Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb109 (webtiles) character file. 26 tidbits the Caller (level 3, -4/25 HPs) Began as a Gnoll Summoner on Sept 23, 2018. Slain by an orc priest (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:57 (327 turns). tidbits the Caller (Gnoll Summoner) Turns: 327, Time: 00:02:57 Health: -4/25 AC: 4 Str: 10 XL: 3 Next: 8% Magic: 6/9 EV: 14 Int: 18 God: Gold: 39 SH: 4 Dex: 15 Spells: 6/12 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . D - +0 buckler rNeg . . . Faith . g - +0 robe rPois . Spirit . E - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... i - amulet of inaccuracy (curse) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) f - a +0 war axe h - a +2 mace of protection (You found it on level 2 of the Dungeon) Missiles d - 27 sling bullets e - 13 bolts k - 3 needles of confusion l - 6 javelins (quivered) Armour g - a +0 robe (worn) j - a +0 ring mail D - a +0 buckler (worn) E - a +1 helmet (worn) Jewellery i - a cursed amulet of inaccuracy (around neck) (You found it on level 2 of the Dungeon) Potions b - a potion of haste Comestibles c - 2 rations Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 7.1 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None c - Call Canine Familiar Summ ####.... 3% 3 ##..... i - Call Imp Summ ####.... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Guardian Golem Hex/Summ ###..... 13% 3 ##..... Summon Ice Beast Ice/Summ ###..... 38% 4 ####... Summon Lightning Spire Summ/Air ###..... 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: orc priest, Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The rat is severely wounded. Your quokka bites the rat. The rat dies! You see here a javelin. l - 7 javelins (gained 1) Things that are here: a javelin; a ring mail Okay, then. l - 8 javelins (gained 1) An orc and an orc priest come into view. Found a thin ruby amulet. Unknown command. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. Okay, then. It was a potion of haste. You feel yourself speed up. Memorise Call Canine Familiar, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Call Canine Familiar Adjust to which letter? c - Call Canine Familiar Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You bark for attention! You hear a shout! x3 Throwing (i - inventory) l - 8 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a whip You throw a javelin. The javelin barely misses the orc. Your hound bites the orc. Your quokka bites the orc. Your hound closely misses the orc. You miss the orc. The orc is almost dead. Your hound barely misses the orc. The orc barely misses you. Your quokka closely misses the orc. You hit the orc but do no damage. The orc is severely wounded. Your hound bites the orc. The orc dies! Your Spellcasting skill increases to level 5! Unknown command. Something barely misses your quokka. You swap places. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Okay, then. Throwing (i - inventory) l - 7 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a chain mail You throw a javelin. The javelin hits the orc priest! The orc priest is heavily wounded. Your hound bites the orc priest but does no damage. A frilled lizard comes into view. The orc priest hits your hound. Your hound bites the orc priest but does no damage. Your hound bites the orc priest but does no damage. You hit the orc priest but do no damage. Your bite misses the orc priest. The orc priest is heavily wounded. Your hound closely misses the orc priest. A dart slug comes into view. You block the orc priest's attack. You closely miss the orc priest. The orc priest is moderately wounded. Your hound barely misses the orc priest. Your quokka closely misses the orc priest. You closely miss the orc priest. The orc priest is moderately wounded. Your hound bites the orc priest. The orc priest closely misses you. Your quokka bites the orc priest but does no damage. Your hound bites the orc priest but does no damage. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest barely misses you. Your quokka closely misses the orc priest. Your hound closely misses the orc priest. You closely miss the orc priest. The orc priest is heavily wounded. Your quokka disappears in a puff of smoke! The orc priest hits you but does no damage. Your hound bites the orc priest but does no damage. The frilled lizard barely misses you. Casting: Call Canine Familiar (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hound barely misses the orc priest. Your hound closely misses the frilled lizard. The orc priest hits you. You die... ###### ### . #....# .. #####. #....# ##.# ..... #....# #..# ##... ######..†)#######.#####...# ........[.†........##....#.. ....###....†.(..........###. ...........b#####......##### ....##.##@#####.###### #.. ..... #.##ol§....# #.# .... #.##w.h##### #<# ... ..l....#(# #..# ... .##.####... #.## #. ####o. #. ∆o.. #. .. .. . .# You could see an orc priest, a dart slug, a frilled lizard, a friendly hound and a friendly bat. Vanquished Creatures 2 hobgoblins 2 jackals (D:3) A bat (D:2) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders An orc (D:3) A giant cockroach (D:2) A goblin (D:3) A jackal (D:3) 3 frilled lizards (D:2) A kobold (D:3) A rat (D:3) 11 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 2 | D:1 | Noticed a tengu 4 | D:1 | Noticed a dwarf 4 | D:1 | Noticed a troll 6 | D:1 | Noticed a vine stalker 8 | D:1 | Noticed a merfolk 8 | D:1 | Noticed a naga 10 | D:1 | Noticed a draconian 10 | D:1 | Noticed a vampire 12 | D:1 | Noticed a gargoyle 12 | D:1 | Noticed an elf 14 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a centaur 16 | D:1 | Noticed an octopode 16 | D:1 | Noticed a demigod 18 | D:1 | Noticed an ogre 20 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed a felid 22 | D:1 | Noticed a human 24 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a formicid 26 | D:1 | Noticed a halfling 97 | D:3 | Noticed Sigmund 173 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/7 177 | D:2 | Learned a level 2 spell: Call Imp 280 | D:3 | Reached XP level 3. HP: 11/25 MP: 9/9 309 | D:3 | Learned a level 3 spell: Call Canine Familiar 314 | D:3 | Reached skill level 5 in Spellcasting 316 | D:3 | HP: 1/25 [orc priest/nerve-wracking pain (9)] 327 | D:3 | Slain by an orc priest Vault maps used: D:1: kb_arrival_jail D:2: uniq_robin, uniq_crazy_yiuf_cottage D:3: uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Charms | | 0.4 Summonings | | 7.1 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Rapier || 28 Bite || 1 Throw: Javelin || 4 Cast: Summon Small Mamm || 14 Call Canine Famil || 1 Use: Scroll || 1 Potion || 1 Armor: Robe || 10 Dodge: Dodged || 22 Block: Buckler || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 38 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 15 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 23 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 109.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 109.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.7 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: kb_arrival_jail D:2: uniq_robin, uniq_crazy_yiuf_cottage D:3: uniq_sigmund