Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 26 tidbits the Grave Robber (level 3, 4/25 HPs) Began as a Gnoll Necromancer on July 5, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:03:13 (383 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 383, Time: 00:03:13 Health: 4/25 AC: 2 Str: 10 XL: 3 Next: 8% Magic: 9/9 EV: 14 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles k - 6 javelins (quivered) Armour g - a +0 robe (worn) Wands h - a wand of paralysis (1) Scrolls i - 2 scrolls of identify j - a scroll of enchant armour Potions d - a potion of magic {unknown} e - a potion of haste {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 3 rations Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 7.1 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A frilled lizard comes into view. A leopard gecko and a goblin come into view. A kobold comes into view. Found a scroll labeled CIGGUA ALOYLUY. You see here a scroll labeled CIGGUA ALOYLUY. i - a scroll labeled CIGGUA ALOYLUY The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (resting, chance to defeat MR: 93%) The leopard gecko hisses angrily. The leopard gecko writhes in agony! You kill the leopard gecko! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You see here a scroll labeled CIGGUA ALOYLUY. i - 2 scrolls labeled CIGGUA ALOYLUY (gained 1) Found a scroll labeled CIGGUA ALOYLUY. You see here a scroll labeled CIGGUA ALOYLUY. i - 3 scrolls labeled CIGGUA ALOYLUY (gained 1) A goblin comes into view. The goblin shouts! Found a scroll labeled CIFFEU OMASM. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You see here a scroll labeled CIFFEU OMASM. j - a scroll labeled CIFFEU OMASM A rat comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting, chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! You see here 6 javelins. k - 6 javelins There is a stone staircase leading down here. Magic restored. You climb downwards. The hobgoblin hits you but does no damage. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. A gnoll comes into view. It is wielding a spear. There is a stone staircase leading up, spattered with blood here. A frilled lizard comes into view. A worm comes into view. The hobgoblin completely misses you. The gnoll closely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 65%) The hobgoblin suddenly stops moving! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! Your Spellcasting skill increases to level 5! Found a dagger. Unknown command. A frilled lizard comes into view. The frilled lizard hisses angrily. As you read the scroll labeled CIGGUA ALOYLUY, it crumbles to dust. It is a scroll of identify. j - a scroll of enchant armour The hobgoblin barely misses you. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. The frilled lizard barely misses you. You see here a dagger. The gnoll shouts! You hear a shout! The frilled lizard barely misses you. The gnoll shouts! As you read the scroll labeled HEIBLIRISU, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The frilled lizard misses you. The jackal barks! x2; You hear a bark! 2 jackals come into view. The jackal barks! x2; You hear a bark! x2 A jackal comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######################## ..h....@l.g.g....P...... .h.......Pg..g.......... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... ≈≈≈≈≈≈≈h≈≈≈h≈#####≈≈.... .h...........#.g.#≈≈.... ##############...#≈≈.... ∆ #+###≈≈.... #.≈≈≈.... You could see 3 gnolls, 5 jackals, a hobgoblin and a frilled lizard. Vanquished Creatures An ooze (D:2) A dart slug (D:1) 2 leopard geckos 2 ball pythons 2 giant cockroaches A goblin (D:2) 2 hobgoblins 2 kobolds (D:2) A bat (D:2) 2 frilled lizards 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 16/19 MP: 4/7 294 | D:2 | Reached XP level 3. HP: 8/25 MP: 6/9 341 | D:3 | Reached skill level 5 in Spellcasting 346 | D:3 | HP: 1/25 [gnoll/spear (3)] 383 | D:3 | Quit the game Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 0.4 Necromancy | | 7.1 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Short sword || 23 Bite || 1 Cast: Pain || 18 Evoke: Wand || 4 Use: Scroll || 2 Stab: Sleeping || 1 Paralysed || 3 Armor: Robe || 3 Dodge: Dodged || 24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.6 | 0.0 | 0.0 | 124.3 Dungeon | 100.0 | 100.0 | 2.6 | 0.0 | 0.0 | 124.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: denvon_arrival_planthouse D:2: grunt_temple_overflow_growth_and_decay, zin_scriptorium D:3: lemuel_castle_with_subvaults, minmay_misc_feat_cross, uniq_terence