tidbits Level 1 of the Dungeon (0, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (2, 1, D:2) a stone (5, -23, D:2) a +0 short sword (6, 3, D:2) a +0 dagger a stone (8, -25, D:2) a +0 club (13, -28, D:2) a +0 whip 17 stones (13, -25, D:2) a +0 cloak (13, 13, D:2) a +0 dagger (15, -28, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (2, -21, D:3) a +0 leather armour (3, -21, D:3) a +0 robe (3, -17, D:3) a +0 falchion (12, -7, D:3) a +0 leather armour (13, 10, D:3) an uncursed staff of cold (17, -6, D:3) a +0 hand axe (21, -3, D:3) a +0 club a cursed -3 club Level 4 of the Dungeon [Shop] Kasasehoits's Weapon Shop a +0 arbalest (54 gold) 26 bolts (62 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1264 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. 29 stones (34 gold) 20 poisoned needles (96 gold) a +1 falchion of electrocution (174 gold) a +0 mace (36 gold) 26 sling bullets (156 gold) a +0 hunting sling (18 gold) (0, 0, D:4) 9 gold pieces (6, 2, D:4) a scroll of identify (12, -1, D:4) 16 gold pieces (12, 6, D:4) a +2 dagger of venom (14, 15, D:4) a +0 leather armour (38, 22, D:4) a cursed -2 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed +0 dagger a +0 robe (1, 18, D:5) a +0 leather armour a +0 short sword (12, -12, D:5) a +0 leather armour (12, 10, D:5) the +5 war axe "Quob" {venom, +Rage rPois rC- Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It lets you go berserk. (14, -10, D:5) a +0 dagger a cursed +0 robe a +0 hand axe a +0 leather armour (14, 4, D:5) a cursed +0 cloak (15, -9, D:5) a +0 trident (15, 5, D:5) a +1 short sword of venom (16, 12, D:5) a +0 helmet (18, 5, D:5) a +0 club (38, -16, D:5) a +0 robe (41, 1, D:5) a +0 giant club (42, -11, D:5) 23 stones (44, 2, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a cursed +0 chain mail (2, 0, D:6) a +0 ring mail (5, 4, D:6) a +0 whip (9, -3, D:6) 20 stones (10, 0, D:6) a +0 robe (29, -23, D:6) a +0 dagger (44, -33, D:6) a scroll of blinking Level 7 of the Dungeon [Shop] Vuxam's Antique Weapon Shop a +0 hunting sling (36 gold) a +0 dagger (48 gold) a cursed -3 dagger (2 gold) a +0 club (24 gold) a +0 short sword of draining (177 gold) a +0 quarterstaff (96 gold) a +0 broad axe (96 gold) a +2 dagger of holy wrath (374 gold) (4, 0, D:7) a +0 dagger (7, 7, D:7) 17 stones (10, 7, D:7) 22 sling bullets (13, -28, D:7) a scroll of enchant armour a throwing net {!f} (14, -29, D:7) a +0 whip a +0 leather armour (15, -29, D:7) a throwing net {!f} (16, -30, D:7) a +0 mace (17, -25, D:7) 4 gold pieces (19, -30, D:7) a +0 dagger (unseen) (20, -26, D:7) a +2 dire flail of pain a +0 chain mail (21, -26, D:7) a +0 dagger (21, -25, D:7) a +0 falchion a +0 club a +0 flail a +0 ring mail (24, -26, D:7) a +0 hand axe of pain a +0 chain mail (25, -32, D:7) a +2 mace of protection (36, 4, D:7) 11 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 buckler (16, 18, D:8) a +0 short sword (17, 20, D:8) a potion of curing (25, 11, D:8) 25 stones (26, 3, D:8) 6 gold pieces (28, 33, D:8) a +0 robe (29, 24, D:8) a potion of ambrosia (30, 32, D:8) a +0 spear (unseen) (37, 14, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Axeilok's Armour Boutique a +0 ring mail (40 gold) the +1 leather armour of Insecurity {rF+ SInv} (252 gold) It protects you from fire. It lets you see invisible. a +2 large shield (165 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 crystal plate armour (800 gold) a +1 hat (110 gold) a +0 robe (7 gold) the cursed +1 robe of Qazlal {-Cast *Corrode +Blink rN+++} (251 gold) It renders you almost immune to negative energy. It lets you blink. It prevents spellcasting. It may corrode you when you take damage. It has a curse placed upon it. a +0 scale mail (40 gold) (5, -13, D:9) a jackal corpse (skeletalised by now) (10, -40, D:9) a +0 flail (10, -39, D:9) a +0 leather armour a cursed -1 war axe a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 mace an orc corpse a bullfrog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (10, -38, D:9) a potion of haste the felid corpse of tidbits (13, -40, D:9) a +0 giant club an ogre corpse (13, -39, D:9) a +0 dagger a +0 robe an orc corpse (16, -17, D:9) a +0 ring mail (18, -15, D:9) a jackal corpse (skeletalised by now) (19, -14, D:9) a water moccasin corpse (skeletalised by now) (20, -16, D:9) a troll corpse (skeletalised by now) (21, -41, D:9) a +0 robe (21, -18, D:9) 21 sling bullets (21, -14, D:9) a +1 dagger of draining (28, -25, D:9) 8 curare-tipped needles (30, -20, D:9) a cursed +0 ring mail a +0 falchion (33, -43, D:9) a +0 falchion a +0 dagger an orc corpse (41, -43, D:9) a +0 dagger a +0 robe (44, -44, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a potion of haste (10, 8, D:10) a +0 leather armour the Ecumenical Temple