Dungeon Crawl Stone Soup version 0.23-a0-286-gcae3914892 (webtiles) character file. 1 tidbits the Grave Robber (level 1, -8/13 HPs) Began as a Gnoll Necromancer on Oct 3, 2018. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (91 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 91, Time: 00:01:14 Health: -8/13 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 0/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/9 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 7.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ####...... 2% 3 ###.... Animate Dead Necr N/A 8% 4 ####... Regeneration Chrm/Necr ###....... 11% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The shaft crumbles and collapses. Found a robe. Found a leather armour. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found 9 gold pieces. There is a stone staircase leading up here. A bat comes into view. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting, chance to defeat MR: 93%) The bat writhes in agony! You kill the bat! Memorise Animate Skeleton, consuming 1 spell level and leaving 7? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Sorry, you're not good enough to have a special ability. You see here a bat corpse. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! You see here a chunk of flesh. Unknown command. Magic restored. Found 6 gold pieces. A kobold comes into view. It is wielding a short sword. Casting: Animate Skeleton (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a short sword (resting, chance to defeat MR: 93%) The kobold shouts! The kobold writhes in agony! You kill the kobold! You see here a short sword. d - a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 short sword (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a +0 short sword (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 short sword (weapon); d - a +0 robe (worn) Found a stone staircase leading down. Found a robe. Unknown command. An ogre comes into view. It is wielding a giant club. The teleport trap disappears. Your bat skeleton disappears! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a hand axe. Found a scroll labeled IFUYL VUOMACS. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (chance to defeat MR: 84%) The ogre writhes in agony! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded, chance to defeat MR: 84%) The ogre writhes in agony! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded, chance to defeat MR: You miscast Pain. You are very lightly contaminated with residual magic. Your bones ache. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded, chance to defeat MR: The ogre writhes in agony! The ogre closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded, chance to defeat MR: 84%) The ogre barely resists. The ogre closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded, chance to defeat MR: 84%) The ogre writhes in agony! The ogre hits you with a giant club! Ouch! That really hurt! You die... #.# #.#......#.# #.# #.#.......# #.# #.##.#.#### #.####.##.# # #.....$##.# ########..# ##.## #...# #..@# #..O# #...# #...# #>..# ..[.... ∆..........? ............... ######...#####o You could see an ogre. Vanquished Creatures A bat (D:3) A kobold (D:3) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 30 | D:1 | You fall through a shaft! 44 | D:3 | Learned a level 1 spell: Animate Skeleton 81 | D:3 | Noticed an ogre 91 | D:3 | Mangled by an ogre Vault maps used: D:1: minmay_arrival_wavy_path, minmay_misc_feat_cross D:2: grunt_temple_overflow_growth_and_decay, lemuel_doored_altar D:3: chequers_ecumenical_altar_simple, ebering_ghost_sewer_d Action || total -------------------------++------- Cast: Pain || 7 Animate Skeleton || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:3 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 30.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_wavy_path, minmay_misc_feat_cross D:2: grunt_temple_overflow_growth_and_decay, lemuel_doored_altar D:3: chequers_ecumenical_altar_simple, ebering_ghost_sewer_d