Dungeon Crawl Stone Soup version 0.23-a0-13-gb09bef45d9 (webtiles) character file. 3 tidbits the Sneak (level 1, -2/13 HPs) Began as a Gnoll Enchanter on Aug 2, 2018. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (144 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 144, Time: 00:01:19 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 5/6 EV: 14 Int: 17 God: Gold: 25 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -8) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} g - a scroll of fear {unknown} Potions f - a potion of haste {unknown} Comestibles d - a ration Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading up here. Unknown command. You see here 10 gold pieces. You now have 25 gold pieces (gained 10). Found a ring mail. A kobold comes into view. An adder comes into view. The adder hisses angrily. The adder closely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 70%) The adder is outlined in light. The adder bites you. The adder barely misses you. You hit the adder but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You closely miss the adder. Your bite misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of ambrosia. You are confused. You feel invigorated. The adder stops glowing. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. You bump into the rock wall. You feel sick. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder misses you. You bump into the rock wall. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder misses you. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You feel less invigorated. You feel less confused. The adder completely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 70%) The adder is outlined in light. You feel sick. The adder misses you. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder but do no damage. The adder is moderately wounded. The adder completely misses you. You hit the adder but do no damage. The adder is moderately wounded. The adder misses you. You hit the adder. Your bite misses the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder barely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, softly glowing, chance to defeat MR: 70%) The adder glows brighter. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. You bite the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder barely misses you. You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You die... #### ... ###############.# ............@S..# #####..######### #..##.. ####..##.# #.....##.#######. ##.###.##<........ #.(........###.#. #..###.#.......# # #.#...##### You could see an adder. Vanquished Creatures A hobgoblin (D:1) 3 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 144 | D:2 | Slain by an adder Vault maps used: D:1: minmay_arrival_loop, minmay_tiny_reverse_x D:2: lightli_temple_of_fire, chequers_ecumenical_altar_simple Action || total -------------------------++------- Melee: Dagger || 30 Bite || 2 Cast: Corona || 4 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 144 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 5 | 0.0 | 0 | 4 | 0.0 | 101 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 0.0 | 0.0 | 71.5 Dungeon | 100.0 | 100.0 | 0.7 | 0.0 | 0.0 | 71.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_loop, minmay_tiny_reverse_x D:2: lightli_temple_of_fire, chequers_ecumenical_altar_simple