tidbits Level 1 of the Dungeon (0, 0, D:1) 9 sling bullets (2, 26, D:1) 19 gold pieces (5, 3, D:1) a +0 club (7, 22, D:1) a leopard gecko corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, 15, D:1) a +0 dagger (18, -4, D:1) a +0 leather armour (20, -3, D:1) a jackal corpse (skeletalised by now) (30, 14, D:1) a +0 scale mail (37, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 large rocks (2, 11, D:2) a +0 mace (2, 23, D:2) a +0 mace (2, 24, D:2) a +0 mace (3, 22, D:2) a +0 mace (3, 23, D:2) a +0 mace (4, 19, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, 20, D:2) a +0 mace (4, 21, D:2) a +0 mace (4, 22, D:2) a +1 mace of protection (4, 23, D:2) a +0 mace (4, 24, D:2) a +0 mace (5, 23, D:2) a +0 mace (9, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (14, 5, D:3) an uncursed amulet of guardian spirit (24, -19, D:3) 16 gold pieces (32, -27, D:3) a +0 robe (33, -27, D:3) a cursed -2 club (34, 2, D:3) a +0 mace (36, -11, D:3) a +0 leather armour (39, -25, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a ration