Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb109 (webtiles) character file. 53 tidbits the Caller (level 3, 4/26 HPs) Began as a Gnoll Summoner on Sept 23, 2018. Quit the game on level 5 of the Dungeon. The game lasted 00:05:24 (505 turns). tidbits the Caller (Gnoll Summoner) Turns: 505, Time: 00:05:25 Health: 4/26 AC: 10 Str: 10 XL: 3 Next: 89% Magic: 3/9 EV: 20 Int: 23 God: Gold: 70 SH: 0 Dex: 20 Spells: 6/12 levels left rFire . . . SeeInvis . b - +3 mace (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . C - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, agile, lethally poisoned (4 -> -6), protection aura, flying A: distributed training, fangs 1, strong nose a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +3 mace of protection (weapon) (You found it on level 1 of the Dungeon) f - a +0 short sword h - a +0 spear s - a +0 flail Missiles e - 12 sling bullets q - 21 arrows Armour g - a scarf of cloud immunity (You found it on level 1 of the Dungeon) l - a +0 robe (worn) r - a +0 ring mail C - a +0 cloak (worn) Scrolls i - 2 scrolls of fear {unknown} j - a scroll of remove curse {unknown} n - a scroll of noise {unknown} o - a scroll of magic mapping {unknown} p - 2 scrolls of identify {unknown} u - a scroll of enchant weapon {unknown} Potions d - a potion of agility t - a potion of lignification {unknown} Comestibles c - 2 rations Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 1.0 Bows + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Charms + Level 7.1 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.0 Invocations + Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None c - Call Canine Familiar Summ ######.. 1% 3 ##..... i - Call Imp Summ ######.. 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Guardian Golem Hex/Summ #####... 1% 3 ##..... Summon Ice Beast Ice/Summ #####... 2% 4 ####... Summon Lightning Spire Summ/Air #####... 2% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The crimson imp is moderately wounded. Your bat barely misses the crimson imp. Your hound closely misses the crimson imp. The crimson imp blinks! Your bat hits the crimson imp but does no damage. Your hound bites the crimson imp. Your bat barely misses the crimson imp. The crimson imp blinks! Your bat completely misses the crimson imp. Your hound misses the crimson imp. Your bat closely misses the crimson imp. A worker ant comes into view. You see here a ration. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the crimson imp. Your hound bites the crimson imp. The crimson imp laughs crazily. The crimson imp hits your hound. Your bat closely misses the crimson imp. Your bat barely misses the crimson imp. Your hound bites the crimson imp. Your bat closely misses the crimson imp. Your quokka misses the crimson imp. c - 2 rations (gained 1) Your bat closely misses the crimson imp. Your hound barely misses the crimson imp. Your bat barely misses the crimson imp. Your quokka closely misses the crimson imp. The crimson imp barely misses you. You swap places. Your hound disappears in a puff of smoke! Your bat hits the crimson imp. Your quokka closely misses the crimson imp. The crimson imp closely misses you. The worker ant bites you. You swap places. Your bat hits the worker ant. Your quokka barely misses the crimson imp. The crimson imp hits you. The worker ant bites your quokka. Your quokka is poisoned. The worker ant poisons your quokka! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your bat hits the worker ant but does no damage. The crimson imp blinks! You closely miss the worker ant. The worker ant is lightly wounded. The worker ant bites you. You are poisoned. The worker ant poisons you! The crimson imp hits your bat. The worker ant bites you. * * * LOW HITPOINT WARNING * * * It was a potion of agility. You feel agile all of a sudden. You feel sick. Your bat barely misses the crimson imp. The worker ant misses you. Okay, then. You hit the worker ant but do no damage. Your weapon exudes an aura of protection. Your bite misses the worker ant. The worker ant is lightly wounded. You feel sick. Your bat hits the crimson imp but does no damage. The worker ant closely misses you. You hit the worker ant. The worker ant is moderately wounded. Your hound closely misses the crimson imp. The worker ant completely misses you. Your hound closely misses