Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 135 tidbits the Grave Robber (level 5, 32/37 HPs) Began as a Gnoll Necromancer on July 8, 2018. Quit the game on level 5 of the Dungeon. The game lasted 00:04:36 (504 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 504, Time: 00:04:36 Health: 32/37 AC: 5 Str: 11 XL: 5 Next: 18% Magic: 11/12 EV: 15 Int: 16 God: Gold: 12 SH: 0 Dex: 15 Spells: 6/14 levels left rFire . . . SeeInvis . i - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... d - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: distributed training, fangs 1, thin metallic scales 1, dopey 1, MP-powered wands, strong nose a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 war axe i - a +0 quarterstaff (weapon) Armour d - a +0 pair of boots (worn) e - a +0 robe (worn) h - a +0 pair of boots Scrolls j - a scroll of teleportation Potions g - 2 potions of curing Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 3 rations Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Slings + Level 1.3 Bows + Level 1.3 Crossbows + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 5.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Charms + Level 1.1 Summonings + Level 7.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.5 Invocations + Level 1.3 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 2% 3 ###.... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 9% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:5 tidbits's ghost, novice GnTm Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You are partially covered in thin metallic scales. (AC +2) You are dopey. (Int -2) You expend magic power (3 MP) to strengthen your wands. Message History Your Air Magic skill increases to level 1! Your Earth Magic skill increases to level 1! Your Poison Magic skill increases to level 1! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Unknown command. A howler monkey comes into view. There is a stone staircase leading up here. Your skin is crawling a little less now. You climb upwards. There is a stone staircase leading down here. As you read the scroll labeled FORARI KYILE, it crumbles to dust. It is a scroll of identify. j - a scroll of teleportation As you read the scroll of identify, it crumbles to dust. h - a potion of mutation Really quaff h - a potion of mutation {!q}? You feel extremely strange. You feel stupid. You feel your magical essence link to your wands. Thin metallic scales grow over part of your body. Your skin stops crawling. Found a scale mail. Tidbits's ghost (novice Gnoll Transmuter) comes into view. Tidbits's ghost moves out of view. Unknown command. Found a pink potion. Unknown command. Found 11 gold pieces. Found a short sword. A shadow imp and a skeleton come into view. Found a war axe. The shadow imp shouts, "Scamper home, thou canting milk-livered hedge-pig!" Found a spear. You see here a pink potion. It was a potion of curing. You feel better. The hound skeleton misses you. The hound skeleton closely misses you. The hound skeleton completely misses you. You barely miss the hound skeleton. The hound skeleton bites you but does no damage. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 quarterstaff (weapon) The hound skeleton bites you but does no damage. You sock the hound skeleton! The hound skeleton is heavily damaged. The hound skeleton closely misses you. The hound skeleton bites you but does no damage. You thump the hound skeleton! You destroy the hound skeleton! You have reached level 5! You closely miss the shadow imp. The shadow imp gestures at you. Pain shoots through your body! The shadow imp closely misses you. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. You miscast Regeneration. You are very lightly contaminated with residual magic. You hear strange and distant voices. The shadow imp hits you. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. The shadow imp hits you. You completely miss the shadow imp. The shadow imp hits you. You hit the shadow imp. The shadow imp is lightly wounded. The shadow imp hits you but does no damage. You hit the shadow imp. Your bite misses the shadow imp. The shadow imp is heavily wounded. The shadow imp closely misses you. You sock the shadow imp! You kill the shadow imp! Found 12 gold pieces. Your skin is crawling a little less now. You see here a war axe. f - a war axe Your skin stops crawling. Found a pair of boots. A quokka zombie comes into view. You see here 12 gold pieces. You now have 12 gold pieces. You see here a pair of boots. h - a pair of boots Wear which item? (? for menu, Esc to quit) Okay, then. Your magical contamination has completely faded away. You thump the quokka zombie! You destroy the quokka zombie! Drop what? 10/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. A crimson imp comes into view. The crimson imp shouts! Unknown command. The crimson imp blinks! The crimson imp blinks! The slave shouts! You hear a shout! x3 An adder comes into view. The slave hits you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....