Dungeon Crawl Stone Soup version 0.23-a0-13-gb09bef45d9 (webtiles) character file. 8 tidbits the Sneak (level 2, 15/19 HPs) Began as a Gnoll Enchanter on Aug 2, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (121 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 121, Time: 00:00:46 Health: 15/19 AC: 4 Str: 10 XL: 2 Next: 8% Magic: 7/7 EV: 14 Int: 17 God: Gold: 29 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . G - +1 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) G - a +1 pair of gloves (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions e - a potion of agility {unknown} f - a potion of berserk rage {unknown} Comestibles d - a ration Skills: + Level 0.2 Fighting + Level 2.4 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None e - Ensorcelled Hibernat Hex/Ice ##.... 7% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Hello, welcome to Dungeon Crawl Stone Soup 0.23-a0-13-gb09bef45d9! (c) Copyright 1997-2002 Linley Henzell, 2002-2018 Crawl DevTeam Read the instructions for legal details. (Options read from tidbits.rc.) Welcome, tidbits the Gnoll Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a ration and a scroll labeled WIECZE CIRE. Found two stairs. Found 6 gold pieces. Found a purple potion and a pair of embroidered gloves. You see here a scroll labeled WIECZE CIRE. c - a scroll labeled WIECZE CIRE You see here a purple potion. e - a purple potion You see here a pair of embroidered gloves. f - a pair of embroidered gloves Wear which item? (? for menu, Esc to quit) You don't have any such object. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of embroidered gloves. x4 You finish putting on your +1 pair of gloves. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) f - a +1 pair of gloves (worn) Adjust to which letter? (? for menu, Esc to quit) G - a +1 pair of gloves (worn) A leopard gecko comes into view. Found a hunting sling. The helpless leopard gecko fails to defend itself. You impale the leopard gecko!! You kill the leopard gecko! There is a staircase leading out of the dungeon here. There is a stone staircase leading down here. You climb downwards. A giant cockroach comes into view. Found 17 gold pieces. There is a stone staircase leading up here. A hobgoblin comes into view. It is wielding a club. You see here 17 gold pieces. Unknown command. The helpless giant cockroach fails to defend itself. You skewer the giant cockroach like a kebab!!! You kill the giant cockroach! You completely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin closely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 77%) The hobgoblin is outlined in light. The hobgoblin hits you with a club. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You now have 17 gold pieces. Things that are here: a club; a hobgoblin corpse Found a scroll labeled WIECZE CIRE. You see here a scroll labeled WIECZE CIRE. c - 2 scrolls labeled WIECZE CIRE (gained 1) You open the door. There is an open door here. A leopard gecko comes into view. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (chance to defeat MR: 77%) The leopard gecko is outlined in light. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. A goblin comes into view. Found 12 gold pieces. You see here a leopard gecko corpse. Found a smoky dark potion. The goblin shouts! The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a smoky dark potion. f - a smoky dark potion You see here 12 gold pieces. You now have 29 gold pieces (gained 12). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.######.......... #................. #.#####........... #.##.............. #.##.##........... #.#............... #.#.)##.#'######## ##.#.†##.#.#......# .<....##.#.#.# #@# ##.#.###.#.#.###.# #...#....†#.#...# #####.#.......### . #.........# #.#.........# #.#.....##.## #......###.# #.###.#.## #.# There were no monsters in sight! Vanquished Creatures 2 leopard geckos A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 70 | D:2 | Reached XP level 2. HP: 12/19 MP: 5/7 74 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 121 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_pits, hex_tiny D:2: first_ration, uniq_robin Action || total -------------------------++------- Melee: Dagger || 10 Bite || 1 Cast: Corona || 2 Stab: Sleeping || 2 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 5 | 0.0 | 121 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 1 | 0.0 | 40 D:2 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 81 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_pits, hex_tiny D:2: first_ration, uniq_robin