Dungeon Crawl Stone Soup version 0.23-a0-150-g7664ed78f7 (webtiles) character file. 144 tidbits the Stinger (level 5, 21/37 HPs) Began as a Gnoll Venom Mage on Sept 7, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:06:35 (641 turns). tidbits the Stinger (Gnoll Venom Mage) Turns: 641, Time: 00:06:36 Health: 21/37 AC: 8 Str: 11 XL: 5 Next: 27% Magic: 5/12 EV: 11 Int: 18 God: Gold: 174 SH: 0 Dex: 15 Spells: 11/14 levels left rFire . . . SeeInvis . i - +0 dagger rCold + . . Gourm . (no shield) rNeg . . . Faith . B - +1 scale mail "Isabosa" {*Contam rPois rC+} rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... b - amulet of rage HPRegen 0.12/turn s - +1 ring of protection MPRegen 0.13/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Evoke Berserk Rage You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons h - a +0 hand axe i - a +0 dagger (weapon) o - a +0 hunting sling v - a +0 blowgun Missiles d - 41 sling bullets n - 27 bolts p - 41 stones (quivered) w - 14 poisoned needles Armour a - a +0 robe B - the +1 scale mail "Isabosa" (worn) {*Contam rPois rC+} (You found it on level 4 of the Dungeon) It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. Jewellery b - an amulet of rage (around neck) (You found it on level 1 of the Dungeon) m - an uncursed amulet of regeneration {unknown} (You found it on level 2 of the Dungeon) s - a +1 ring of protection (left hand) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of immolation {unknown} f - a scroll of remove curse {unknown} q - a scroll of magic mapping {unknown} r - a scroll of teleportation {unknown} t - 2 scrolls of fear {unknown} x - a scroll of enchant weapon {unknown} Potions g - a potion of experience {unknown} k - a potion of ambrosia {unknown} l - a potion of heal wounds {unknown} u - a potion of haste {unknown} z - a potion of curing {unknown} Comestibles c - a ration j - a chunk of flesh Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Slings + Level 1.4 Bows + Level 1.4 Crossbows + Level 1.4 Throwing + Level 1.4 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 5.1 Spellcasting + Level 2.3 Conjurations + Level 1.1 Hexes + Level 1.1 Charms + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 5.5 Poison Magic + Level 1.5 Invocations + Level 1.4 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois ###. 16% 1 None p - Poisonous Vapours Pois/Air ###... 30% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air ###..... 56% 3 ##..... Olgreb's Toxic Radiance Pois ###..... 61% 4 ####... Venom Bolt Conj/Pois ###....... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You continue putting on your ancient scale mail. x5 You finish putting on the +1 scale mail "Isabosa" {*Contam rPois rC+}. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) y - the +1 scale mail "Isabosa" (worn) {*Contam rPois rC+} Adjust to which letter? (? for menu, Esc to quit) B - the +1 scale mail "Isabosa" (worn) {*Contam rPois rC+} An adder comes into view. The adder moves out of view. You see here a fizzy dark potion. z - a fizzy dark potion You see here a scroll labeled XUOVVY YTAVI. Casting: Poisonous Vapours (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 30% risk of failure) Press: ? - help, Dir - move target cursor, f - adder Aim: an adder Poisonous vapours surround the adder! The adder is engulfed in poison gas. The adder is poisoned. Casting: Poisonous Vapours (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. t - 2 scrolls labeled XUOVVY YTAVI (gained 1) You hit the adder but do no damage. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You hit the adder. You kill the adder! You have reached level 5! You see here a howler monkey corpse. There is a stone staircase leading up here. You climb upwards. A worker ant comes into view. The worker ant twitches its antennae in your direction. Found 13 bolts. There is a stone staircase leading down here. Casting: Sting (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 30% risk of failure) Press: ? - help, Dir - move target cursor, f - worker ant Aim: a worker ant Poisonous vapours surround the worker ant! The worker ant is engulfed in poison gas. The worker ant is poisoned. Casting: Poisonous Vapours (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, poisoned) The sting hits the worker ant. The worker ant appears unharmed. The worker ant is lightly wounded. The worker ant waves its antennae. You hit the worker ant. You bite the worker ant, but do no damage. The worker ant is heavily wounded. The worker ant bites you but does no damage. You barely miss the worker ant. You bite the worker ant, but do no damage. The worker ant is severely wounded. