Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 366 tidbits the Grave Robber (level 6, 44/44 HPs) Began as a Gnoll Necromancer on July 8, 2018. Quit the game on level 6 of the Dungeon. The game lasted 00:07:59 (844 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 844, Time: 00:07:59 Health: 44/44 AC: 2 Str: 10 XL: 6 Next: 68% Magic: 14/14 EV: 15 Int: 19 God: Gold: 52 SH: 0 Dex: 16 Spells: 7/15 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . B - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ++... (no boots) Stlth +++....... k - amulet of Immorality {Inacc MR+} HPRegen 0.14/turn g - ring of protection from magic MPRegen 0.14/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You took it off a kobold on level 2 of the Dungeon) b - a -1 trident Armour B - a +0 robe (worn) Jewellery g - a ring of protection from magic (left hand) (You found it on level 6 of the Dungeon) k - the amulet of Immorality (around neck) {Inacc MR+} (You found it on level 6 of the Dungeon) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your resistance to hostile enchantments. Scrolls d - a scroll of teleportation {unknown} f - 2 scrolls of blinking {unknown} j - a scroll of enchant weapon {unknown} r - a scroll of remove curse Potions h - a potion of heal wounds i - a potion of degeneration {unknown} Books e - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 4 rations Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Slings + Level 2.0 Bows + Level 2.0 Crossbows + Level 2.0 Throwing + Level 2.0 Armour + Level 5.0 Dodging + Level 4.6 Stealth + Level 2.0 Shields + Level 2.0 Unarmed Combat + Level 5.4 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes + Level 1.6 Charms + Level 1.6 Summonings + Level 7.3 Necromancy + Level 1.6 Translocations + Level 1.6 Transmutations + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Poison Magic + Level 2.2 Invocations + Level 2.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr ####...... 1% 3 ##..... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ###....... 5% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Zin Shops: D:4 * Annotations: D:3 Natasha D:8 Bapho's ghost, novice OgFE Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Your Shields skill increases to level 2! Your Unarmed Combat skill increases to level 2! Your Evocations skill increases to level 2! You can't unwield your weapon to draw a new one! Sorry, you're not good enough to have a special ability. As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) e - a -1 trident (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a -1 trident (weapon); e - a book of Necromancy Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) Found a scroll labeled RUN XIDEUC. An adder and a skeleton come into view. Found 7 gold pieces. You see here a scroll labeled RUN XIDEUC. The helpless adder fails to defend itself. You impale the adder!! You kill the adder! You see here a scroll labeled RUN XIDEUC. f - 2 scrolls labeled RUN XIDEUC (gained 1) You barely miss the jackal skeleton. The jackal skeleton bites you. The jackal skeleton misses you. Your +1 dagger of venom stops dripping with poison. b - a -1 trident (weapon) You hit the jackal skeleton. The jackal skeleton is moderately damaged. The jackal skeleton closely misses you. The jackal skeleton barely misses you. You puncture the jackal skeleton! You destroy the jackal skeleton! Your +1 dagger of venom begins to drip with poison! a - a +1 dagger of venom (weapon) Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A water moccasin, a jelly and a player ghost come into view. Found a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Okay, then. A crimson imp comes into view. The crimson imp shouts! You barely miss the crimson imp. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp blinks! Found 16 gold pieces. The crimson imp blinks! The crimson imp misses you. Found 20 stones. Found a stone staircase leading down. Found a stone staircase leading up. The crimson imp blinks! There is a stone staircase leading up here. You climb upwards. A phantom comes into view. The phantom blinks! All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. Unknown command. The phantom completely misses you. You hit the phantom. The phantom is lightly damaged. The phantom completely misses you. You hit the phantom. Your bite misses the phantom. The phantom is lightly damaged. The phantom blinks! You open the door. The phantom blinks! There is an open door here. Found 17 arrows. The phantom blinks! Found a jade ring. You found a teleport trap! You see here a jade ring. g - a jade ring Put on which piece of jewellery? (? for menu, Esc to quit) g - a ring of protection from magic (left hand) Found a pitted golden amulet. You see here a pitted golden amulet. k - a pitted golden amulet Put on which piece of jewellery? (? for menu, Esc to quit) k - the amulet of Immorality (around neck) {Inacc MR+} Okay, then. The phantom blinks! The phantom blinks! A worm comes into view. The helpless worm fails to defend itself. You impale the worm!! You kill the worm! You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ###########.