Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 11 tidbits the Grave Robber (level 2, -5/20 HPs) Began as a Gnoll Necromancer on July 8, 2018. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (158 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 158, Time: 00:01:24 Health: -5/20 AC: 4 Str: 10 XL: 2 Next: 25% Magic: 1/7 EV: 14 Int: 17 God: Gold: 16 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . f - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... F - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) Armour a - a +0 robe (worn) F - a +1 pair of boots (worn) Scrolls d - a scroll of remove curse {unknown} e - a scroll of identify {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 spear (weapon) The helpless worm fails to defend itself. You hit the worm. The worm is moderately wounded. The worm bites you. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! The worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony! You kill the worm! You have reached level 2! Memorise Animate Skeleton, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. You open the door. A rat comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting, chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! A hobgoblin comes into view. It is wielding a club. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (resting, chance to defeat MR: 93%) The quokka writhes in agony! You kill the quokka! Found a small tourmaline ring. Unknown command. A worm comes into view. Found 2 dark potions. An adder comes into view. You see here 16 gold pieces. You now have 16 gold pieces. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 89%) The worm writhes in agony! The adder hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to defeat MR: 89%) The worm barely resists. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to defeat MR: 89%) The worm writhes in agony! The worm bites you. You die... ∆ ∆∆ ####### #<....# #..†..+ #.....# ∆ ∆ #.....# ∆ #@S..## ......w........ .........#.#...# .........#...... ..!.=....###...# .........# .... ...####### ## ... You could see a worm and an adder. Vanquished Creatures A worm (D:1) 2 hobgoblins (D:1) A quokka (D:2) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 9 creatures vanquished. Vanquished Creatures (others) 9 toadstools (D:2) 9 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 80 | D:1 | Reached XP level 2. HP: 1/19 MP: 2/7 83 | D:1 | Learned a level 1 spell: Animate Skeleton 158 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Spear || 1 Cast: Pain || 16 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 79.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 79.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_stair_chambers, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_large, infiniplex_forest_clump_small, infiniplex_forest_corner_1, infiniplex_forest_straight_3, infiniplex_forest_lined_corner, infiniplex_forest_lined_3, infiniplex_forest_lined_1, minmay_pentomino_w4 D:2: cheibrodos_fertilizer, lemuel_coloured_pillars_altar, hex_medium, minmay_misc_feat_columns, minmay_quantized, uniq_robin, uniq_natasha