Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 20 tidbits the Grave Robber (level 2, 8/20 HPs) Began as a Gnoll Necromancer on July 20, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:01:21 (171 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 171, Time: 00:01:22 Health: 8/20 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 5/7 EV: 14 Int: 17 God: Gold: 11 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) e - a +0 war axe Armour d - a +0 robe (worn) Scrolls g - a scroll of remove curse {unknown} h - a scroll of identify {unknown} Potions f - a potion of curing {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 7.0 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 3rdEnemy's ghost, amateur CeHu Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! You have reached level 2! Memorise Animate Skeleton, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. You see here an adder corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 2 chunks of flesh. Unknown command. An orc comes into view. It is wielding a club. The orc shouts! You hear a bark! Found 11 gold pieces. You see here a leather armour. Unknown command. You see here a lumpy red potion. f - a lumpy red potion Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a club You reach to attack! You closely miss the orc. You hit the orc. You bite the orc. The orc is severely wounded. Your adder skeleton bites the orc. The orc dies! Things that are here: a club; an orc corpse Found a stone staircase leading up. You see here 11 gold pieces. You now have 11 gold pieces. Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. Your mindless thrall stays behind. Found a scroll labeled MUEFRU UWUCUSUKH. Found an escape hatch in the floor. There is a stone staircase leading down here. Unknown command. You see here a scroll labeled MUEFRU UWUCUSUKH. g - a scroll labeled MUEFRU UWUCUSUKH There is a stone staircase leading down here. There are no items here. You climb downwards. An adder comes into view. The adder barely misses you. The adder bites you. Your adder skeleton closely misses the adder. There is a stone staircase leading up here. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 89%) The adder writhes in agony! The adder bites you. * * * LOW HITPOINT WARNING * * * Your adder skeleton completely misses the adder. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 89%) The adder writhes in agony! The adder barely misses you. Your adder skeleton misses the adder. The adder misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 89%) The adder writhes in agony! You kill the adder! 3rdEnemy's ghost (amateur Centaur Hunter) comes into view. A hobgoblin and 2 orcs come into view. 3rdEnemy's ghost moves out of view. Unknown command. You open the door. Found 17 stones. Found an escape hatch in the ceiling. Found a scroll labeled VEHOAJ SERYIVOEZI. You see here a scroll labeled VEHOAJ SERYIVOEZI. h - a scroll labeled VEHOAJ SERYIVOEZI You open the door. There is an open door here. As you open the door, it creaks loudly! 5 goblins and an ogre come into view. The ogre shouts! The goblin shouts! x2; You hear a shout! The goblin shouts! The goblin moves out of view. You hear a shout! The goblin shouts! Found 2 rations. A goblin comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ### #.......###### #gO ##............. #gg #'............. # #.g ##..<.......... ....##g###.......#+##### .......@Z............... ....#########.......#.## . ##.........# # ..........### ##.########...# ..............# ####.......<.## #..#..####.#..# #..'..#..#.##.## You could see an ogre, 5 goblins and a friendly adder skeleton. Vanquished Creatures 2 adders (D:3) 2 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 43 | D:4 | Noticed an orc priest 97 | D:3 | Reached XP level 2. HP: 11/19 MP: 2/7 100 | D:3 | Learned a level 1 spell: Animate Skeleton 139 | D:3 | Noticed 3rdEnemy's ghost (amateur CeHu) 170 | D:3 | Noticed an ogre 171 | D:3 | Quit the game Action || total -------------------------++------- Melee: Spear || 2 Bite || 1 Cast: Pain || 6 Animate Skeleton || 1 Use: Scroll || 1 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 42.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 42.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 7.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 7.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_long_road, st_stairs_1 D:2: uniq_jessica, uniq_robin D:3: corexii_shack_village, eino_tiny_chamber, minmay_ogre_servants D:4: gup_sewer_entry_spiral, serial_shops, shop, shop, nicolae_shop_temple_entry_statues_fountains