_crosses D:2: hangedman_decor_points