Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 21 tidbits the Grave Robber (level 2, 14/20 HPs) Began as a Gnoll Necromancer on July 7, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:02:39 (311 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 311, Time: 00:02:40 Health: 14/20 AC: 3 Str: 10 XL: 2 Next: 83% Magic: 1/7 EV: 14 Int: 17 God: Gold: 25 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... F - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) F - a +0 pair of boots (worn) Potions g - a potion of ambrosia Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:3 Holzbalken's ghost, amateur MfGl Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The hobgoblin writhes in agony! You kill the hobgoblin! Found 18 stones. Things that are here: 9 gold pieces; a hobgoblin corpse You now have 25 gold pieces (gained 9). A worm comes into view. You feel a little less agile now. Magic restored. Found a pair of boots. Found an iron altar of Okawaru. You see here a pair of boots. h - a pair of boots Found 23 arrows. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of boots. x4 You finish putting on your +0 pair of boots. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) h - a +0 pair of boots (worn) Adjust to which letter? (? for menu, Esc to quit) F - a +0 pair of boots (worn) Found a club and a centaur barding. You see here a club. You see here a centaur barding. As you read the scroll labeled HUKEXZ DIGHA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labeled ZAKELUW NESE, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Things that are here: a club; a hobgoblin corpse Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a robe. There is a stone staircase leading up here. Unknown command. A frilled lizard comes into view. Found a ration. Found two stone staircases leading down. Unknown command. An adder comes into view. The frilled lizard hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 93%) The frilled lizard writhes in agony! You kill the frilled lizard! Holzbalken's ghost (amateur Merfolk Gladiator) comes into view. The adder hisses angrily. There is a stone staircase leading down here. Holzbalken's ghost turns its malevolent gaze towards you. You climb downwards. A worm and an ogre come into view. The ogre shouts! Found 20 stones. There is a stone staircase leading up here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, chance to defeat MR: 89%) The worm barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony! You kill the worm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........# .........## ..........# .......(..# .......... .......# #..O.# #@# ### You could see an ogre. Vanquished Creatures A worm (D:4) 2 dart slugs (D:1) A giant cockroach (D:2) 4 goblins 3 hobgoblins (D:2) A bat (D:2) A frilled lizard (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 79 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/7 82 | D:1 | Learned a level 1 spell: Animate Skeleton 130 | D:2 | HP: 2/20 [goblin/dagger (1)] 225 | D:2 | Found an iron altar of Okawaru. 302 | D:3 | Noticed Holzbalken's ghost (amateur MfGl) 304 | D:4 | Noticed an ogre 311 | D:4 | Quit the game Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Cast: Pain || 24 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.5 | 2.7 | 0.0 | 75.0 Dungeon | 100.0 | 100.0 | 3.5 | 2.7 | 0.0 | 75.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: eino_arrival_cavern_a, hangedman_decor_lopped, hex_intersection D:2: lemuel_round_altar, chequers_ecumenical_altar_simple_redux, first_ration, serial_bayou_lake_a D:3: dk_noncrumbling_3, corexii_corridor_pit, minmay_tree_intersection, minivault_25 D:4: nicolae_gozag_zags_fifth_avenue, uniq_ijyb