Dungeon Crawl Stone Soup version 0.22.0-6-g71bd7aa6b3 (webtiles) character file. 4 tidbits the Grave Robber (level 1, 1/7 HPs) Began as a Felid Necromancer on Aug 14, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (84 turns). tidbits the Grave Robber (Felid Necromancer) Turns: 84, Time: 00:00:39 Health: 1/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 0/4 EV: 18 Int: 16 God: Gold: 4 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire + . . SeeInvis + (weapon unavailable) rCold x . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn a - ring of fire MPRegen 0.09/turn (no ring) @: very slightly contaminated, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Jewellery a - a ring of fire (left paw) (You found it on level 1 of the Dungeon) Potions c - a potion of resistance {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 3.1 Stealth + Level 0.7 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 36% 4 #####.. Animate Skeleton Necr N/A 4% 1 #...... Vampiric Draining Necr ##........ 12% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a tubular moonstone ring. There is an open door here. Unknown command. Found 4 gold pieces. Found a white potion. You see here a tubular moonstone ring. a - a tubular moonstone ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. a - a ring of fire (left paw) A bat comes into view. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 85%) The bat writhes in agony! The bat hits you but does no damage. You barely miss the bat. The bat is heavily wounded. The bat completely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, chance to defeat MR: 85%) The bat writhes in agony! You kill the bat! You see here a white potion. c - a white potion You see here 4 gold pieces. You now have 4 gold pieces. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 85%) The frilled lizard writhes in agony! You kill the frilled lizard! A dart slug comes into view. A goblin comes into view. It is wielding a dagger of venom. You scratch the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. You scratch the dart slug but do no damage. The dart slug is heavily wounded. You scratch the dart slug but do no damage. You bite the dart slug. The dart slug is heavily wounded. The dart slug barely misses you. You scratch the dart slug. The dart slug is severely wounded. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You scratch the dart slug. The dart slug is almost dead. You scratch the dart slug. You kill the dart slug! Your Stealth skill increases to level 3! The goblin shouts! Found 7 gold pieces. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger of venom (chance to defeat MR: 85%) The goblin writhes in agony! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger of venom (heavily wounded, chance to defeat MR: 85%) The goblin barely resists. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger of venom (heavily wounded, chance to defeat MR: 85%) The goblin barely resists. The goblin barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger of venom (heavily wounded, chance to defeat MR: 85%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.....#.#'###'##### ...#.##.#.#..'...# .....##.#.#..#...# ...####.#.####...# #### #.#.# ##### . # #.#.. ..## ..# # #.#######..###...# # #................# # ##########@.##... # .......g..# # ..........# # ..........# # ........... # ......$....# ............ ............. You could see a goblin. Vanquished Creatures A dart slug (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 77 | D:1 | Reached skill level 3 in Stealth 84 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.6 Unarmed Combat | | 0.7 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Pain || 6 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 84.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.3 | 84.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_fibonacci_small