Dungeon Crawl Stone Soup version 0.21.2 (webtiles) character file. 2 tidbits the Grave Robber (level 1, 0/7 HPs) Began as a Felid Necromancer on Oct 2, 2018. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (130 turns). tidbits the Grave Robber (Felid Necromancer) Turns: 130, Time: 00:00:54 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 1/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of remove curse {unknown} d - a scroll of magic mapping {unknown} Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles b - a ration Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 0.8 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... n - Animate Skeleton Necr N/A 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to defeat MR: 85%) The bat writhes in agony! The bat hits you. The bat barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, chance to defeat MR: 85%) The bat barely resists. The bat closely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, chance to defeat MR: 85%) The bat writhes in agony! The bat closely misses you. The bat misses you. You scratch the bat. You kill the bat! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - a scroll labeled EXADUY RIPNU (in mouth) You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your mouth is now empty. Unknown command. You see here a scroll labeled ULLAECESIL. d - a scroll labeled ULLAECESIL A frilled lizard comes into view. Unknown command. The frilled lizard hisses angrily. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 85%) The frilled lizard writhes in agony! You kill the frilled lizard! You see here a frilled lizard corpse. Memorise Animate Skeleton, consuming 1 spell level and leaving 2? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! You see here a chunk of flesh. Unknown command. Unknown command. A ball python comes into view. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (resting, chance to defeat MR: 85%) The ball python hisses angrily. The ball python writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, chance to defeat MR: 85%) The ball python writhes in agony! You kill the ball python! You see here a ball python corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 2 chunks of flesh. Unknown command. Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes great. You swap places. A bat comes into view. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 85%) The bat barely resists. The bat hits you. You die... #.# #.######### #.........# #########.# #.# #.# #.# ######.# #.@.Z..# #b###### #. #. #. #. #. #. You could see a bat and a friendly ball python skeleton. Vanquished Creatures A bat (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 80 | D:1 | Learned a level 1 spell: Animate Skeleton 130 | D:1 | Slain by a bat Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 8 Animate Skeleton || 2 Eat: Chunk || 2 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 130.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4