# #. .. .# .##)# #.. #.# #.##.#. .[#.# ... #.# #...... ..# # .. #.# #..##$# ..# ..#.# #..##.## ..# .#.#####..##..##### ..p S..).............. .p.. #p#####..###.##### #@# ..#..# #..# #.# #.#..####.# ∆ #.# #.#..).# .# #.#.#....#.# .# #.#......#.# .## #.######.#.# .# #..........###.# ########....§..# #######.# You could see a slave and an adder. Vanquished Creatures A jelly (D:6) A hound (D:4) A hound skeleton (D:5) 3 adders A shadow imp (D:5) 2 dart slugs 4 goblins 3 hobgoblins A quokka (D:2) 2 bats A kobold (D:3) A quokka zombie (D:5) 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 123 | D:1 | Reached XP level 2. HP: 17/19 MP: 4/7 243 | D:3 | Reached skill level 5 in Spellcasting 243 | D:3 | Reached XP level 3. HP: 14/25 MP: 2/9 248 | D:3 | Learned a level 3 spell: Regeneration 250 | D:3 | Learned a level 1 spell: Animate Skeleton 254 | D:3 | Learned a level 3 spell: Vampiric Draining 289 | D:3 | Reached skill level 1 in Invocations 317 | D:4 | Reached skill level 1 in Fighting 317 | D:4 | Reached skill level 1 in Short Blades 317 | D:4 | Reached skill level 1 in Long Blades 317 | D:4 | Reached skill level 1 in Axes 317 | D:4 | Reached skill level 1 in Maces & Flails 317 | D:4 | Reached skill level 1 in Polearms 317 | D:4 | Reached skill level 1 in Staves 317 | D:4 | Reached skill level 1 in Slings 317 | D:4 | Reached skill level 1 in Bows 317 | D:4 | Reached skill level 1 in Crossbows 317 | D:4 | Reached skill level 1 in Throwing 317 | D:4 | Reached skill level 1 in Armour 317 | D:4 | Reached skill level 1 in Shields 317 | D:4 | Reached skill level 1 in Unarmed Combat 317 | D:4 | Reached skill level 1 in Evocations 317 | D:4 | Reached XP level 4. HP: 18/32 MP: 6/11 322 | D:5 | Entered Level 5 of the Dungeon 330 | D:5 | Noticed a slave 330 | D:5 | Noticed a slave 331 | D:5 | Noticed a slave 332 | D:5 | Noticed a slave 364 | D:7 | Noticed a centaur 364 | D:7 | Noticed a centaur 399 | D:6 | Reached skill level 1 in Conjurations 399 | D:6 | Reached skill level 1 in Hexes 399 | D:6 | Reached skill level 1 in Charms 399 | D:6 | Reached skill level 1 in Summonings 399 | D:6 | Reached skill level 1 in Translocations 399 | D:6 | Reached skill level 1 in Transmutations 399 | D:6 | Reached skill level 1 in Fire Magic 399 | D:6 | Reached skill level 1 in Ice Magic 399 | D:6 | Reached skill level 1 in Air Magic 399 | D:6 | Reached skill level 1 in Earth Magic 399 | D:6 | Reached skill level 1 in Poison Magic 412 | D:5 | Gained mutation: You are dopey. (Int -2) [potion of mutation] 412 | D:5 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 412 | D:5 | Gained mutation: You are partially covered in thin metallic scales. (AC +2) [potion of mutation] 428 | D:5 | Noticed tidbits's ghost (novice GnTm) 458 | D:5 | Reached XP level 5. HP: 37/37 MP: 12/12 504 | D:5 | Quit the game Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Slings | 1 | 1.3 Bows | 1 | 1.3 Crossbows | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Charms | 1 | 1.1 Summonings | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Poison Magic | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Necromancy | | 7.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 6 | 3 || 9 Quarterstaff | | 8 || 8 Cast: Pain | 28 | 1 || 29 Regeneration | | 2 || 2 Use: Potion | 2 | 2 || 4 Scroll | | 2 || 2 Stab: Sleeping | 4 | 2 || 6 Armor: Robe | 1 | 4 || 5 Dodge: Dodged | | 6 || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 0.0 | 0.0 | 70.4 Dungeon | 100.0 | 100.0 | 2.2 | 0.0 | 0.0 | 70.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.6 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4, hangedman_decor_push D:3: gammafunk_temple_overflow_wave, first_ration, uniq_robin D:4: lemuel_coloured_pillars_altar, minmay_temple_entry_crystal_x, serial_shops, shop, gup_sewer_entry_glass, hangedman_abyss_or_decor_slice D:5: kennysheep_generic_room_9, uniq_grinder, uniq_prince_ribbit1, uniq_pikel D:6: nemelex_xobeh_ov_fountains_minmay, elyvilon_altar_4 D:7: nicolae_ru_sacrificial_ziggurat, uniq_duvessa