Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 20 tidbits the Grave Robber (level 2, -2/20 HPs) Began as a Gnoll Necromancer on July 10, 2018. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:10 (262 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 262, Time: 00:02:10 Health: -2/20 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 2/7 EV: 14 Int: 17 God: Gold: 11 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour f - a +0 robe (worn) Scrolls d - a scroll of noise Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 4 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 93%) The hobgoblin writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded, chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 93%) The frilled lizard writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, chance to defeat MR: 93%) The frilled lizard writhes in agony! You kill the frilled lizard! You see here 30 bolts. Memorise Animate Skeleton, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Things that are here: a club; a hobgoblin corpse x2 Found 13 bolts. Found a stone staircase leading down. A kobold comes into view. It is wielding a dagger. The kobold moves out of view. A goblin comes into view. The goblin shouts! There is a stone staircase leading down here. The kobold shouts! You climb downwards. There is a stone staircase leading up here. Unknown command. A leopard gecko comes into view. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting, chance to defeat MR: 93%) The leopard gecko hisses angrily. The leopard gecko writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, clinging, chance to defeat MR: 93%) The leopard gecko writhes in agony! You kill the leopard gecko! A giant cockroach comes into view. A worm comes into view. Found a scroll labeled ORISU ZAEF. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (resting, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 89%) The worm writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, chance to defeat MR: 89%) The worm writhes in agony! You kill the worm! Sigmund the Dreaded comes into view. He is wielding a scythe. A jackal comes into view. Sigmund shouts! You hear a shout! You see here a scroll labeled ORISU ZAEF. It was a potion of haste. You feel yourself speed up. d - 2 scrolls labeled ORISU ZAEF (gained 1) Sigmund closely misses you. As you read the scroll labeled ORISU ZAEF, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a bark! You hear a shout! x5; You hear an angry hiss. You hear a shout! A goblin comes into view. It is wielding a dagger. Found 10 gold pieces. Found 11 gold pieces. A leopard gecko comes into view. A kobold comes into view. It is wielding a dagger. The leopard gecko hisses angrily. The kobold moves out of view. Sigmund gestures at you while chanting. The magic dart hits you! You die... ..# ###.# ### #...######## #....@....h. #..@###....g ##.## ### #.# #.# #.# #@# ........# ######l$. ....# .#$... #.#....( # #.#### #. You could see Sigmund and a leopard gecko. Vanquished Creatures A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) A bat (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:2) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/7 203 | D:1 | Learned a level 1 spell: Animate Skeleton 252 | D:2 | Noticed Sigmund 262 | D:2 | Killed from afar by Sigmund Action || total -------------------------++------- Cast: Pain || 22 Use: Scroll || 1 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 131.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 131.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_rings D:2: minmay_cut_off, uniq_sigmund