Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file.

18 tidbits the Charmwright (level 2, 5/26 HPs)
             Began as a Gnoll Skald on July 7, 2018.
             Quit the game on level 4 of the Dungeon.
             The game lasted 00:02:10 (246 turns).

tidbits the Charmwright (Gnoll Skald)                Turns: 246, Time: 00:02:11

Health: 5/26       AC:  3    Str: 13    XL:     2   Next: 66%
Magic:  1/7        EV: 14    Int: 15    God:    
Gold:   0          SH:  0    Dex: 14    Spells: 5/10 levels left

rFire    . . .     SeeInvis .   a - +0 hand axe
rCold    . . .     Gourm    .   (no shield)
rNeg     . . .     Faith    .   b - +0 leather armour
rPois    .         Spirit   .   (no helmet)
rElec    .         Reflect  .   (no cloak)
rCorr    .         Harm     .   (no gloves)
MR       .....                  (no boots)
Stlth    +.........             (no amulet)
HPRegen  0.08/turn              (no ring)
MPRegen  0.10/turn              (no ring)

@: confused, infused, singing
A: distributed training, fangs 1, strong nose
a: no special abilities


You were on level 4 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 4 of its levels.

Inventory:

Hand Weapons
 a - a +0 hand axe (weapon)
 f - a +0 dagger
Armour
 b - a +0 leather armour (worn)
Scrolls
 e - 2 scrolls of teleportation {unknown}
 g - 2 scrolls of identify {unknown}
 h - a scroll of enchant weapon {unknown}
 i - a scroll of amnesia {unknown}
Books
 c - a book of Battle   
   
    Spells                           Type                      Level
    a - Infusion                     Charms                        1
    b - Shroud of Golubria           Charms/Translocation          2
    c - Song of Slaying              Charms                        2
    d - Spectral Weapon              Hexes/Charms                  3
    e - Regeneration                 Charms/Necromancy             3
Comestibles
 d - 2 rations


   Skills:
 + Level 4.5 Fighting
 + Level 0.5 Short Blades
 + Level 0.5 Long Blades
 + Level 4.5 Axes
 + Level 0.5 Maces & Flails
 + Level 0.5 Polearms
 + Level 0.5 Staves
 + Level 0.5 Slings
 + Level 0.5 Bows
 + Level 0.5 Crossbows
 + Level 0.5 Throwing
 + Level 2.5 Armour
 + Level 4.5 Dodging
 + Level 0.5 Stealth
 + Level 0.5 Shields
 + Level 0.5 Unarmed Combat
 + Level 4.9 Spellcasting
 + Level 0.3 Conjurations
 + Level 0.3 Hexes
 + Level 5.3 Charms
 + Level 0.3 Summonings
 + Level 0.3 Necromancy
 + Level 0.3 Translocations
 + Level 0.3 Transmutations
 + Level 0.3 Fire Magic
 + Level 0.3 Ice Magic
 + Level 0.3 Air Magic
 + Level 0.3 Earth Magic
 + Level 0.3 Poison Magic
 + Level 0.6 Invocations
 + Level 0.5 Evocations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
g - Shroud of Golubria    Chrm/Tloc      ##........   10%         2    ##.....
i - Infusion              Chrm           ###.         2%          1    None
y - Song of Slaying       Chrm           ###.....     3%          2    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:


Innate Abilities, Weirdness & Mutations

Your experience applies equally to all skills.
You have very sharp teeth.
Your uncanny sense of smell can sniff out nearby items.


