Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 5 tidbits the Grave Robber (level 1, 0/13 HPs) Began as a Gnoll Necromancer on July 5, 2018. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:31 (155 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 155, Time: 00:01:32 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 6/6 EV: 14 Int: 17 God: Gold: 12 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, very slightly contaminated, invisible A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 hand axe Armour d - a +0 robe (worn) Books f - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Gargoyl's ghost, amateur CeAK Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to defeat MR: 93%) The quokka writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, chance to defeat MR: 93%) The quokka writhes in agony! You kill the quokka! Gargoyl's ghost (amateur Centaur Abyssal Knight) comes into view. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Sigmund the Dreaded comes into view. He is wielding a scythe of protection. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a scythe of protection and wearing a robe (resting) The floor. Placed new exclusion. It was a potion of invisibility. You fade into invisibility! You are very lightly contaminated with residual magic. Really walk into a travel-excluded area? An adder comes into view. Unknown command. The helpless Sigmund fails to defend himself. You puncture Sigmund! You bite Sigmund, but do no damage. Sigmund is moderately wounded. Sigmund zaps a wand. You turn into an insubstantial wisp. Your +0 dagger melds into your body. Your +0 robe melds into your body. It is a wand of polymorph (15). You touch Sigmund but do no damage. Sigmund is moderately wounded. Sigmund zaps a wand. You resist with significant effort. You catch the helpless Sigmund completely off-guard! You touch Sigmund but do no damage. Sigmund is moderately wounded. Sigmund says, "I'm your fate." Sigmund closely misses you. You touch Sigmund but do no damage. Sigmund is moderately wounded. Sigmund completely misses you. You touch Sigmund but do no damage. Sigmund is moderately wounded. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. You catch the helpless Sigmund completely off-guard! You touch Sigmund but do no damage. Sigmund is moderately wounded. You touch Sigmund. Sigmund is heavily wounded. Sigmund completely misses you. You touch Sigmund but do no damage. Sigmund is heavily wounded. You can't do that in your present form. Unknown command. You strike the helpless Sigmund from behind! You touch Sigmund. Sigmund is heavily wounded. Sigmund zaps a wand. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You touch Sigmund but do no damage. Sigmund is heavily wounded. Your transformation is almost over. Sigmund completely misses you. You touch Sigmund but do no damage. Sigmund is heavily wounded. You catch the helpless Sigmund completely off-guard! You touch Sigmund. Sigmund is heavily wounded. Sigmund misses you. You touch Sigmund. Sigmund is heavily wounded. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund zaps a wand. You touch Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. You blink. Sigmund zaps a wand. You bump into the rock wall. Sigmund points at something and mumbles some strange words. You're too confused to move! Sigmund zaps a wand. Your transformation has ended. Your +0 dagger unmelds from your body. Your +0 robe unmelds from your body. You bump into the rock wall. You bump into the rock wall. Sigmund casts a spell at you. The magic dart hits you! Ouch! That really hurt! You die... #.# #.# #.# #.# #########.####### .S....@.@......># #########.#####.# #.# #.# #@# #.# ######.#####.# #.........##.# #.........##.# #.........##.# #.........##.# #.........##.# #.........##.# ........#.....# You could see Sigmund. Vanquished Creatures A bat (D:2) A quokka (D:3) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 100 | D:3 | Noticed Gargoyl's ghost (amateur CeAK) 105 | D:2 | Noticed Sigmund 155 | D:2 | Killed from afar by Sigmund Action || total -------------------------++------- Melee: Unarmed || 17 Dagger || 1 Bite || 1 Cast: Pain || 7 Use: Potion || 1 Stab: Invisible || 4 Sleeping || 2 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_stone_temple_mockup D:2: uniq_natasha, uniq_sigmund D:3: kennysheep_generic_room_2, uniq_ijyb