Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7bb76 (webtiles) character file. 19 tidbits the Magician (level 2, 20/20 HPs) Began as a Gnoll Wanderer on Sept 6, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:35 (273 turns). tidbits the Magician (Gnoll Wanderer) Turns: 273, Time: 00:02:35 Health: 20/20 AC: 2 Str: 13 XL: 2 Next: 75% Magic: 10/10 EV: 11 Int: 14 God: Gold: 50 SH: 0 Dex: 15 Spells: 14/15 levels left rFire . . . SeeInvis . c - +0 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of inaccuracy (curse) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: about to teleport A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 blowgun (weapon) h - a +0 whip Missiles b - 9 poisoned needles (quivered) Armour d - a +0 robe (worn) Jewellery g - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of identify Comestibles f - 4 rations Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 4.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 5.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 2.0 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire ###..... 9% 3 ##..... Blink Tloc N/A 19% 2 #...... Call Imp Summ #....... 19% 2 #...... Slow Hex #....... 19% 2 #...... Mephitic Cloud Conj/Pois/Air #....... 22% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a kobold You shoot a poisoned needle. The poisoned needle barely misses the kobold. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The magic dart hits the frilled lizard. You kill the frilled lizard! A rat comes into view. You see here 4 gold pieces. You now have 39 gold pieces (gained 4). Firing (i - inventory) b - 5 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat You shoot a poisoned needle. The poisoned needle barely misses the rat. Firing (i - inventory) b - 4 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat You shoot a poisoned needle. The poisoned needle barely misses the rat. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat The magic dart hits the rat. The rat is moderately wounded. The rat bites you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded) The magic dart hits the rat. You kill the rat! You see here a poisoned needle. b - 4 poisoned needles (gained 1) You see here a poisoned needle. b - 5 poisoned needles (gained 1) Found a blackened cabochon amulet. You see here a frilled lizard corpse. Autopickup is now on. b - 7 poisoned needles (gained 2) b - 8 poisoned needles (gained 1) b - 9 poisoned needles (gained 1) f - 3 rations (gained 1) g - a blackened cabochon amulet Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. g - a cursed amulet of inaccuracy (around neck) Found a whip. You see here a whip. h - a whip Found 21 stones. Found 11 gold pieces and a ration. You now have 50 gold pieces (gained 11). f - 4 rations (gained 1) You open the door. Found a scale mail. A kobold comes into view. There is an open door here. Firing (i - inventory) b - 9 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting) You shoot a poisoned needle. The poisoned needle hits the kobold! The kobold is poisoned. The kobold shouts! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded, poisoned) The magic dart hits the kobold. The kobold is severely wounded. You kill the kobold! b - 9 poisoned needles (gained 1) There are no items here. As you read the scroll labeled MUIPSIBRIE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled DULAOL YGAJ, it crumbles to dust. It is a scroll of identify. h - a +0 whip Are you sure you want to abandon this character and quit the game? (Confirm #....##....##.#.## #....##...###.#... #....##...###..... #..[.##..(........ #.....'........... #....##........... #....##...###..... #....##...# #####. #@...###### . ###+## . # There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: 13 poisoned needles, a +0 blowgun, a | +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 2 | D:1 | Learned a level 1 spell: Magic Dart 38 | D:1 | Reached skill level 2 in Conjurations 38 | D:1 | Reached skill level 2 in Poison Magic 80 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/10 273 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_boxes_within_box Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Poison Magic | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 4.5 Armour | | 0.5 Dodging | | 0.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Hexes | | 0.3 Charms | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Transmutations | | 0.3 Fire Magic | | 5.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Action || total -------------------------++------- Fire: Blowgun || 18 Cast: Magic Dart || 28 Use: Scroll || 2 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 273.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 273.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_boxes_within_box