Message History

Unknown command.
A kobold comes into view.
The kobold shouts!
The kobold throws a stone. The stone completely misses you.
A worm comes into view.
You see here a stone.
Casting: Infusion
Confirm with . or Enter, or press ? or * to list all spells.
You start singing a song of slaying. The kobold throws a stone.
The stone hits you but does no damage.
You hit the kobold but do no damage. The kobold hits you but does no damage.
You hit the kobold but do no damage. The kobold barely misses you.
You hit the kobold.
You kill the kobold!
Found a ration.
You see here a kobold corpse.
You slash the worm!
The worm is heavily wounded.
The worm misses you.
You barely miss the worm.
The worm is moderately wounded.
You hit the worm but do no damage.
The worm is moderately wounded.
The worm bites you!
You hit the worm but do no damage.
The worm is moderately wounded.
The worm bites you but does no damage.
You hit the worm.
The worm is heavily wounded.
You hit the worm.
The worm is heavily wounded.
The worm bites you.
You slash the worm!
The worm is almost dead.
The worm misses you.
You hit the worm.
You kill the worm!
You see here a kobold corpse.
You see here a ration.
d - 2 rations (gained 1)
Your song is almost over.
Your song has ended.
Found a stone staircase leading up.
Found a stone staircase leading down.
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
Unknown command.
You climb downwards.
There is a stone staircase leading up here.
Unknown command.
There is a stone staircase leading down here.
You climb downwards.
There is a stone staircase leading up here.
Unknown command.
Magic restored.
You open the door.
You open the door.
There is an open door here.
Found a stone staircase leading down.
You open the door.
Found 10 gold pieces.
There is a stone staircase leading down here.
You climb downwards.
An orc, an orc priest and 3 orc wizards come into view.
An orc wizard is wielding a dagger of freezing.
The orc wizard shouts! x2; The orc shouts!
Found an escape hatch in the ceiling.
There is a stone staircase leading up here.
Unknown command.
Casting: Song of Slaying
Confirm with . or Enter, or press ? or * to list all spells.
You start singing a song of slaying.
The orc wizard shouts! The orc priest shouts!
The orc priest casts a cantrip, but nothing happens.
Casting: Song of Slaying
Confirm with . or Enter, or press ? or * to list all spells.
You begin infusing your attacks with magical energy.
You hit the orc wizard.
The orc wizard is moderately wounded.
You hit the orc wizard.
The orc wizard hits you with a dagger of freezing.
The orc wizard freezes you. The orc wizard misses you.
The orc priest mumbles some strange prayers to Beogh against you.
Beogh smites you!
* * * LOW HITPOINT WARNING * * *
You hit the orc wizard!
The orc wizard is almost dead.
You barely miss the orc wizard.
The orc wizard hits you but does no damage.
The orc wizard points at you and mumbles some strange words.
You are confused.
You aren't carrying any potions.
Unknown command.
You bump into the rock wall. The orc wizard barely misses you.
The orc wizard points at you and mumbles some strange words.
You are more confused.
The orc priest hits you with a whip!
* * * LOW HITPOINT WARNING * * *
Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) 

# .#.###.#
#. ......#
#.##.....##
 .<.......
  .......###
   #..o....#
   #.ooo...#
   #.o@....#
   ###.<.###
     #...#
     ##.##
      ...
      ....
     .....
     .....#
    ##...##


You could see an orc priest, 3 orc wizards and an orc.

Vanquished Creatures
  A worm (D:2)
  A dart slug (D:2)
  A goblin (D:1)
  2 hobgoblins (D:2)
  4 jackals (D:1)
  2 kobolds
  A rat (D:1)
12 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | tidbits the Gnoll Skald began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 20/20 MP: 6/6
    30 | D:1      | Reached XP level 2. HP: 26/26 MP: 1/7
    34 | D:1      | Learned a level 2 spell: Song of Slaying
    37 | D:1      | Learned a level 2 spell: Shroud of Golubria
   246 | D:4      | Quit the game

Action                   || total
-------------------------++-------
Melee: Hand axe          ||    28
       Bite              ||     2
 Cast: Infusion          ||     4
       Song of Slaying   ||     2
Armor: Leather armour    ||    10
Dodge: Dodged            ||    16

Table legend:
 A = Turns spent in this place as a percentage of turns spent in the
     entire game.
 B = Non-inter-level travel turns spent in this place as a percentage of
     non-inter-level travel turns spent in the entire game.
 C = Inter-level travel turns spent in this place as a percentage of
     turns spent in this place.
 D = Turns resting spent in this place as a percentage of non-inter-level
     travel turns spent in this place.
 E = Turns spent auto-exploring this place as a percentage of
     non-inter-level travel turns spent in this place.
 F = Non-inter-level travel turns spent in this place divided by the
     number of levels of this place that you've seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |          61.5
       Dungeon | 100.0 | 100.0 |   0.0 |   0.0 |   0.0 |          61.5
               +-------+-------+-------+-------+-------+----------------------

Table legend:
 A = Kills in this place as a percentage of kills in entire the game.
 B = Kills by you in this place as a percentage of kills by you in
     the entire game.
 C = Kills by friends in this place as a percentage of kills by
     friends in the entire game.
 D = Other kills in this place as a percentage of other kills in the
     entire game.
 E = Experience gained in this place as a percentage of experience
     gained in the entire game.
 F = Experience gained in this place divided by the number of levels of
     this place that you have seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |  N/A  |  N/A  | 100.0 |           6.5
       Dungeon | 100.0 | 100.0 |  N/A  |  N/A  | 100.0 |           6.5
               +-------+-------+-------+-------+-------+----------------------

Vault maps used:
D:1:      dpeg_arrival_houses_and_road
D:2:      lemuel_doored_altar, tso_altar
D:3:      first_ration, nrook_uturn
D:4:      lemuel_round_altar