Dungeon Crawl Stone Soup version 0.23-a0-252-g069075cd5b (webtiles) character file. 14 tidbits the Scratcher (level 2, 5/12 HPs) Began as a Felid Transmuter on Sept 29, 2018. Quit the game on level 4 of the Dungeon. The game lasted 00:03:16 (407 turns). tidbits the Scratcher (Felid Transmuter) Turns: 407, Time: 00:03:16 Health: 5/12 AC: 1 Str: 6 XL: 2 Next: 31% Magic: 4/6 EV: 18 Int: 14 God: Gold: 35 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire + . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn e - ring of protection from fire MPRegen 0.10/turn (no ring) @: lethally poisoned (5 -> -9), appendage (expiring), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, horns 2, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: End Transformation You were on level 4 of the Dungeon. You were very full. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 35 gold pieces. Inventory: Missiles a - 31 arrows Jewellery e - a ring of protection from fire (left paw) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of remove curse {unknown} d - a scroll of identify {unknown} Comestibles c - a ration Skills: - Level 1.2 Fighting - Level 3.0 Dodging + Level 1.2 Stealth - Level 3.1 Unarmed Combat - Level 2.1 Spellcasting - Level 2.3 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger e - Beastly Appendage Tmut #..... 9% 1 #...... k - Sticks to Snakes Tmut #....... 13% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 41% 3 ###.... Ice Form Ice/Tmut #....... 82% 4 #####.. Blade Hands Tmut #......... 94% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 exclusions: ogre and worker ant Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. You have a pair of horns on your head. Message History Your Stealth skill increases to level 1! Found an escape hatch in the floor. 2 jackals and a hobgoblin come into view. The hobgoblin shouts! The jackal barks! You hear a bark! A jackal comes into view. An adder comes into view. Found a stone staircase leading down. Unknown command. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The adder hisses angrily. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. There is a stone staircase leading down here. The helpless hobgoblin fails to defend itself. You claw the hobgoblin! You kill the hobgoblin! Your transformation is almost over. Okay, then. Your magical contamination has completely faded away. Things that are here: a club; a hobgoblin corpse Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Found a whip. Your horns disappear. Found a hunting sling. Found a stone staircase leading down. Found a ration. There is a stone staircase leading down here. You climb downwards. An ice beast comes into view. Found five items. Found two stone staircases leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. A worker ant and an ogre come into view. Press: ? - help, . - travel You can't see that place. [the floor.] Placed new exclusion. Found a bubbling orange potion and a robe. A scorpion comes into view. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You aren't carrying any potions. Unknown command. Found 17 gold pieces. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 31 arrows. You scratch the scorpion but do no damage. Your bite misses the scorpion. Your ball python bites the scorpion but does no damage. Your ball python closely misses the scorpion. The scorpion barely misses you. Your ball python bites the scorpion but does no damage. Your ball python grabs the scorpion. Your ball python constricts the scorpion. You scratch the scorpion but do no damage. You headbutt the scorpion. The scorpion is lightly wounded. Your ball python bites the scorpion. Your ball python constricts the scorpion. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You scratch the scorpion but do no damage. The scorpion is moderately wounded. Your transformation is almost over. You feel sick. Your ball python bites the scorpion but does no damage. Your ball python constricts the scorpion. The scorpion completely misses you. You scratch the scorpion but do no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your ball python bites the scorpion but does no damage. Your ball python constricts the scorpion. The scorpion barely misses you. You scratch the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your ball python bites the scorpion but does no damage. Your ball python constricts the scorpion. The scorpion misses you. You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm .. .###### # ... $...... #. ... ....... #. #.# ....... .. ..##.# ....... ... .....# .[..... .... #. #.#####....... ....##.##....@s....... Oa.....%#....S...##### #.....#........# #.....#.######## #.#.# ##...####### #..........####### #................# #...>............# You could see a scorpion and a friendly ball python. Vanquished Creatures 2 goblins (D:1) 3 hobgoblins 4 jackals (D:1) 2 kobolds A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 129 | D:1 | Reached XP level 2. HP: 2/12 MP: 4/6 132 | D:1 | Reached skill level 3 in Dodging 136 | D:1 | Learned a level 2 spell: Sticks to Snakes 341 | D:2 | Reached skill level 1 in Stealth 382 | D:5 | Entered Level 5 of the Dungeon 382 | D:5 | Noticed an ice beast 388 | D:4 | Noticed an ogre 392 | D:4 | Noticed a scorpion 407 | D:4 | Quit the game Vault maps used: D:1: roderic_chinese_lattice_arrival, minmay_misc_feat_more_columns, roderic_cross_of_infinity, grunt_decor_one_mirror D:2: chequers_ecumenical_altar_simple D:3: portal_sewer_entry_f D:4: minmay_temple_entry_nine_rooms, first_ration, uniq_grinder D:5: grunt_ministairs_14, uniq_ijyb, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.2 Fighting | | 1.2 Unarmed Combat | | 3.1 Spellcasting | | 2.1 Transmutations | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 34 Headbutt || 3 Bite || 2 Punch || 1 Cast: Beastly Appendage || 12 Sticks to Snakes || 1 Stab: Sleeping || 3 Eat: Chunk || 5 Armor: Skin || 1 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 81.4 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 81.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: roderic_chinese_lattice_arrival, minmay_misc_feat_more_columns, roderic_cross_of_infinity, grunt_decor_one_mirror D:2: chequers_ecumenical_altar_simple D:3: portal_sewer_entry_f D:4: minmay_temple_entry_nine_rooms, first_ration, uniq_grinder D:5: grunt_ministairs_14, uniq_ijyb, uniq_edmund