Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 13 tidbits the Grave Robber (level 2, 2/20 HPs) Began as a Gnoll Necromancer on Sept 21, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:30 (234 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 234, Time: 00:02:30 Health: 2/20 AC: 2 Str: 10 XL: 2 Next: 37% Magic: 2/7 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles i - 3 tomahawks (quivered) Armour d - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of remove curse {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (resting, chance to defeat MR: 93%) The kobold shouts! The kobold writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded, chance to defeat MR: 93%) The kobold writhes in agony! You kill the kobold! You have reached level 2! Okay, then. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found a robe. Unknown command. Unknown command. You see here a scroll labeled JOUPOPT BITZOCW. j - a scroll labeled JOUPOPT BITZOCW You see here a scroll labeled LAGHARODGHI. k - a scroll labeled LAGHARODGHI A hobgoblin comes into view. It is wielding a club. The hobgoblin closely misses you. Found a stone staircase leading up. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded, chance to defeat MR: 93%) The hobgoblin writhes in agony! You kill the hobgoblin! A hobgoblin comes into view. It is wielding a club. A frilled lizard comes into view. A worm comes into view. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 93%) The frilled lizard writhes in agony! You kill the frilled lizard! There is a stone staircase leading up here. You climb upwards. A bat comes into view. There is a stone staircase leading down here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting, chance to defeat MR: 93%) The bat writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! As you open the door, it creaks loudly! A leopard gecko comes into view. The leopard gecko hisses angrily. You hear a shout! You hear a bark! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (chance to defeat MR: 93%) The leopard gecko writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (heavily wounded, chance to defeat MR: 93%) The leopard gecko writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, chance to defeat MR: 93%) The leopard gecko writhes in agony! You kill the leopard gecko! Found a lumpy grey potion. There is an open door here. You see here a leopard gecko corpse. A jackal comes into view. A jackal comes into view. The jackal moves out of view. A jackal and a dart slug come into view. The jackal moves out of view. A kobold comes into view. It is wielding a whip of venom. It was a potion of flight. You feel very buoyant. You fly up into the air. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# ##.....## #.†.....# ###.......#### #.'..@h....... #.#.....!..#h# #.#......K.# #.########.# #>....... .. #..†...## .. #......# . #......# #......# You could see 2 jackals and a kobold (wandering). Vanquished Creatures A dart slug (D:2) A leopard gecko (D:1) A bat (D:1) 2 goblins (D:1) A hobgoblin (D:2) A frilled lizard (D:2) 2 kobolds 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:1 | Noticed an electric eel 78 | D:1 | HP: 1/13 [goblin (3)] 132 | D:2 | Learned a level 1 spell: Animate Skeleton 136 | D:2 | Reached XP level 2. HP: 2/19 MP: 2/7 234 | D:1 | Quit the game Action || total -------------------------++------- Melee: Short sword || 3 Cast: Pain || 18 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 117.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 117.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: arrival_aquarium_a