Dungeon Crawl Stone Soup version 0.22-a0-877-g5c4e1afb51 (webtiles) character file. 5 tidbits the Sneak (level 1, 13/13 HPs) Began as a Gnoll Enchanter on July 29, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (64 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 64, Time: 00:00:26 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 6/6 EV: 14 Int: 17 God: Gold: 11 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 0.1 Fighting + Level 2.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Hello, welcome to Dungeon Crawl Stone Soup 0.22-a0-877-g5c4e1afb51! (c) Copyright 1997-2002 Linley Henzell, 2002-2018 Crawl DevTeam Read the instructions for legal details. (Options read from tidbits.rc.) Welcome, tidbits the Gnoll Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 11 gold pieces. A dart slug comes into view. You see here 11 gold pieces. You now have 11 gold pieces. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging, resting, chance to defeat MR: 77%) The dart slug is outlined in light. The dart slug barely misses you. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug but do no damage. The dart slug is heavily wounded. The dart slug closely misses you. You hit the dart slug. The dart slug is heavily wounded. The dart slug stops glowing. The dart slug barely misses you. You hit the dart slug. The dart slug is severely wounded. You hit the dart slug. The dart slug is almost dead. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. A leopard gecko comes into view. The leopard gecko bites you. You barely miss the leopard gecko. The leopard gecko barely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 77%) The leopard gecko is outlined in light. The leopard gecko closely misses you. x2 You hit the leopard gecko. You kill the leopard gecko! A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 77%) The frilled lizard barely resists. You completely miss the frilled lizard. The frilled lizard closely misses you. You completely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ∆ ###.######## #†#.#......# #.#.#.####.# #.#.#.#..#.# #.#####.#.#.#@##.# ####.......#.#.#....# #..#######.#.#.###### #.................... #.#.##############.#. #...# #.#.#.######## #.#.#....<...# #.#.########.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 64 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_spirals, hangedman_decor_points Action || total -------------------------++------- Melee: Dagger || 11 Cast: Corona || 3 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 3 | 0.0 | 64 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 3 | 0.0 | 64 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 64.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 64.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: matt_arrival_spirals, hangedman_decor_points