Dungeon Crawl Stone Soup version 0.22.0-6-g71bd7aa6b3 (webtiles) character file. 10 tidbits the Grave Robber (level 2, 2/11 HPs) Began as a Felid Necromancer on Aug 14, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:32 (192 turns). tidbits the Grave Robber (Felid Necromancer) Turns: 192, Time: 00:01:32 Health: 2/11 AC: 1 Str: 4 XL: 2 Next: 10% Magic: 2/6 EV: 18 Int: 16 God: Gold: 29 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Missiles c - 18 arrows Scrolls a - a scroll of identify {unknown} d - a scroll of fog {unknown} e - a scroll of fear {unknown} Potions f - a potion of heal wounds {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 3.4 Stealth + Level 1.1 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... n - Animate Skeleton Necr N/A 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 36% 4 #####.. Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Your Stealth skill increases to level 3! A frilled lizard comes into view. You see here 18 arrows. c - 18 arrows Found a scroll labeled ELETOT JENIST. You see here a scroll labeled ELETOT JENIST. d - a scroll labeled ELETOT JENIST A jackal comes into view. Found a scroll labeled WOEKOL PAROGGAB. Unknown command. A jackal comes into view. Found a stone staircase leading up. Unknown command. The helpless jackal fails to defend itself. You claw the jackal! You kill the jackal! The helpless jackal fails to defend itself. You claw the jackal! You kill the jackal! A jackal comes into view. You see here a scroll labeled WOEKOL PAROGGAB. e - a scroll labeled WOEKOL PAROGGAB A jackal comes into view. A jackal comes into view. The jackal barks! You hear an angry hiss. Unknown command. A frilled lizard comes into view. There is a stone staircase leading up here. The jackal misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 85%) The jackal writhes in agony! The jackal closely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 85%) The jackal writhes in agony! You kill the jackal! Your Unarmed Combat skill increases to level 1! You see here a jackal corpse. Found a murky yellow potion. You see here a murky yellow potion. f - a murky yellow potion Found 3 gold pieces. A ball python comes into view. The ball python hisses angrily. The ball python completely misses you. The ball python misses you. You barely miss the ball python. The ball python barely misses you. x2 Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to defeat MR: 85%) The ball python writhes in agony! The ball python misses you. x2 Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, chance to defeat MR: 85%) The ball python writhes in agony! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, chance to defeat MR: 85%) The ball python writhes in agony! You kill the ball python! You have reached level 2! Memorise Animate Skeleton, consuming 1 spell level and leaving 3? [Y]es or [N]o only, please. Memorise Animate Skeleton, consuming 1 spell level and leaving 3? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. You see here 3 gold pieces. You now have 29 gold pieces (gained 3). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to defeat MR: 85%) The quokka writhes in agony! You kill the quokka! A bat comes into view. Found a large ruby amulet. A giant cockroach comes into view. The leopard gecko hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ." .... .. ###.#####.#.... ... .....#s#. #.##.#..... #. #....#.#..#### #.##.....b#..... #.#.......#l.# #.........@..#.# # #.(...?.†......... .b. ##.............#.# .....##.......#......# #.[.......<..###...### #..#..†#....## ...# ###.#†#### ...# #.#.# ...# #.#.#######.l You could see a leopard gecko, a giant cockroach and a bat. Vanquished Creatures A ball python (D:1) A giant cockroach (D:2) 3 jackals A quokka (D:2) A bat (D:1) A kobold (D:1) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 71 | D:2 | Reached skill level 3 in Stealth 115 | D:1 | Reached skill level 1 in Unarmed Combat 161 | D:1 | Reached XP level 2. HP: 4/11 MP: 1/6 164 | D:1 | Learned a level 1 spell: Animate Skeleton 192 | D:2 | Quit the game Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Unarmed Combat | 1 | 1.1 Dodging | | 2.6 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Pain || 7 Stab: Sleeping || 4 Dodge: Dodged || 10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_stair_chambers D:2: chequers_ecumenical_altar_simple