Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 530 tidbits the Grave Robber (level 7, 34/51 HPs) Began as a Gnoll Necromancer on July 11, 2018. Quit the game on level 6 of the Dungeon. The game lasted 00:08:11 (732 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 732, Time: 00:08:12 Health: 34/51 AC: 5 Str: 10 XL: 7 Next: 24% Magic: 2/15 EV: 15 Int: 24 God: Gold: 57 SH: 0 Dex: 18 Spells: 9/17 levels left rFire . . . SeeInvis + x - +7 hunting sling "Ifoupriu" {velocity, Fragile +Blink Int+4 Dex+3} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm + (no gloves) MR ..... F - +2 pair of boots Stlth +++....... y - amulet of harm HPRegen 0.17/turn h - ring of see invisible MPRegen 0.14/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Evoke Blink You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +2 long sword of freezing (You found it on level 5 of the Dungeon) d - a +0 dagger e - a cursed -3 spear g - a +0 short sword k - a +0 hunting sling t - a +0 flail x - the +7 hunting sling "Ifoupriu" (weapon) {velocity, Fragile +Blink Int+4 Dex+3} (You found it on level 5 of the Dungeon) Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+3). It lets you blink. It will be destroyed if unequipped. z - a +2 dagger of distortion (You took it off an orc wizard on level 6 of the Dungeon) Armour a - a +0 robe (worn) F - a +2 pair of boots (worn) Jewellery h - a ring of see invisible (left hand) (You found it on level 5 of the Dungeon) y - an amulet of harm (around neck) (You found it on level 5 of the Dungeon) Wands q - a wand of enslavement (9) w - a wand of polymorph (11) Scrolls i - a scroll of teleportation {unknown} j - 2 scrolls of amnesia {unknown} m - 2 scrolls of fog n - 2 scrolls of blinking o - a scroll of random uselessness r - 3 scrolls of remove curse s - a scroll of noise {unknown} Potions f - a potion of brilliance {unknown} u - a potion of curing Books v - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 3 rations p - 2 chunks of flesh Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.9 Conjurations + Level 1.9 Hexes + Level 1.9 Charms + Level 1.9 Summonings + Level 7.4 Necromancy + Level 1.9 Translocations + Level 1.9 Transmutations + Level 1.9 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None d - Vampiric Draining Necr #####..... 1% 3 #...... n - Animate Skeleton Necr N/A 1% 1 None r - Regeneration Chrm/Necr ####...... 3% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:5 * Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Your Evocations skill increases to level 2! An orc wizard comes into view. It is wielding a dagger. Firing (i - inventory): l - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (hasn't noticed you) You shoot a stone. The orc wizard shouts! The stone hits the hippogriff. The hippogriff is lightly wounded. You hear a bark! Firing (i - inventory): l - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You shoot a stone. The stone hits the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. The magic dart hits you! Firing (i - inventory): l - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded) You shoot a stone. The stone hits the orc wizard but does no damage. The orc wizard is heavily wounded. A hound comes into view. Firing (i - inventory): l - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded) You shoot a stone. The stone barely misses the hippogriff. The stone closely misses the orc wizard. The hound barks! You hear a shout! Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - hippogriff, p - orc wizard Aim: a hippogriff (lightly wounded) The hippogriff is moderately wounded. You feel life coursing into your body. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. The hippogriff bites you. The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. Unknown command. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (moderately wounded) The hippogriff is severely wounded. You feel life coursing into your body. The hippogriff closely misses you. The hippogriff pecks you. The hippogriff claws you. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded) The hippogriff is almost dead. You feel life coursing into your body. The hippogriff completely misses you. The hippogriff closely misses you. The hippogriff misses you. Firing (i - inventory): l - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - hippogriff Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded, slightly transparent) You shoot a stone. The stone hits the hippogriff. You kill the hippogriff! You have reached level 7! The hound closely misses you. x2 3 orcs come into view. The orc shouts! The hound closely misses you. The orc wizard closely misses you. The orc moves out of view. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a drain nearby. There is a stone staircase leading down here. Firing (i - inventory): l - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (heavily wounded, slightly transparent) You shoot a stone. The stone hits the orc wizard! You kill the orc wizard! The hound barely misses you. The hound closely misses you. Firing (i - inventory): l - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound You shoot a stone. The stone hits the hound. The hound is moderately wounded. The hound closely misses you. The hound bites you. