Dungeon Crawl Stone Soup version 0.23-a0-164-g7711e572f3 (webtiles) character file. 12 tidbits the Thaumaturge (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Sept 10, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:16 (230 turns). tidbits the Thaumaturge (Gnoll Wanderer) Turns: 230, Time: 00:02:16 Health: 0/20 AC: 2 Str: 10 (11) XL: 2 Next: 33% Magic: 12/12 EV: 11 Int: 14 (17) God: Gold: 12 SH: 0 Dex: 11 (14) Spells: 19/19 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) b - a +0 spear g - a +0 dagger j - a +0 hunting sling Missiles d - 23 bolts Armour c - a +0 robe (worn) Scrolls e - 4 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} Comestibles f - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 4.4 Shields + Level 0.3 Unarmed Combat + Level 9.2 Spellcasting + Level 0.2 Conjurations + Level 2.0 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 3.7 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 2.0 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 3% 2 None Shroud of Golubria Chrm/Tloc ##........ 8% 2 None Gell's Gravitas Tloc ###....... 8% 3 ##..... Lesser Beckoning Tloc ###....... 8% 3 ##..... Teleport Other Tloc ###..... 8% 3 ##..... Poisonous Vapours Pois/Air #..... 16% 2 None Swiftness Chrm/Air #....... 16% 2 None Passage of Golubria Tloc N/A 24% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You climb downwards. A goblin and a gnoll come into view. Found a golden potion. There is a stone staircase leading up here. A hobgoblin comes into view. It is wielding a club. The goblin shouts! You hear a shout! x2 The goblin wields a hunting sling. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You hear a shout! There is a stone staircase leading up here. You see here a stone. The goblin shoots a stone. The stone barely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Found 3 gold pieces. A goblin comes into view. It is wielding a dagger. The goblin shouts! You hear a shout! The goblin moves out of view. A goblin comes into view. It is wielding a dagger of venom. The goblin moves out of view. A rat comes into view. The goblin shouts! You hit the goblin. The goblin is severely wounded. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You have reached level 2! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You hit the rat. You kill the rat! A goblin comes into view. It is wielding a club. You closely miss the goblin. You hit the goblin but do no damage. The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the goblin but do no damage. You bite the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! Items here: ))) †††† g - a dagger of venom Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 dagger of venom begins to drip with poison! g - a +0 dagger of venom (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a +0 dagger of venom (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger of venom (weapon); g - a +0 dagger Found a hunting sling. You see here 3 gold pieces. You now have 3 gold pieces. Found 9 gold pieces. You see here 9 gold pieces. You now have 12 gold pieces (gained 9). You see here a hunting sling. j - a hunting sling Found a scroll labeled VUX PES DAIRPH. You see here a scroll labeled VUX PES DAIRPH. h - 2 scrolls labeled VUX PES DAIRPH (gained 1) A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. Found a moonstone ring. A frilled lizard comes into view. The frilled lizard hisses angrily. A jackal comes into view. A kobold comes into view. The jackal barks! You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin looks as sick as possible! The hobgoblin is severely wounded. You kill the hobgoblin! You hit the frilled lizard. You kill the frilled lizard! You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... #......# ... #.# #......# #####. #......# # #......# #......# #......# ##...### #####...#### #..h@........ #.#########.# #..l..# ....=...# #.. .#.###.## #... # h. # #..#######+#.. ... .##..#.......#..# .K. ....#.......#..# .... #..#.......#..# You could see a jackal. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A ball python (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 119 | D:1 | Reached skill level 2 in Hexes 119 | D:1 | Reached skill level 2 in Earth Magic 182 | D:1 | Reached XP level 2. HP: 6/19 MP: 12/12 229 | D:1 | HP: 1/20 [jackal (2)] 230 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_room, minmay_lizard_pond D:2: minmay_rat_hole, uniq_sigmund, uniq_natasha Skill XL: | 1 | ---------------+----+----- Spellcasting | | 9.2 Hexes | 2 | 2.0 Earth Magic | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 0.3 Stealth | | 0.3 Shields | | 4.4 Unarmed Combat | | 0.3 Conjurations | | 0.2 Charms | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 3.7 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Dagger || 30 Spear || 10 Bite || 2 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 1 | 5.6 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 16 | 1 | 5.9 | 11 | 1 | 8.3 D:2 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 115.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 115.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_room, minmay_lizard_pond D:2: minmay_rat_hole, uniq_sigmund, uniq_natasha