tidbits Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -7, D:1) a +0 leather armour (11, -7, D:1) an uncursed amulet of guardian spirit (18, 22, D:1) a +0 club (20, 20, D:1) a +0 hand axe (35, 11, D:1) a stone (39, 16, D:1) a +0 dagger (49, -5, D:1) a +0 club Level 2 of the Dungeon (1, -6, D:2) a +0 spear (2, 6, D:2) a stone (9, -2, D:2) a stone (10, -1, D:2) a +0 whip (12, 6, D:2) a +0 leather armour (17, -4, D:2) a +0 club (unseen) (20, -13, D:2) a +0 club (25, -13, D:2) 18 stones Level 3 of the Dungeon (1, -2, D:3) a +0 club (1, -1, D:3) a +0 dagger (9, 14, D:3) a +0 hunting sling (32, -8, D:3) a +0 dagger (43, 3, D:3) a +0 club (44, 18, D:3) a +0 robe (46, 3, D:3) a +0 dagger (unseen) (47, 16, D:3) a +0 robe (52, -11, D:3) a +0 robe Level 4 of the Dungeon [Shop] Mery's Antique Weapon Shoppe a +0 war axe (91 gold) a +0 great sword (169 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) a +0 giant spiked club (49 gold) a +0 battleaxe (169 gold) the +5 falchion "Ogre's Death Toll" {drain, rPois rC- MR+ Int+7} (1427 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 falchion (78 gold) a +0 falchion (78 gold) the +5 trident of Becau {freeze, +Inv MR+} (1323 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you turn invisible. (0, 0, D:4) 4 large rocks (4, 2, D:4) a +2 mace of draining (6, -16, D:4) 11 stones (6, -1, D:4) a +0 dagger a +0 robe a chunk of flesh (16, -10, D:4) a +0 short sword (23, 19, D:4) a +0 flail (26, -7, D:4) a cursed -1 short sword (29, -2, D:4) a +0 chain mail (33, 6, D:4) a +0 war axe (35, -10, D:4) a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe (36, -10, D:4) a +0 dagger a +0 club a +0 leather armour (37, -10, D:4) a +0 trident (38, -11, D:4) a +0 leather armour (38, -10, D:4) a +0 hand axe a +0 plate armour (38, 6, D:4) a cursed -2 mace (39, -10, D:4) 23 stones (41, -10, D:4) 14 stones (41, -6, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (8, 30, D:5) a +0 quarterstaff (10, 15, D:5) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (11, 11, D:5) a +0 club (unseen) (13, 17, D:5) a +0 flail an orc corpse (skeletalised by now) (14, 12, D:5) a +0 helmet (21, -2, D:5) an adder corpse (27, 26, D:5) 5 poisoned needles (27, 28, D:5) a +0 plate armour (32, 22, D:5) a +0 chain mail (32, 40, D:5) 20 stones (40, 7, D:5) a +0 mace (41, 35, D:5) a +0 centaur barding Level 6 of the Dungeon (0, 0, D:6) 7 stones (2, -21, D:6) 18 stones (11, -17, D:6) a +0 shortbow (12, 1, D:6) 28 stones (20, -16, D:6) 22 stones (22, 5, D:6) a +0 ring mail (28, -1, D:6) 24 stones (34, -25, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a ration