Dungeon Crawl Stone Soup version 0.21.1-72-gffa868e0fe (webtiles) character file. 13 tidbits the Grave Robber (level 2, 6/20 HPs) Began as a Gnoll Necromancer on Aug 4, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:02:00 (198 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 198, Time: 00:02:01 Health: 6/20 AC: 3 Str: 10 XL: 2 Next: 37% Magic: 0/7 EV: 14 Int: 17 God: Gold: 12 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... F - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, invisible A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour i - a +0 robe (worn) F - a +0 pair of boots (worn) Scrolls d - a scroll of remove curse {unknown} f - a scroll of amnesia {unknown} h - 2 scrolls of fog Potions e - a potion of berserk rage {unknown} g - a potion of invisibility Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 3 rations Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading up here. Unknown command. You see here a scroll labeled ORCHOOW MEMUECH. f - a scroll labeled ORCHOOW MEMUECH You see here 2 lumpy yellow potions. g - 2 lumpy yellow potions Found a stone staircase leading down. An adder and a hobgoblin come into view. The hobgoblin shouts! Found 2 gold pieces. You see here 3 scrolls labeled XAITUG BENILUU. h - 3 scrolls labeled XAITUG BENILUU Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 93%) The hobgoblin writhes in agony! An adder and a giant cockroach come into view. It was a potion of invisibility. You fade into invisibility! You are very lightly contaminated with residual magic. As you read the scroll labeled XAITUG BENILUU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (black smoke, lightly wounded, chance to defeat MR: 93%) The hobgoblin barely resists. A ball python comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (hasn't noticed you, chance to defeat MR: 93%) The ball python hisses angrily. The ball python writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, hasn't noticed you, chance to defeat MR: 93%) The ball python writhes in agony! You kill the ball python! The adder barely misses you. The adder barely misses you. Unknown command. There is a stone staircase leading down here. The adder barely misses you. The adder closely misses you. You climb downwards. Found a leather armour. There is a stone staircase leading up here. Unknown command. Found 3 gold pieces. Unknown command. A rat comes into view. Search for what [? for help]? d:2 An ooze comes into view. Found 5 gold pieces. A goblin comes into view. It is wielding a dagger. The ooze jiggles. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (resting, chance to defeat MR: 93%) The goblin writhes in agony! You kill the goblin! The rat moves out of view. You see here a dagger. i - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) i - a +0 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger (weapon); i - a +0 robe (worn) Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (chance to defeat MR: 84%) The ooze barely resists. You hit the ooze. The ooze is lightly wounded. The ooze closely misses you. A goblin comes into view. It is wielding a club. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (lightly wounded, chance to defeat MR: 84%) You miscast Pain. Nothing appears to happen. The goblin shouts! You hear an angry hiss. The ooze hits you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....S# ###..## #..## #S## #.# ########.# #$.......# #.......r#########. #.........J@.....g. #......$.#########. #......... ∆ #.......... #........## #........# ######### You could see an ooze, a goblin (wandering) and a rat (wandering). Vanquished Creatures 2 ball pythons A bat (D:1) 2 giant cockroaches A goblin (D:3) 2 hobgoblins 2 frilled lizards (D:1) A kobold (D:1) A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 58 | D:1 | Learned a level 1 spell: Animate Skeleton 101 | D:2 | Reached XP level 2. HP: 13/19 MP: 3/7 198 | D:3 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 1 Dagger || 1 Cast: Pain || 19 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, minmay_misc_feat_pillars D:2: old_standard_altar, nicolae_overflow_crystal_walls, first_ration D:3: serial_bayou_pond_c, nicolae_gozag_zags_fifth_avenue