Dungeon Crawl Stone Soup version 0.22.0-36-g8e74550d25 (webtiles) character file. 9 tidbits the Sneak (level 2, 1/19 HPs) Began as a Gnoll Enchanter on Aug 25, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:30 (195 turns). tidbits the Sneak (Gnoll Enchanter) Turns: 195, Time: 00:01:31 Health: 1/19 AC: 3 Str: 9 (10) XL: 2 Next: 12% Magic: 1/7 EV: 14 Int: 21 (22) God: Gold: 21 SH: 0 Dex: 13 (15) Spells: 9/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... F - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, flying, hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 shield F - a +0 pair of boots (worn) Scrolls h - a scroll of noise {unknown} Comestibles d - a ration Skills: + Level 0.2 Fighting + Level 2.4 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #####.. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice ####.. 1% 2 None Confuse Hex #####... 1% 3 ##..... Dazzling Spray Conj/Hex ####.. 1% 3 ##..... Tukima's Dance Hex #####... 1% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 77%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. The leopard gecko misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 77%) The leopard gecko barely resists. The leopard gecko bites you but does no damage. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 77%) The leopard gecko is outlined in light. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you but does no damage. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 77%) The frilled lizard is outlined in light. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! Found a stone staircase leading down. Found 10 arrows. A bat comes into view. A kobold comes into view. The kobold shouts! You hear a shout! The kobold throws a stone. The stone barely misses you. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 77%) The bat barely resists. The bat closely misses you. The kobold throws a stone. The stone barely misses you. The bat closely misses you. Your magical contamination has completely faded away. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to defeat MR: 77%) The bat is outlined in light. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (chance to defeat MR: 77%) The kobold is outlined in light. A goblin comes into view. It is wielding a dagger. You barely miss the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. The bat misses you. You hit the kobold. The kobold is heavily wounded. The bat hits you but does no damage. The kobold hits you. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is heavily wounded. The bat barely misses you. The kobold closely misses you. You hit the kobold. You kill the kobold! The bat closely misses you. A giant cockroach comes into view. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The bat closely misses you. x2; The bat hits you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. The bat hits you but does no damage. It was a potion of haste. You feel yourself speed up. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. It was a potion of flight. You feel very buoyant. You fly up into the air. The giant cockroach misses you. The goblin closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#####..##..# #..#####...#..### #........#......# #.####..(.##....# ......)##....#..# #...#####.......#### #...## #.#####....### # #....####†# #..gb..#.# #......#..# #.@#(#...# #.####...## ##.s....## ..# ##..### ###....# #.# #.....# ##....... #.# #.###.# ...##.. #.# ##.# #.# ..... #.###..# #.# ...>... #.##..## #.# ...(... ..##.## #.# ....... You could see a giant cockroach, a goblin and a bat. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 8/19 MP: 2/7 193 | D:1 | HP: 1/19 [goblin/dagger (2)] 195 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 9 Use: Potion || 4 Stab: Sleeping || 3 Armor: Robe || 6 Dodge: Dodged || 18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 195.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 195.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_flooded_house