# #.@.........# #.#########.# #. #.#.# #. #.#.# #. #.#.# ## #. #.#.# #. #. #.#.# #. #. #.#.# #. #.#.# #. There were no monsters in sight! Vanquished Creatures A bullfrog (D:6) A scorpion (D:6) A bullfrog zombie (D:7) 2 orc wizards (D:4) An orc priest (D:4) Jessica (D:3) A worker ant (D:4) 3 adders 2 worms 2 orcs A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 3 kobolds (D:2) 2 bats A frilled lizard (D:2) A jackal skeleton (D:7) A rat (D:2) 30 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:6) An adder skeleton (D:6) 2 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 20 | D:1 | Learned a level 1 spell: Animate Skeleton 45 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/7 151 | D:3 | Noticed Jessica 155 | D:3 | Killed Jessica 155 | D:3 | Reached skill level 5 in Spellcasting 155 | D:3 | Reached skill level 1 in Invocations 155 | D:3 | Reached XP level 3. HP: 11/25 MP: 2/9 163 | D:2 | Learned a level 3 spell: Regeneration 167 | D:2 | Learned a level 3 spell: Vampiric Draining 212 | D:3 | Noticed Natasha 251 | D:5 | Entered Level 5 of the Dungeon 293 | D:4 | Reached skill level 1 in Fighting 293 | D:4 | Reached skill level 1 in Short Blades 293 | D:4 | Reached skill level 1 in Long Blades 293 | D:4 | Reached skill level 1 in Axes 293 | D:4 | Reached skill level 1 in Maces & Flails 293 | D:4 | Reached skill level 1 in Polearms 293 | D:4 | Reached skill level 1 in Staves 293 | D:4 | Reached skill level 1 in Slings 293 | D:4 | Reached skill level 1 in Bows 293 | D:4 | Reached skill level 1 in Crossbows 293 | D:4 | Reached skill level 1 in Throwing 293 | D:4 | Reached skill level 1 in Armour 293 | D:4 | Reached skill level 1 in Shields 293 | D:4 | Reached skill level 1 in Unarmed Combat 293 | D:4 | Reached skill level 1 in Evocations 293 | D:4 | Reached XP level 4. HP: 17/32 MP: 9/11 302 | D:4 | Reached skill level 1 in Conjurations 302 | D:4 | Reached skill level 1 in Hexes 302 | D:4 | Reached skill level 1 in Charms 302 | D:4 | Reached skill level 1 in Summonings 302 | D:4 | Reached skill level 1 in Translocations 302 | D:4 | Reached skill level 1 in Transmutations 302 | D:4 | Reached skill level 1 in Fire Magic 302 | D:4 | Reached skill level 1 in Ice Magic 302 | D:4 | Reached skill level 1 in Air Magic 302 | D:4 | Reached skill level 1 in Earth Magic 302 | D:4 | Reached skill level 1 in Poison Magic 306 | D:4 | Reached XP level 5. HP: 26/37 MP: 3/12 396 | D:4 | Found Quixkeol's General Store. 473 | D:5 | Found a glowing silver altar of Zin. 521 | D:6 | Reached skill level 2 in Invocations 521 | D:6 | Reached XP level 6. HP: 35/44 MP: 11/14 604 | D:6 | Reached skill level 5 in Dodging 654 | D:7 | Reached skill level 2 in Fighting 654 | D:7 | Reached skill level 2 in Short Blades 654 | D:7 | Reached skill level 2 in Long Blades 654 | D:7 | Reached skill level 2 in Axes 654 | D:7 | Reached skill level 2 in Maces & Flails 654 | D:7 | Reached skill level 2 in Polearms 654 | D:7 | Reached skill level 2 in Staves 654 | D:7 | Reached skill level 2 in Slings 654 | D:7 | Reached skill level 2 in Bows 654 | D:7 | Reached skill level 2 in Crossbows 654 | D:7 | Reached skill level 2 in Throwing 654 | D:7 | Reached skill level 2 in Armour 654 | D:7 | Reached skill level 2 in Shields 654 | D:7 | Reached skill level 2 in Unarmed Combat 654 | D:7 | Reached skill level 2 in Evocations 701 | D:8 | Noticed a water moccasin 701 | D:8 | Noticed Bapho's ghost (novice OgFE) 747 | D:6 | Noticed a phantom 783 | D:6 | Got a pitted golden amulet 784 | D:6 | Identified the amulet of Immorality {Inacc MR+} (You found it on level 6 of the Dungeon) 844 | D:6 | Quit the game Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.2 Fighting | 1 2 | 2.0 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Slings | 1 2 | 2.0 Bows | 1 2 | 2.0 Crossbows | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Conjurations | 1 | 1.6 Hexes | 1 | 1.6 Charms | 1 | 1.6 Summonings | 1 | 1.6 Translocations | 1 | 1.6 Transmutations | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Poison Magic | 1 | 1.6 Dodging | 5 | 5.0 Stealth | | 4.6 Necromancy | | 7.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | 36 || 45 Punch | | 1 || 1 Bite | | 4 || 4 Trident | | 9 || 9 Cast: Pain | 18 | 6 || 24 Regeneration | 1 | 2 || 3 Animate Skeleton | | 1 || 1 Use: Scroll | 2 | 3 || 5 Potion | 1 | || 1 Stab: Sleeping | 1 | 5 || 6 Invisible | | 4 || 4 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 6 | 33 || 39 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 105.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 65.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 65.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_miasma, bh_walls_and_bars D:2: first_ration, mrwooster_statue_mirror, hangedman_glass_teeth, uniq_sigmund D:3: lemuel_doored_altar, uniq_natasha, uniq_jessica D:4: serial_shops, shop D:5: nicolae_overflow_crystal_walls, marbit_many_paths D:7: minmay_temple_entry_statues, basic_altar, serial_shops, shop D:8: serial_shops, shop_fountains