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) Okay, then. Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.(.....# #.(.....### ##$(......# #.......#.# #@h.....# #[)..([.# ##...<..# ##...#.# #####.# .# .. .. ... You could see a hound. Vanquished Creatures A hippogriff (D:7) 2 ogres A hound (D:5) 3 orc wizards (D:6) A worker ant (D:5) A gnoll (D:1) 2 adders A shadow imp (D:5) A dart slug (D:1) 3 leopard geckos 6 orcs 4 bats 2 goblins 5 kobolds A leopard gecko zombie (D:5) 4 rats (D:1) 38 creatures vanquished. Vanquished Creatures (collateral kills) A worker ant (D:5) An adder (D:4) 2 creatures vanquished. Vanquished Creatures (others) A worker ant (D:5) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 43 | D:1 | Reached XP level 2. HP: 19/20 MP: 7/7 187 | D:2 | Reached skill level 5 in Spellcasting 187 | D:2 | Reached XP level 3. HP: 17/25 MP: 5/9 195 | D:2 | Learned a level 1 spell: Animate Skeleton 199 | D:2 | Learned a level 3 spell: Vampiric Draining 203 | D:2 | Learned a level 3 spell: Regeneration 255 | D:3 | Reached skill level 1 in Invocations 376 | D:4 | Noticed an ogre 384 | D:4 | Killed an ogre 384 | D:4 | Reached skill level 1 in Fighting 384 | D:4 | Reached skill level 1 in Short Blades 384 | D:4 | Reached skill level 1 in Long Blades 384 | D:4 | Reached skill level 1 in Axes 384 | D:4 | Reached skill level 1 in Maces & Flails 384 | D:4 | Reached skill level 1 in Polearms 384 | D:4 | Reached skill level 1 in Staves 384 | D:4 | Reached skill level 1 in Slings 384 | D:4 | Reached skill level 1 in Bows 384 | D:4 | Reached skill level 1 in Crossbows 384 | D:4 | Reached skill level 1 in Throwing 384 | D:4 | Reached skill level 1 in Armour 384 | D:4 | Reached skill level 1 in Shields 384 | D:4 | Reached skill level 1 in Unarmed Combat 384 | D:4 | Reached skill level 1 in Conjurations 384 | D:4 | Reached skill level 1 in Hexes 384 | D:4 | Reached skill level 1 in Charms 384 | D:4 | Reached skill level 1 in Summonings 384 | D:4 | Reached skill level 1 in Translocations 384 | D:4 | Reached skill level 1 in Transmutations 384 | D:4 | Reached skill level 1 in Fire Magic 384 | D:4 | Reached skill level 1 in Ice Magic 384 | D:4 | Reached skill level 1 in Air Magic 384 | D:4 | Reached skill level 1 in Earth Magic 384 | D:4 | Reached skill level 1 in Poison Magic 384 | D:4 | Reached skill level 1 in Evocations 384 | D:4 | Reached XP level 4. HP: 11/32 MP: 0/11 384 | D:4 | Reached XP level 5. HP: 12/37 MP: 0/12 466 | D:5 | Entered Level 5 of the Dungeon 492 | D:4 | Noticed Sigmund 577 | D:5 | Found Houhyux's Assorted Antiques. 610 | D:5 | Noticed an ogre 623 | D:5 | Killed an ogre 623 | D:5 | Reached skill level 2 in Invocations 623 | D:5 | Reached XP level 6. HP: 24/44 MP: 11/13 645 | D:5 | Got a pitted hunting sling 650 | D:5 | Identified the +7 hunting sling "Ifoupriu" {velocity, Fragile +Blink Int+4 Dex+3} (You found it on level 5 of the Dungeon) 709 | D:6 | Reached skill level 5 in Dodging 719 | D:7 | Noticed a hippogriff 719 | D:7 | Reached skill level 2 in Fighting 719 | D:7 | Reached skill level 2 in Short Blades 719 | D:7 | Reached skill level 2 in Long Blades 719 | D:7 | Reached skill level 2 in Axes 719 | D:7 | Reached skill level 2 in Maces & Flails 719 | D:7 | Reached skill level 2 in Polearms 719 | D:7 | Reached skill level 2 in Staves 719 | D:7 | Reached skill level 2 in Slings 719 | D:7 | Reached skill level 2 in Bows 719 | D:7 | Reached skill level 2 in Crossbows 719 | D:7 | Reached skill level 2 in Throwing 719 | D:7 | Reached skill level 2 in Armour 719 | D:7 | Reached skill level 2 in Shields 719 | D:7 | Reached skill level 2 in Unarmed Combat 719 | D:7 | Reached skill level 2 in Evocations 727 | D:7 | Killed a hippogriff 727 | D:7 | Reached XP level 7. HP: 35/50 MP: 2/15 732 | D:6 | Quit the game Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 | 5.5 Invocations | 1 2 | 2.5 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Slings | 1 2 | 2.3 Bows | 1 2 | 2.3 Crossbows | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Conjurations | 1 | 1.9 Hexes | 1 | 1.9 Charms | 1 | 1.9 Summonings | 1 | 1.9 Translocations | 1 | 1.9 Transmutations | 1 | 1.9 Fire Magic | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Poison Magic | 1 | 1.9 Evocations | 1 2 | 2.3 Dodging | 5 | 5.1 Stealth | | 4.8 Necromancy | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 14 | 20 | || 34 Bite | 2 | 2 | || 4 Long sword | | 5 | || 5 Flail | | 1 | || 1 Fire: Hunting sling | | 21 | 2 || 23 Cast: Pain | 26 | 11 | || 37 Animate Skeleton | 1 | 3 | || 4 Regeneration | 1 | | || 1 Vampiric Draining | | 7 | || 7 Evoke: Wand | | 7 | || 7 Use: Scroll | | 4 | || 4 Potion | | 1 | || 1 Stab: Sleeping | 6 | 1 | || 7 Armor: Robe | 4 | 9 | || 13 Dodge: Dodged | 12 | 37 | 7 || 56 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 104.6 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 104.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 108.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 108.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: shiori_arrival_elements D:3: grunt_nemelex_the_gamble, uniq_ijyb D:4: first_ration, uniq_sigmund D:5: temple_statues, serial_shops, shop D:6: nicolae_ru_awakened_eye, gup_sewer_entry_spiral D:7: uniq_duvessa