Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 30 tidbits the Grave Robber (level 3, 7/25 HPs) Began as a Gnoll Necromancer on July 3, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:02:29 (267 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 267, Time: 00:02:30 Health: 7/25 AC: 2 Str: 10 XL: 3 Next: 20% Magic: 8/9 EV: 14 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour g - a +0 robe (worn) Scrolls d - 3 scrolls of amnesia {unknown} f - a scroll of random uselessness {unknown} h - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} l - a scroll of identify {unknown} m - a scroll of magic mapping {unknown} Potions e - a potion of magic {unknown} i - 2 potions of heal wounds {unknown} j - a potion of invisibility {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.1 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 2% 3 ##..... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 9% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Zin The Shining One Annotations: D:3 dingdong's ghost, amateur TrHu Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the goblin! Found 16 arrows. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You climb upwards. There is a stone staircase leading down here. Unknown command. You see here 16 arrows. Found 12 stones. A goblin comes into view. It is wielding a club. The goblin shouts! A worm comes into view. Found a scroll labeled QUPSODIGHAWEN. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You see here a scroll labeled QUPSODIGHAWEN. k - a scroll labeled QUPSODIGHAWEN Found a hunting sling. You see here 12 stones. Dingdong's ghost (amateur Troll Hunter) comes into view. It is wielding a weapon of freezing. You see here a club. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, chance to defeat MR: 89%) The worm writhes in agony! You kill the worm! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting, chance to defeat MR: 89%) The adder hisses angrily. The adder writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Memorise Regeneration, consuming 3 spell levels and leaving 8? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'r'. Memorise Animate Skeleton, consuming 1 spell level and leaving 7? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Memorise Vampiric Draining, consuming 3 spell levels and leaving 4? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Found a robe. Found a flail. Found a scroll labeled RUSUAP CUMNOGH. You see here a flail. Found a dagger and a scroll labeled KAAQUKYSOWK. Found 20 arrows. You see here a scroll labeled RUSUAP CUMNOGH. l - a scroll labeled RUSUAP CUMNOGH A frilled lizard comes into view. The frilled lizard moves out of view. You see here a scroll labeled KAAQUKYSOWK. m - a scroll labeled KAAQUKYSOWK Found 6 gold pieces. Found a falchion. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ∆ ♣♣ ∆ ♣. ##### .. #...# .. #...# ._ #..@#### .. #......# ### .. #......# ).###♣♣) #......#### #..#..♣♣ #.........###....##♣ #.##...........####. #.. #................ #.. #...........####. #. #................ There were no monsters in sight! Vanquished Creatures An adder (D:3) An ooze (D:1) A worm (D:3) 4 goblins A hobgoblin (D:1) 3 bats (D:1) 3 kobolds 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 12 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/7 52 | D:1 | You fall through a shaft! 79 | D:3 | Found a white marble altar of Elyvilon. 79 | D:3 | Found a glowing silver altar of Zin. 83 | D:3 | Found a glowing golden altar of the Shining One. 177 | D:3 | Noticed dingdong's ghost (amateur TrHu) 195 | D:3 | Reached skill level 5 in Spellcasting 195 | D:3 | Reached XP level 3. HP: 2/25 MP: 0/9 200 | D:3 | Learned a level 3 spell: Regeneration 202 | D:3 | Learned a level 1 spell: Animate Skeleton 206 | D:3 | Learned a level 3 spell: Vampiric Draining 267 | D:3 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 7.1 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Cast: Pain || 25 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_split, infiniplex_forest_clump_double, infiniplex_forest_clump_double, infiniplex_forest_pool, infiniplex_forest_zigzag_1, minmay_split_cup_large D:2: first_ration, hangedman_ru_absence D:3: good_gods_temple_1, minitemple, nicolae_ashenzari_panopticon D:4: lemuel_round_altar, nicolae_overflow_hidden_temple, tgw_sif, uniq_edmund