Dungeon Crawl Stone Soup version 0.23-a0-150-g7664ed78f7 (webtiles) character file. 7 tidbits the Magician (level 2, 26/26 HPs) Began as a Gnoll Wanderer on Sept 7, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (110 turns). tidbits the Magician (Gnoll Wanderer) Turns: 110, Time: 00:01:43 Health: 26/26 AC: 2 Str: 13 XL: 2 Next: 4% Magic: 10/10 EV: 11 Int: 12 God: Gold: 25 SH: 0 Dex: 17 Spells: 12/15 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn h - ring of teleportation (curse) MPRegen 0.12/turn (no ring) @: about to teleport, very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 spear (weapon) Missiles e - 25 arrows Armour c - a +0 robe (worn) Jewellery h - a cursed ring of teleportation (left hand) (You took it off a hobgoblin on level 1 of the Dungeon) Scrolls g - a scroll of teleportation Potions f - a potion of flight {unknown} Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 2.4 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 2.2 Stealth + Level 2.4 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 0.1 Conjurations + Level 2.0 Hexes + Level 2.0 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 None e - Ensorcelled Hibernat Hex/Ice #..... 16% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 22% 3 ###.... Tukima's Dance Hex #....... 22% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a goblin (softly glowing) You reach to attack! You hit the goblin. The goblin is moderately wounded. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You bite the goblin, but do no damage. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the rat. You kill the rat! You see here a hand axe. Found a scroll labeled ZEHUAXT WYUNE. Unknown command. There is a stone staircase leading down here. a - a +0 dagger (weapon) You climb downwards. A worm comes into view. Found an escape hatch in the ceiling. Found a stone staircase leading down. There is a stone staircase leading up here. Magic restored. You climb upwards. There is a stone staircase leading down here. Unknown command. A kobold comes into view. It is wielding a short sword. A goblin comes into view. It is wielding a club. b - a +0 spear (weapon) The goblin shouts! Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (chance to defeat MR: 61%) The goblin is outlined in light. The kobold shouts! The goblin misses you. You barely miss the goblin. You bite the goblin. The goblin is moderately wounded. You hit the goblin. You kill the goblin! Your Hexes skill increases to level 2! Your Charms skill increases to level 2! Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a short sword (chance to defeat MR: 62%) The kobold is outlined in light. The kobold completely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you with a short sword. You hit the kobold. You kill the kobold! Things that are here: a club; a goblin corpse You see here a scroll labeled ZEHUAXT WYUNE. g - a scroll labeled ZEHUAXT WYUNE Found a scroll labeled ZEHUAXT WYUNE. You see here a scroll labeled ZEHUAXT WYUNE. g - 2 scrolls labeled ZEHUAXT WYUNE (gained 1) A hobgoblin comes into view. It is wielding a club. There is an open door here. Casting: Corona (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club and wearing a cabochon ring (hasn't noticed The hobgoblin shouts! The hobgoblin is outlined in light. Found a scroll labeled USEENI MENI. Attack whom? Press: ? - help, Dir - move target cursor, f/p - hobgoblin Aim: a hobgoblin, wielding a club and wearing a cabochon ring (softly glowing) You reach to attack! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 12? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. Items here: ) = ? † a club; a cabochon ring; a scroll labeled SOYPPIST ATHRA; a hobgoblin corpse h - a cabochon ring; i - a scroll labeled SOYPPIST ATHRA Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. Oops, that ring feels deathly cold. h - a cursed ring of teleportation (left hand) You see here a scroll labeled USEENI MENI. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled USEENI MENI, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled ZEHUAXT WYUNE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled SOYPPIST ATHRA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. Are you sure you want to abandon this character and quit the game? (Confirm #.................#.....†# #......................... #...##..#+########.....##. #.......#.# #....[##. #.......#.###############. #.......#..........# #. #.......'..........# #. #.......#..........# #. #########@..)......# #. #..........# #..........# #..........# #..........# #..........# #..........# #..........# ############ There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +0 spear, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 8/8 2 | D:1 | Learned a level 1 spell: Corona 64 | D:1 | Reached skill level 2 in Hexes 64 | D:1 | Reached skill level 2 in Charms 92 | D:1 | Reached XP level 2. HP: 26/26 MP: 8/10 96 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 110 | D:1 | Quit the game Vault maps used: D:1: ebering_trefoil_twist D:2: uniq_robin Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Charms | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 2.4 Staves | | 0.2 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 0.2 Stealth | | 2.2 Shields | | 2.4 Unarmed Combat | | 0.2 Spellcasting | | 7.1 Conjurations | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Action || total -------------------------++------- Melee: Spear || 11 Bite || 2 Cast: Corona || 7 Use: Scroll || 3 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 55.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 55.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ebering_trefoil_twist D:2: uniq_robin