Dungeon Crawl Stone Soup version 0.22-a0-879-g615c57abe7 (webtiles) character file. 4 tidbits the Sneak (level 1, 0/13 HPs) Began as a Gnoll Enchanter on July 30, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (138 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 138, Time: 00:00:51 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 5/6 EV: 14 Int: 17 God: Gold: 21 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -9) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} Comestibles d - 2 rations Skills: + Level 0.1 Fighting + Level 2.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The rat is severely wounded. The bat barely misses you. The bat misses you. The rat misses you. You hit the rat but do no damage. The rat is severely wounded. The bat closely misses you. The rat barely misses you. You hit the rat. You kill the rat! The bat hits you but does no damage. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 77%) The bat is outlined in light. The bat misses you. The bat hits you. You closely miss the bat. Your bite misses the bat. The bat closely misses you. Found a scroll labeled VOWEGA WUSOSM. You hit the bat but do no damage. The bat hits you. You hit the bat. You kill the bat! You see here a ration. d - 2 rations (gained 1) A hobgoblin comes into view. Found a scroll labeled QUVEAF PAECIEG. You see here 5 gold pieces. You now have 21 gold pieces (gained 5). The hobgoblin shouts! The hobgoblin hits you but does no damage. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 77%) The hobgoblin is outlined in light. The hobgoblin hits you but does no damage. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You see here a scroll labeled QUVEAF PAECIEG. c - a scroll labeled QUVEAF PAECIEG Found 7 gold pieces. You see here a scroll labeled VOWEGA WUSOSM. e - a scroll labeled VOWEGA WUSOSM There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found 12 gold pieces. Found a scroll labeled TOINO QOTEEQ. You see here a scroll labeled TOINO QOTEEQ. f - a scroll labeled TOINO QOTEEQ An adder comes into view. The adder hisses angrily. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 70%) The adder is outlined in light. You completely miss the adder. The adder misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. You miss the adder. You bite the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. You die... ## ### #. ..# #< ##.## #. #... #. #..# ## #..######## #. #..@S...... #. #.########### #. #.# #.......$ #. #.###.####### #. #............ #. #####.#############. #............... ################ You could see an adder. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 138 | D:2 | Slain by an adder Vault maps used: D:1: elethiomel_arrival_maze D:2: first_ration Action || total -------------------------++------- Melee: Dagger || 21 Bite || 1 Cast: Corona || 4 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 138 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 89 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 69.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: elethiomel_arrival_maze D:2: first_ration