Dungeon Crawl Stone Soup version 0.22-a0-866-geee50340df (webtiles) character file. 1 tidbits the Sneak (level 1, 0/13 HPs) Began as a Gnoll Enchanter on July 28, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (41 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 41, Time: 00:00:16 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 5/6 EV: 14 Int: 17 God: Gold: 18 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Comestibles d - a ration Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 8% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Hello, welcome to Dungeon Crawl Stone Soup 0.22-a0-866-geee50340df! (c) Copyright 1997-2002 Linley Henzell, 2002-2018 Crawl DevTeam Read the instructions for legal details. (Options read from tidbits.rc.) Welcome, tidbits the Gnoll Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the large door. There is a large open door here. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Found a scroll labeled XOBROI ZIBOET. Found 18 gold pieces. You see here a scroll labeled XOBROI ZIBOET. c - a scroll labeled XOBROI ZIBOET You see here 18 gold pieces. You now have 18 gold pieces. A hobgoblin comes into view. It is wielding a club. A leopard gecko comes into view. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! Unknown command. A leopard gecko comes into view. You see here a club. The leopard gecko hisses angrily. Found a white potion and 12 gold pieces. The leopard gecko barely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (chance to defeat MR: 77%) The leopard gecko is outlined in light. The leopard gecko misses you. You hit the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. You barely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko is moderately wounded. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko is moderately wounded. The leopard gecko bites you. You barely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko stops glowing. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. You die... #.# #.≈≈≈####≈§≈§..##. #.# #.≈≈8≈≈§≈8§≈§..... ## #.# #.≈8≈≈≈≈§§8≈§#.... #.. #.#.r.≈≈≈≈≈§≈≈≈≈...... #... #.################.... #....#..................... #......#################### ##.....).......... #.....###@l...## #.....# #.....# #.....# #.....# #.....+ ......... ##....# #......!. #....# #...$.... #.l.. #........ #........ You could see a leopard gecko. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 41 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lightli_arrival_boilingwater Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 41 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 41 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_boilingwater