Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 9 tidbits the Sneak (level 2, 19/19 HPs) Began as a Gnoll Enchanter on July 7, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (112 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 112, Time: 00:01:00 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 12% Magic: 1/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) g - a +0 shield Scrolls e - a scroll of identify {unknown} Potions f - a potion of flight {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a ration Skills: + Level 0.2 Fighting + Level 2.4 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None e - Ensorcelled Hibernat Hex/Ice ##.... 7% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The hobgoblin shouts! You see here a bat corpse. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 77%) The hobgoblin is outlined in light. The goblin shouts! The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (chance to defeat MR: 77%) The goblin is outlined in light. The goblin closely misses you. You barely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Things that are here: a club x2; a goblin corpse A dart slug comes into view. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging, hasn't noticed you, chance to defeat MR: 77%) The dart slug is outlined in light. You hit the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you! You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. You bite the dart slug, but do no damage. The dart slug is severely wounded. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You have reached level 2! You're too inexperienced to learn that spell! Unknown command. Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. You see here a dart slug corpse. As you open the door, it creaks loudly! A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hear an angry hiss. You hear a bark! x2 There is an open door here. As you open the door, it creaks loudly! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 62%) The hobgoblin resists with significant effort. The hobgoblin barely misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 62%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 62%) The hobgoblin looks drowsy... A hobgoblin opens the door. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! A frilled lizard comes into view. There is an open door here. The hobgoblin shouts! A jackal comes into view. A jackal comes into view. Unknown command. Found a shield. The jackal barks! You see here a shield. g - a shield Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 77%) The jackal is outlined in light. The jackal misses you. You barely miss the jackal. The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.#.# #.#.######## ###...........## ........# #...# ###....#####...### ....#.## #.......# #####.# #.....h.# #.# #.....h@# ##l## ###..g### ##...## #...# ##.....## ##.### #.......## #g#.## #.......).###....### +.........'.......... #........g###....#### ##.......## #.#.## You could see 2 jackals and a hobgoblin. Vanquished Creatures A dart slug (D:2) A goblin (D:2) 2 hobgoblins (D:2) 2 bats A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 74 | D:2 | Reached XP level 2. HP: 17/19 MP: 4/7 78 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 112 | D:2 | Quit the game Action || total -------------------------++------- Melee: Dagger || 17 Bite || 1 Cast: Corona || 6 Ensorcelled Hiber || 2 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 17 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, minmay_crystal_room