the crimson imp. Your bat misses the crimson imp. The worker ant completely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. You feel sick. Your bat barely misses the crimson imp. Your hound closely misses the crimson imp. The worker ant misses you. Your hound barely misses the crimson imp. The crimson imp lashes its tail. The crimson imp blinks! It was a potion of brilliance. You feel clever all of a sudden. The worker ant completely misses you. The crimson imp blinks! You barely miss the worker ant. The worker ant is moderately wounded. You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The worker ant poisons you! Your bat hits the worker ant but does no damage. The crimson imp blinks! The worker ant closely misses you. Unknown command. You hit the worker ant but do no damage. The worker ant is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat hits the worker ant but does no damage. The worker ant barely misses you. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm ##...###... ##............ #............. ##............. #.....b..#.... ####............. #............# #........a..## #.........@.# ###.....[...ยง## #..........h..# #..........5.... #...........#.### #...........#.# #...........#.. ###............. #...####..#.. You could see a worker ant, a crimson imp, a friendly hound and a friendly bat. Vanquished Creatures A worker ant (D:4) A goblin (D:1) A hobgoblin (D:2) 2 jackals (D:2) 3 bats A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:2) An orc (D:4) 3 giant cockroaches 7 goblins A hobgoblin (D:1) 3 kobolds A quokka (D:4) A bat (D:2) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 70 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/7 74 | D:1 | Learned a level 2 spell: Call Imp 251 | D:2 | Reached skill level 5 in Spellcasting 251 | D:2 | Reached XP level 3. HP: 23/25 MP: 4/9 262 | D:2 | Learned a level 3 spell: Call Canine Familiar 394 | D:4 | Reached skill level 1 in Invocations 451 | D:4 | Reached skill level 1 in Fighting 451 | D:4 | Reached skill level 1 in Short Blades 451 | D:4 | Reached skill level 1 in Long Blades 451 | D:4 | Reached skill level 1 in Axes 451 | D:4 | Reached skill level 1 in Maces & Flails 451 | D:4 | Reached skill level 1 in Polearms 451 | D:4 | Reached skill level 1 in Staves 451 | D:4 | Reached skill level 1 in Slings 451 | D:4 | Reached skill level 1 in Bows 451 | D:4 | Reached skill level 1 in Crossbows 451 | D:4 | Reached skill level 1 in Throwing 451 | D:4 | Reached skill level 1 in Armour 451 | D:4 | Reached skill level 1 in Shields 451 | D:4 | Reached skill level 1 in Unarmed Combat 451 | D:4 | Reached skill level 1 in Evocations 459 | D:5 | Entered Level 5 of the Dungeon 505 | D:5 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_a, serial_bayou_pond_a D:2: marbit_many_paths, chequers_ecumenical_altar_simple, uniq_robin D:3: portal_sewer_entry_e, minmay_misc_feat_room D:4: kennysheep_mini_moat, minmay_temple_entry_enclosed_plants, first_ration, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, minmay_strange_pillars, feat_on_display, due_unseen_surprise, uniq_duvessa D:5: ashenzari_conservatory_becter, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Bows | 1 | 1.0 Crossbows | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 0.7 Hexes | | 0.7 Charms | | 0.7 Summonings | | 7.1 Necromancy | | 0.7 Translocations | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Action || total -------------------------++------- Melee: Spear || 21 Mace || 28 Dagger || 1 Bite || 1 Cast: Summon Small Mamm || 24 Call Imp || 2 Call Canine Famil || 4 Use: Potion || 3 Stab: Sleeping || 2 Distracted || 2 Armor: Robe || 13 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 77 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 32 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 15.4 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 15.4 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_rooms_a, serial_bayou_pond_a D:2: marbit_many_paths, chequers_ecumenical_altar_simple, uniq_robin D:3: portal_sewer_entry_e, minmay_misc_feat_room D:4: kennysheep_mini_moat, minmay_temple_entry_enclosed_plants, first_ration, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, minmay_strange_pillars, feat_on_display, due_unseen_surprise, uniq_duvessa D:5: ashenzari_conservatory_becter, uniq_edmund