Dungeon Crawl Stone Soup version 0.23-a0-241-g3b46b076a4 (webtiles) character file. 174 tidbits the Sneak (level 5, 24/24 HPs) Began as a Felid Monk on Sept 27, 2018. Quit the game on level 5 of the Dungeon. The game lasted 00:06:19 (471 turns). tidbits the Sneak (Felid Monk) Turns: 471, Time: 00:06:20 Health: 24/24 AC: 2 Str: 7 XL: 5 Next: 28% Magic: 6/6 EV: 21 Int: 13 God: Gold: 48 SH: 0 Dex: 19 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 2, slow metabolism 1, sharp paws a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 48 gold pieces. Inventory: Missiles b - 18 stones Scrolls e - a scroll of teleportation Potions g - a potion of curing Comestibles c - 4 rations Skills: - Level 3.6 Fighting - Level 4.8 Dodging + Level 6.4 Stealth + Level 5.0 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in thick fur. (AC +2) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Really attack while wielding your 4 rations? Okay, then. Unknown command. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your mouth is now empty. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (chance to defeat MR: 65%) The ogre struggles to resist. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (chance to defeat MR: 65%) The ogre is blasted. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (severely wounded, chance to defeat The ogre is blasted. You scratch the ogre. You kill the ogre! You feel your intelligence returning. Your Stealth skill increases to level 6! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your fur grows into a thick mane. Found a leather armour. Unknown command. A dart slug comes into view. An adder comes into view. The helpless adder fails to defend itself. You eviscerate the adder!!! You kill the adder! You pounce on the unaware helpless dart slug! You mangle the dart slug!! You kill the dart slug! A scorpion comes into view. You open the door. Unknown command. A hound comes into view. The hound barks! You hear an angry hiss. An adder comes into view. There is an open door here. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (chance to defeat MR: 73%) The hound is blasted. A scorpion comes into view. The hound bites you. You scratch the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, chance to defeat MR: 73%) The hound is blasted. You blow up the hound! Your Unarmed Combat skill increases to level 5! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 73%) The adder is blasted. You blow up the adder! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (chance to defeat MR: 65%) The scorpion is blasted. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, chance to defeat MR: 65%) The scorpion struggles to resist. The scorpion barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, chance to defeat MR: 65%) The scorpion is blasted. A dart slug comes into view. The scorpion barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, chance to defeat MR: 65%) The scorpion struggles to resist. The now-empty wand crumbles to dust. The scorpion stings you! You die... You are now level 5! You rejoin the land of the living... Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm ..... ..... #..... >..... #####...... #.......... #.......... #..@....# #.#.#.#.# # #.# # #.# #.. ### There were no monsters in sight! Vanquished Creatures An ogre (D:5) A phantom (D:4) A scorpion (D:4) A hound (D:5) An iguana (D:4) 4 adders An adder skeleton (D:4) A dart slug (D:5) A leopard gecko (D:1) 2 orcs (D:4) 2 giant cockroaches A goblin (D:1) A hobgoblin (D:3) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 117 | D:2 | Reached skill level 3 in Stealth 117 | D:2 | Reached XP level 2. HP: 14/14 MP: 3/3 192 | D:4 | Noticed a scorpion 194 | D:4 | Killed a scorpion 194 | D:4 | Reached XP level 3. HP: 6/17 MP: 4/4 194 | D:4 | Reached XP level 4. HP: 8/21 MP: 5/5 240 | D:4 | Reached skill level 4 in Stealth 248 | D:5 | Entered Level 5 of the Dungeon 276 | D:4 | Noticed a phantom 341 | D:4 | Killed a phantom 341 | D:4 | Reached skill level 5 in Stealth 341 | D:4 | Reached skill level 4 in Unarmed Combat 341 | D:4 | Reached XP level 5. HP: 11/24 MP: 6/6 382 | D:5 | Noticed an ogre 405 | D:5 | Killed an ogre 405 | D:5 | Reached skill level 6 in Stealth 405 | D:5 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 405 | D:5 | Reached XP level 6. HP: 14/28 MP: 7/7 465 | D:5 | Reached skill level 5 in Unarmed Combat 470 | D:5 | Slain by a scorpion 471 | D:5 | Reached XP level 5. HP: 0/24 MP: 6/6 471 | D:5 | Quit the game Vault maps used: D:1: dpeg_arrival_tiny_a D:2: first_ration D:3: lemuel_doored_altar D:4: nrook_loot_triangle, grunt_decor_resistance, due_unseen_surprise D:5: kennysheep_slugbush, minivault_5 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 5 6 | 6.4 Unarmed Combat | 4 5 | 5.0 Fighting | | 3.6 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 29 | 22 || 51 Bite | 3 | || 3 Punch | | 1 || 1 Evoke: Wand | 1 | 13 || 14 Use: Potion | 2 | 2 || 4 Scroll | | 3 || 3 Stab: Sleeping | 1 | 2 || 3 Armor: Skin | 2 | 7 || 9 Dodge: Dodged | 21 | 10 || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 478 | 4 | 0.8 | 19 | 1 | 5.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:4 | 255 | 0 | 0.0 | 7 | 0 | 0.0 D:5 | 196 | 4 | 2.0 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 94.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 94.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 96.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 96.4 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_tiny_a D:2: first_ration D:3: lemuel_doored_altar D:4: nrook_loot_triangle, grunt_decor_resistance, due_unseen_surprise D:5: kennysheep_slugbush, minivault_5