Dungeon Crawl Stone Soup version 0.22.0-2-ge58baed0e8 (webtiles) character file. 4 tidbits the Stinger (level 1, 0/10 HPs) Began as a Kobold Venom Mage on Aug 12, 2018. Slain by an ooze (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (162 turns). tidbits the Stinger (Kobold Venom Mage) Turns: 162, Time: 00:01:01 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 2/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) Missiles b - 42 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of flight {unknown} Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.7 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations * Level 3.1 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Venom Bolt Conj/Pois #......... 93% 5 ######. Olgreb's Toxic Radiance Pois ##...... 50% 4 #####.. Poisonous Vapours Pois/Air #..... 16% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History A goblin comes into view. It is wielding a club. The goblin shouts! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club The sting misses the goblin. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club The sting hits the goblin. The goblin is poisoned. The goblin is severely wounded. You kill the goblin! You see here a club. f - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 club (weapon) Your magical contamination has completely faded away. A frilled lizard comes into view. Found 20 stones. The frilled lizard hisses angrily. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The sting misses the frilled lizard. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! You see here 20 stones. b - 42 stones (gained 20) There is an open door here. You open the door. A ball python comes into view. There is an open door here. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (resting) The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The ball python hisses angrily. You kill the ball python! You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Unknown command. There is an open door here. Found a stone staircase leading down. An ooze comes into view. Found a ring mail. Unknown command. The helpless ooze fails to defend itself. You hit the ooze. The ooze is lightly wounded. The ooze closely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (lightly wounded) The sting hits the ooze. The ooze is lightly wounded. The ooze misses you. Unknown command. You completely miss the ooze. The ooze is lightly wounded. The ooze hits you. x2 You hit the ooze. The ooze is moderately wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is heavily wounded. The ooze misses you. You hit the ooze but do no damage. The ooze is heavily wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * The ooze completely misses you. You hit the ooze but do no damage. The ooze is heavily wounded. The ooze jiggles. The ooze completely misses you. You barely miss the ooze. The ooze is heavily wounded. The ooze misses you. You hit the ooze but do no damage. The ooze is heavily wounded. The ooze hits you. You die... ........#####..# #######.....#..# ..##..#####'##.## #.##..'.....##.†# ...'..#.###.##..# #.##..#.# #.#...# #.#####.###.#.#.## #.# #.....'.#..# #.#####'########@# #..............J.....[.. ###########.####..###### ..>. ##.## .# .# .# You could see an ooze. Vanquished Creatures A bat (D:1) A goblin (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Kobold Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 162 | D:1 | Slain by an ooze Action || total -------------------------++------- Melee: Club || 8 Cast: Sting || 7 Stab: Sleeping || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 162.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 162.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_pond, minmay_misc_feat_encased