tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 1, D:1) a cursed +0 leather armour (9, 17, D:1) a +0 club (15, 10, D:1) 17 stones (25, 4, D:1) a +0 leather armour (36, 20, D:1) a +0 whip Level 2 of the Dungeon (2, 1, D:2) a +0 whip (10, 15, D:2) 9 gold pieces (12, 18, D:2) a cursed -1 mace Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (8, 17, D:3) a +0 dagger a rat corpse a goblin corpse (11, -2, D:3) a +0 dagger a hobgoblin corpse (11, 2, D:3) a +0 chain mail a kobold corpse (11, 5, D:3) a worm corpse (14, -8, D:3) 17 poisoned needles (38, 11, D:3) a +0 short sword (40, 2, D:3) a +0 leather armour (40, 5, D:3) a +0 bardiche (41, 29, D:3) a stone a +0 club (42, 29, D:3) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (43, 28, D:3) a stone a +0 club a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Navieraw's Antique Weapon Shoppe a +0 falchion (54 gold) a +0 war axe (63 gold) a +0 flail (63 gold) the +6 flail of Yesterday {elec, rElec rPois} (1024 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from poison. a +2 spear of piercing (297 gold) a +0 short sword (54 gold) a +0 falchion (54 gold) a cursed +0 hunting sling (9 gold) a +0 quarterstaff (72 gold) a +0 glaive (117 gold) a +0 short sword (54 gold) a +0 war axe (63 gold) a +0 quarterstaff (72 gold) (0, 0, D:4) a +0 club an orc corpse (skeletalised by now) (4, -5, D:4) 16 stones (10, -1, D:4) a +0 dagger (16, 14, D:4) a +0 war axe (22, -16, D:4) a +0 robe (27, 1, D:4) a cursed +0 dagger an orc corpse (28, 0, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger an orc corpse an orc corpse Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, -4, D:5) 17 poisoned needles