Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb109 (webtiles) character file. 0 tidbits the Caller (level 1, -1/13 HPs) Began as a Gnoll Summoner on Sept 23, 2018. Slain by a worker ant (6 damage) ... on level 4 of the Dungeon. The game lasted 00:00:17 (25 turns). tidbits the Caller (Gnoll Summoner) Turns: 25, Time: 00:00:18 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 7.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ####.... 1% 2 #...... Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 11% 3 ###.... Summon Ice Beast Ice/Summ ###..... 34% 4 ####... Summon Lightning Spire Summ/Air ###..... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, tidbits the Gnoll Summoner. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found 4 gold pieces. There is an open door here. There is a staircase leading out of the dungeon here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. A worm comes into view. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The worm completely misses your quokka. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka bites the worm. x2 A slug dart appears from out of your range of vision. The slug dart hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your quokka bites the worm. Your quokka bites the worm. x2 A dart slug comes into view. The worm barely misses your quokka. You fall through a shaft for 2 floors! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the A worker ant comes into view. Found a murky purple potion and a gluggy blue potion. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The worker ant twitches its antennae in your direction. The worker ant bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The worker ant bites you but does no damage. Your rat barely misses the worker ant. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The worker ant bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your rat barely misses the worker ant. The worker ant misses you. The worker ant bites you. You die... #.............. #.............. #.............. ............... ..!............ #...!...r...... #.....ra...... #....@# ####### You could see a worker ant, a friendly quokka and a friendly rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 19 | D:2 | You fall through a shaft for 2 floors! 19 | D:4 | Noticed a worker ant 25 | D:4 | Slain by a worker ant Vault maps used: D:1: minmay_arrival_floating_metal, minmay_ruptured D:4: minmay_temple_entry_fiery, gup_sewer_entry_glass, sigmund_army Action || total -------------------------++------- Cast: Summon Small Mamm || 7 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 8.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 8.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_floating_metal, minmay_ruptured D:4: minmay_temple_entry_fiery, gup_sewer_entry_glass, sigmund_army