Dungeon Crawl Stone Soup version 0.22-b1-21-g5cfc1688f2 (webtiles) character file. 12 tidbits the Caller (level 2, 17/20 HPs) Began as a Gnoll Summoner on Aug 7, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:02:28 (298 turns). tidbits the Caller (Gnoll Summoner) Turns: 298, Time: 00:02:28 Health: 17/20 AC: 2 Str: 10 XL: 2 Next: 33% Magic: 0/7 EV: 14 Int: 17 God: Gold: 39 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . j - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn g - ring of see invisible MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 hand axe Missiles i - 2 poisoned tomahawks (quivered) Armour f - a +0 robe (worn) j - a scarf of spirit shield (worn) (You found it on level 3 of the Dungeon) Jewellery g - a ring of see invisible (left hand) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - 3 scrolls of enchant weapon {unknown} Comestibles c - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 7.0 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None i - Call Imp Summ ####.... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Ice Beast Ice/Summ ###..... 32% 4 ####... Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Lightning Spire Summ/Air ###..... 32% 4 ####... Summon Guardian Golem Hex/Summ ###..... 10% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You climb downwards. There is a stone staircase leading up here. Unknown command. A leopard gecko comes into view. The helpless leopard gecko fails to defend itself. You puncture the leopard gecko! You kill the leopard gecko! A jackal comes into view. You see here a leopard gecko corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You see here 16 gold pieces. You now have 30 gold pieces (gained 16). Found a shiny ivory ring. Found 9 gold pieces. Found 3 scrolls labeled OSAOBUUGESK. Found a robe and 15 stones. You see here a shiny ivory ring. g - a shiny ivory ring Put on which piece of jewellery? (? for menu, Esc to quit) g - a ring of see invisible (left hand) You see here 3 scrolls labeled OSAOBUUGESK. h - 3 scrolls labeled OSAOBUUGESK Found 2 poisoned tomahawks. You see here 9 gold pieces. You now have 39 gold pieces (gained 9). A worm comes into view. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the worm. Your bat hits the worm. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your bat hits the worm. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. Your bat barely misses the worm. The worm misses you. Your crimson imp hits the worm but does no damage. Your bat hits the worm. Your bat hits the worm but does no damage. Your crimson imp hits the worm but does no damage. Found a runed scarf. Your bat barely misses the worm. Your shadow imp gestures at the worm. The worm writhes in agony! What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - worm Aim: a worm (moderately wounded) Attack! Your bat hits the worm. Your shadow imp gestures at the worm. The worm writhes in agony! Your crimson imp hits the worm. Your bat hits the worm but does no damage. x2 The worm barely misses your shadow imp. Your shadow imp hits the worm. Your crimson imp hits the worm. Your bat hits the worm. Found a green potion. Unknown command. Your bat hits the worm but does no damage. Your bat barely misses the worm. Your shadow imp barely misses the worm. Your crimson imp hits the worm. The worm dies! Your crimson imp blinks! You swap places. You see here 2 poisoned tomahawks. i - 2 poisoned tomahawks You swap places. Your crimson imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! An adder and a goblin come into view. You see here a runed scarf. j - a runed scarf The adder hisses angrily. A quokka comes into view. Wear which item? (? for menu, Esc to quit) That's the wrong kind of item! (Use * to select it.) Wear which item? (? for menu, Esc to quit) You don't have any such object. Wear which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) Keep equipping yourself? You start putting on your armour. You continue putting on your runed scarf. x3 The adder completely misses you. You continue putting on your runed scarf. The adder bites you. Your shadow imp completely misses the adder. You finish putting on your scarf of spirit shield. You feel your power drawn to a protective spirit. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........................ ...............#.......g ........................ .....................g# #....................# ####....†.........!.# ∆ ######...(..........##. #........[....5S....... ###...........##@r....... #...........#.###........ ..##..............##.#... ####......##...#### .# .. # #......####.# # . #......# .. ######## You could see an adder, a quokka, a goblin and a friendly shadow imp. Vanquished Creatures A leopard gecko (D:2) A giant cockroach (D:2) A hobgoblin (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:3) A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:2) A rat (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/19 MP: 5/7 163 | D:1 | Learned a level 2 spell: Call Imp 298 | D:3 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 4 Hand axe || 7 Dagger || 1 Cast: Summon Small Mamm || 7 Call Imp || 2 Stab: Sleeping || 3 Distracted || 1 Dodge: Dodged || 18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 0.0 | 9.3 | 96.3 Dungeon | 100.0 | 100.0 | 3.0 | 0.0 | 9.3 | 96.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nagdon_arrival_zigzag_paths, moated_statue D:2: kennysheep_the_goblin_king, marbit_many_paths, uniq_robin D:3: nicolae_overflow_crystal_walls, uniq_natasha