Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb109 (webtiles) character file. 2 tidbits the Caller (level 1, 10/13 HPs) Began as a Gnoll Summoner on Sept 23, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (48 turns). tidbits the Caller (Gnoll Summoner) Turns: 48, Time: 00:00:40 Health: 10/13 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 4/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . d - -3 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -3 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of agility {unknown} Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 7.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ####.... 1% 2 #...... Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 11% 3 ###.... Summon Ice Beast Ice/Summ ###..... 34% 4 ####... Summon Lightning Spire Summ/Air ###..... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. You see here a sedimented red potion. b - a sedimented red potion Found 3 scrolls labeled UKE IMIURCH. Found a leather armour. A goblin comes into view. It is wielding a dagger. Found a plate armour. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. A bat comes into view. Found a runed dagger. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. Your bat barely misses the goblin. The goblin hits you with a dagger. Your bat closely misses the goblin. The goblin hits your quokka but does no damage. Your quokka bites the goblin. The goblin dies! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat (resting) Attack! A kobold comes into view. It is wielding a dagger. The bat closely misses your bat. Your bat completely misses the bat. Your quokka barely misses the bat. The bat misses your bat. You swap places. Your bat hits the bat. The bat closely misses your quokka. Your quokka closely misses the bat. Your quokka completely misses the bat. Your quokka misses the bat. The bat closely misses your quokka. Your bat misses the bat. The bat hits your quokka but does no damage. Your quokka barely misses the bat. What are your orders? t - Bark! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat Attack! The kobold shouts! Your bat barely misses the bat. The bat closely misses your quokka. Your bat barely misses the bat. You swap places. The bat barely misses your quokka. The bat hits your quokka but does no damage. Your quokka misses the bat. The kobold throws a stone. The stone completely misses your quokka. The stone hits you but does no damage. You see here a stone. Unknown command. Your bat hits the bat but does no damage. The bat closely misses your quokka. Your quokka bites the bat but does no damage. The bat hits your quokka but does no damage. Your quokka bites the bat. The bat dies! The kobold throws a stone. The stone barely misses your bat. The stone closely misses you. Found a pair of boots. You swap places. Your quokka bites the kobold but does no damage. The kobold hits your quokka but does no damage. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a dagger Attack! Your bat misses the kobold. Your quokka barely misses the kobold. Your bat barely misses the kobold. Your quokka bites the kobold. The kobold closely misses your quokka. Your quokka bites the kobold. The kobold dies! You swap places. You see here a runed dagger. d - a runed dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed -3 dagger (weapon) Are you sure you want to abandon this character and quit the game? (Confirm ∆ ∆ . #. .. #.. #######..##... ######.[..(.. #..# #.........# #[.# #.........# #..# #...rrb?(.##).# #...@r.......# ######..#...## .## ##.##...## #... #..###..## #..# ##.# ##..###.## .. ##..##..# #.[ ##..#.#. ... ##...#. ##..## You could see 3 friendly quokkas and a friendly bat. Vanquished Creatures (collateral kills) A bat (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 48 | D:1 | Quit the game Vault maps used: D:1: dpeg_chamrin_arrival_tetris, chequers_big_river, roderic_lattice_a Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 4 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 3.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_chamrin_arrival_tetris, chequers_big_river, roderic_lattice_a