Dungeon Crawl Stone Soup version 0.22.0-36-g8e74550d25 (webtiles) character file. 3 tidbits the Sneak (level 1, 3/13 HPs) Began as a Gnoll Enchanter on Aug 24, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (33 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 33, Time: 00:00:24 Health: 3/13 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 4/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very slow A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 0.0 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 4% 3 ###.... Tukima's Dance Hex ###..... 4% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 7% 2 #...... Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. A bat, a rat and a kobold come into view. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. There is a staircase leading out of the dungeon here. You see here a stone. The kobold throws a stone. The stone misses you. You see here a stone. The kobold throws a stone. The stone barely misses you. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. There is a large open door here. The bat hits you but does no damage. You see here 2 stones. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 77%) The bat is outlined in light. The bat hits you. You hit the bat. You kill the bat! Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 77%) The rat is outlined in light. The rat closely misses you. You hit the rat but do no damage. Your bite misses the rat. The rat barely misses you. You hit the rat. You kill the rat! The kobold throws a stone. The stone hits you. There is a large open door here. Things that are here: a stone; a rat corpse You enter the shallow water. Moving in this stuff is going to be slow. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You barely miss the kobold. The kobold is severely wounded. You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger (severely wounded, chance to defeat MR: 77%) The kobold is outlined in light. The kobold hits you with a dagger. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold splashes around in the water. Your unstable footing causes you to fumble your attack. The kobold splashes around in the water. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The kobold hits you but does no damage. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The kobold stops glowing. The kobold hits you but does no damage. You closely miss the kobold. The kobold is severely wounded. The kobold barely misses you. The kobold splashes around in the water. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger (severely wounded, chance to defeat MR: 77%) The kobold is outlined in light. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a dagger; a kobold corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########...... #≈≈≈§≈§≈≈≈≈#.# #≈8≈≈§≈≈≈8≈#.# #≈≈8≈≈≈≈8≈≈..# #≈≈≈####≈≈≈..# #≈≈≈#<.'≈≈≈..# #≈≈≈#.((≈§≈..# #≈≈≈####≈≈≈..#####. #≈≈8≈≈§≈8≈@........ #≈8≈≈≈≈≈≈8≈........ +.≈≈≈§≈≈≈≈≈≈..###### ############..# ..... #..### ...# ##.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 33 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 4 Armor: Robe || 5 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 33.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 33.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_boilingwater