Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 68 tidbits the Chiller (level 4, -2/32 HPs) Began as a Gnoll Wanderer on Sept 26, 2018. Slain by a hound (5 damage) ... on level 4 of the Dungeon. The game lasted 00:08:13 (609 turns). tidbits the Chiller (Gnoll Wanderer) Turns: 609, Time: 00:08:14 Health: -2/32 AC: 2 Str: 15 XL: 4 Next: 19% Magic: 0/8 EV: 11 Int: 17 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . SeeInvis . m - +0 quarterstaff rCold + . . Gourm . (shield currently unavailable) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn o - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +0 club m - a +0 quarterstaff (weapon) Missiles g - a javelin (quivered) j - 26 bolts k - 53 arrows l - 19 stones Armour d - a +0 robe (worn) Jewellery o - a ring of protection from cold (left hand) (You found it on level 2 of the Dungeon) Scrolls n - a scroll of remove curse {unknown} Potions h - a potion of heal wounds Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 b - Sif Muna's Compendium of Stones Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - the Volume of Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 Comestibles f - 3 rations Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 1.0 Bows + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 2.7 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Charms + Level 3.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 2.2 Transmutations + Level 0.8 Fire Magic + Level 5.4 Ice Magic + Level 2.2 Air Magic + Level 0.8 Earth Magic + Level 0.8 Poison Magic + Level 1.1 Invocations + Level 2.7 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 13% 1 None i - Call Imp Summ ###..... 5% 2 ##..... j - Throw Frost Conj/Ice ##.... 8% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Things that are here: a javelin; a hobgoblin corpse g - 5 javelins (gained 1) Found an escape hatch in the ceiling. Unknown command. Found a stone staircase leading down. An adder comes into view. Sigmund points at you and mumbles some strange words. The magic dart hits you! You aren't carrying any potions. Unknown command. A goblin comes into view. The adder hisses angrily. The goblin shouts! The adder bites you. There is a stone staircase leading down here. Sigmund closely misses you. The adder bites you. The goblin throws a stone. The stone hits you but does no damage. You climb downwards. A worker ant comes into view. Found a potion of heal wounds, a scroll of identify and a ration. There is a stone staircase leading up here. The adder barely misses you. Casting: Throw Frost Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The puff of frost misses the adder. The adder bites you. The adder barely misses you. Casting: Throw Frost Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder The puff of frost hits the adder. The adder is moderately wounded. The adder barely misses you. You thump the adder! You kill the adder! You see here a potion of heal wounds. h - a potion of heal wounds A hound comes into view. Throwing (i - inventory. (,) - cycle): g - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (resting) You throw a javelin. The javelin hits the hound. The hound barks! The hound is lightly wounded. Throwing (i - inventory. (,) - cycle): g - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded) You throw a javelin. The javelin barely misses the hound. Casting: Throw Frost Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Throwing (i - inventory. (,) - cycle): g - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded) You throw a javelin. The javelin hits the hound but does no damage. The hound is lightly wounded. The hound closely misses you. You hit the hound but do no damage. The hound is lightly wounded. The hound barely misses you. x2 Okay, then. You barely miss the hound. The hound is lightly wounded. The hound bites you. The hound closely misses you. You miss the hound. The hound is lightly wounded. The hound bites you. The hound barely misses you. You hit the hound. You bite the hound. The hound is heavily wounded. The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * You miss the hound. You bite the hound, but do no damage. The hound is moderately wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * You closely miss the hound. The hound is moderately wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): g - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You throw a javelin. The javelin closely misses the hound. The hound bites you but does no damage. The hound barely misses you. Casting: Throw Frost Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) The puff of frost hits the hound. The hound is severely wounded. The hound bites you. You die... ### #.. #### # #.# #...#.# # #.# ##......a ##.####.# ##........ #.......####.<....... #(.(.(h.............. ###@............. #.....#%....... #####.##....... #.# #...... #.# ##.### #.# .# ∆ ... .. You could see a hound. Vanquished Creatures 2 adders 2 worms (D:2) 3 dart slugs A leopard gecko (D:3) 7 bats A giant cockroach (D:1) 4 hobgoblins 7 jackals A quokka (D:2) 2 frilled lizards 2 goblins 2 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tidbits set off with: a book of Minor Magic, Sif Muna's Compendium of Stones, the Volume of Ice, a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Identified Sif Muna's Compendium of Stones 0 | D:1 | Identified the Volume of Ice 61 | D:1 | Reached skill level 2 in Transmutations 61 | D:1 | Reached skill level 2 in Air Magic 65 | D:1 | Reached XP level 2. HP: 4/19 MP: 5/5 69 | D:1 | Learned a level 2 spell: Call Imp 151 | D:1 | HP: 2/20 [dart slug/slug dart (4)] 217 | D:1 | Learned a level 1 spell: Sandblast 270 | D:2 | Reached XP level 3. HP: 9/25 MP: 7/7 274 | D:2 | Learned a level 2 spell: Throw Frost 362 | D:2 | Reached skill level 1 in Invocations 493 | D:3 | Noticed Sigmund 507 | D:3 | HP: 2/25 [dart slug/slug dart (5)] 517 | D:3 | Reached skill level 1 in Fighting 517 | D:3 | Reached skill level 1 in Short Blades 517 | D:3 | Reached skill level 1 in Long Blades 517 | D:3 | Reached skill level 1 in Axes 517 | D:3 | Reached skill level 1 in Maces & Flails 517 | D:3 | Reached skill level 1 in Polearms 517 | D:3 | Reached skill level 1 in Staves 517 | D:3 | Reached skill level 1 in Slings 517 | D:3 | Reached skill level 1 in Bows 517 | D:3 | Reached skill level 1 in Crossbows 517 | D:3 | Reached skill level 1 in Throwing 517 | D:3 | Reached skill level 1 in Armour 517 | D:3 | Reached skill level 1 in Dodging 517 | D:3 | Reached skill level 1 in Stealth 517 | D:3 | Reached skill level 1 in Unarmed Combat 544 | D:3 | Reached XP level 4. HP: 27/32 MP: 0/8 607 | D:4 | HP: 3/32 [hound (5)] 609 | D:4 | Slain by a hound Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 2 | 2.2 Air Magic | 2 | 2.2 Invocations | 1 | 1.1 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Bows | 1 | 1.0 Crossbows | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Dodging | 1 | 1.0 Stealth | 1 | 1.0 Unarmed Combat | 1 | 1.0 Shields | | 2.7 Spellcasting | | 2.9 Conjurations | | 0.8 Hexes | | 0.8 Charms | | 0.8 Summonings | | 3.8 Necromancy | | 0.8 Translocations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 5.4 Earth Magic | | 0.8 Poison Magic | | 0.8 Evocations | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 19 | || 19 Bite | 2 | 2 || 4 Quarterstaff | 16 | 10 || 26 Throw: Javelin | 58 | 5 || 63 Stone | 1 | || 1 Cast: Sandblast | 2 | || 2 Throw Frost | 12 | 5 || 17 Use: Potion | 2 | || 2 Scroll | 3 | || 3 Stab: Sleeping | 1 | || 1 Armor: Robe | 21 | 2 || 23 Dodge: Dodged | 39 | 12 || 51 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 152.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 152.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_arboretum_small D:2: kennysheep_big_flooded_room, kennysheep_generic_room_13 D:3: nicolae_overflow_crystal_walls, uniq_robin, uniq_sigmund D:4: kennysheep_little_box