tidbits Level 1 of the Dungeon (0, 0, D:1) a gold piece (0, 2, D:1) a gold piece (1, 1, D:1) a gold piece (13, 1, D:1) a gold piece (14, 2, D:1) a gold piece (16, -12, D:1) a +0 club (16, -10, D:1) 9 gold pieces (20, 4, D:1) a rat corpse (skeletalised by now) (21, -28, D:1) a +0 spear (21, -22, D:1) a +0 mace (25, -11, D:1) a +0 dagger Level 2 of the Dungeon (2, -9, D:2) a +0 scale mail (32, 4, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -2, D:3) a scroll of teleportation (5, 2, D:3) a stone (16, 19, D:3) a bat corpse (25, 15, D:3) a cursed -2 whip (27, 7, D:3) a +0 dagger (29, -25, D:3) a +0 arbalest (30, 7, D:3) a +0 whip (31, -23, D:3) a +0 long sword (37, 12, D:3) Sif Muna's Reference Book on Envenoming Spells Type Level a - Sting Conjuration/Poison 1 (41, 27, D:3) 23 stones (42, 14, D:3) a leopard gecko corpse (49, -25, D:3) a +0 mace