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You closely miss the worker ant. You bite the worker ant, but do no damage. The worker ant is severely wounded. The worker ant bites you but does no damage. You hit the worker ant. You kill the worker ant! You see here a worker ant corpse. You see here 13 bolts. n - 27 bolts (gained 13) Your magical contamination has completely faded away. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading up here. You climb upwards. Found 14 gold pieces. There is a stone staircase leading down here. Unknown command. You see here 4 gold pieces. You now have 174 gold pieces (gained 4). You open the large door. A gnoll comes into view. It is wielding a whip of electrocution. A jackal comes into view. Found 14 gold pieces. Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm ############## ##.....##..>>.## ##@.............## #.....<....†.....# #.......†........# #..........[.....# #................# #................# #.......<.†......# ##..............## ##.....##.....## There were no monsters in sight! Vanquished Creatures A howler monkey (D:4) A worker ant (D:3) 4 adders A worm (D:2) A dart slug (D:2) 2 leopard geckos 2 orcs 2 bats 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 3 jackals (D:1) 5 kobolds 4 frilled lizards 5 rats (D:1) 2 fungi (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 37 | D:1 | Reached skill level 2 in Conjurations 52 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/7 60 | D:1 | Learned a level 2 spell: Poisonous Vapours 288 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 298 | D:2 | Reached skill level 5 in Spellcasting 301 | D:2 | Found a radiant altar of Vehumet. 316 | D:2 | Reached skill level 1 in Invocations 409 | D:2 | Reached skill level 1 in Fighting 409 | D:2 | Reached skill level 1 in Short Blades 409 | D:2 | Reached skill level 1 in Long Blades 409 | D:2 | Reached skill level 1 in Axes 409 | D:2 | Reached skill level 1 in Maces & Flails 409 | D:2 | Reached skill level 1 in Polearms 409 | D:2 | Reached skill level 1 in Staves 409 | D:2 | Reached skill level 1 in Slings 409 | D:2 | Reached skill level 1 in Bows 409 | D:2 | Reached skill level 1 in Crossbows 409 | D:2 | Reached skill level 1 in Throwing 409 | D:2 | Reached skill level 1 in Armour 409 | D:2 | Reached skill level 1 in Shields 409 | D:2 | Reached skill level 1 in Unarmed Combat 409 | D:2 | Reached skill level 1 in Evocations 439 | D:2 | Reached XP level 4. HP: 15/32 MP: 1/11 489 | D:3 | Found a basalt altar of Yredelemnul. 574 | D:4 | Reached skill level 1 in Hexes 574 | D:4 | Reached skill level 1 in Charms 574 | D:4 | Reached skill level 1 in Summonings 574 | D:4 | Reached skill level 1 in Necromancy 574 | D:4 | Reached skill level 1 in Translocations 574 | D:4 | Reached skill level 1 in Transmutations 574 | D:4 | Reached skill level 1 in Fire Magic 574 | D:4 | Reached skill level 1 in Ice Magic 574 | D:4 | Reached skill level 1 in Air Magic 574 | D:4 | Reached skill level 1 in Earth Magic 583 | D:4 | Got an ancient scale mail 594 | D:4 | Identified the +1 scale mail "Isabosa" {*Contam rPois rC+} | (You found it on level 4 of the Dungeon) 606 | D:4 | Reached XP level 5. HP: 18/37 MP: 4/12 641 | D:4 | Quit the game Vault maps used: D:1: wheals_arrival_shading, minmay_gold_behind_fungi, doesnt_xom_only_xom D:2: vehumet_crystals, serial_glass, glass_columns_a, glass_columns_a D:3: yredelemnul_altar_generic, lemuel_coloured_pillars_altar, grunt_decor_cap, uniq_sigmund, uniq_jessica, uniq_terence D:4: first_ration Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.3 Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Slings | 1 | 1.4 Bows | 1 | 1.4 Crossbows | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Hexes | 1 | 1.1 Charms | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Poison Magic | | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Hand axe | 58 | || 58 Bite | 7 | 3 || 10 Dagger | 2 | 6 || 8 Fire: Hunting sling | 2 | 7 || 9 Cast: Sting | 29 | 3 || 32 Poisonous Vapours | 5 | 6 || 11 Abil: Evoke Berserk Rag | 3 | || 3 Use: Potion | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Armor: Robe | 5 | || 5 Scale mail | | 2 || 2 Dodge: Dodged | 43 | 1 || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 207 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 51 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 43 | 0 | 0.0 | 5 | 0 | 0.0 D:4 | 81 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 160.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 160.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: wheals_arrival_shading, minmay_gold_behind_fungi, doesnt_xom_only_xom D:2: vehumet_crystals, serial_glass, glass_columns_a, glass_columns_a D:3: yredelemnul_altar_generic, lemuel_coloured_pillars_altar, grunt_decor_cap, uniq_sigmund, uniq_jessica, uniq_terence D:4: first_ration