Dungeon Crawl Stone Soup version 0.23-a0-241-g3b46b076a4 (webtiles) character file. 8 tidbits the Charmwright (level 2, 6/13 HPs) Began as a Felid Skald on Sept 27, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:02:02 (257 turns). tidbits the Charmwright (Felid Skald) Turns: 257, Time: 00:02:03 Health: 6/13 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 6/6 EV: 18 Int: 14 God: Gold: 21 SH: 0 Dex: 15 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: seriously poisoned (6 -> 2), infused, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Potions a - a potion of magic Comestibles b - a ration Skills: - Level 2.0 Fighting - Level 3.2 Dodging + Level 2.2 Stealth + Level 2.1 Unarmed Combat - Level 2.0 Spellcasting - Level 3.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 9% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 17% 2 ###.... Regeneration Chrm/Necr #......... 34% 3 ####... Spectral Weapon Hex/Chrm Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History a - 2 blue potions Found a dagger. Found a stone staircase leading down. Found a robe. There is a stone staircase leading down here. Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. You climb downwards. There is a stone staircase leading up here. Unknown command. A bat comes into view. A giant cockroach comes into view. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. x2 You scratch the bat. You kill the bat! You see here a bat corpse. Your magical infusion is running out. You scratch the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. You closely miss the giant cockroach. You bite the giant cockroach, but do no damage. The giant cockroach is moderately wounded. The giant cockroach misses you. The giant cockroach barely misses you. You scratch the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach is severely wounded. You are no longer magically infusing your attacks. The giant cockroach barely misses you. You scratch the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. Found 8 gold pieces. You see here 8 gold pieces. You now have 8 gold pieces. Magic restored. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin moves out of view. Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Unknown command. Found a ring mail. A rat comes into view. You barely miss the hobgoblin. You bite the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You scratch the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 2! The rat closely misses you. You scratch the rat! You kill the rat! Found 13 gold pieces. You see here 13 gold pieces. You now have 21 gold pieces (gained 13). A kobold comes into view. The kobold shouts! Your magical infusion is running out. Unknown command. You scratch the kobold. You kill the kobold! You see here 5 stones. You are no longer magically infusing your attacks. A kobold comes into view. The kobold shouts! A bat comes into view. Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. A rat and an ooze come into view. Found a scroll labeled UNKOFA BAIT. An adder comes into view. The adder hisses angrily. Unknown command. You pounce on the unaware helpless bat! You claw the bat! You kill the bat! You have reached level 2! You closely miss the kobold. The kobold hits you. You miss the kobold. The kobold barely misses you. You closely miss the kobold. The ooze quivers. The kobold misses you. The adder bites you. You are poisoned. The adder poisons you! It was a potion of magic. Magic courses through your body. You feel sick. The kobold barely misses you. The adder misses you. Are you sure you want to abandon this character and quit the game? (Confirm #.#...#.....# #.# #.....####### #.# #.......#.# #.# #########.####### #.# ..............# #.# ######...♣♣♣..# #..♣# # ## ##K♣ .#... #@♣# ♣..... #####S.♣♣♣...... #.....J.......... #.............r.. #.........†...?.. #................ #........#######. #........# #........# You could see an ooze, an adder and a kobold. Vanquished Creatures 3 bats A giant cockroach (D:2) 2 hobgoblins A kobold (D:2) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 70 | D:1 | Reached skill level 1 in Stealth 169 | D:2 | Reached skill level 2 in Stealth 249 | D:2 | Reached XP level 2. HP: 11/13 MP: 3/6 257 | D:2 | Quit the game Vault maps used: D:1: erik_arrival_cave_to_civilisation, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_straight_4, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_clump_curved, minmay_misc_feat_pillars D:2: minmay_stone_trees_small, dk_yredelemnul_ordeal Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Fighting | | 2.0 Dodging | | 3.2 Unarmed Combat | | 2.1 Spellcasting | | 2.0 Charms | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 24 Bite || 2 Punch || 1 Cast: Infusion || 4 Use: Potion || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 128.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 128.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: erik_arrival_cave_to_civilisation, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_straight_4, infiniplex_forest_zigzag_1, infiniplex_forest_clump_cross, infiniplex_forest_clump_curved, minmay_misc_feat_pillars D:2: minmay_stone_trees_small, dk_yredelemnul_ordeal