tidbits Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, -14, D:1) a +0 dagger (2, -34, D:1) 22 stones (5, -32, D:1) a +0 leather armour (6, -15, D:1) 21 stones (20, 3, D:1) a +0 club (43, -31, D:1) a +0 club (52, -28, D:1) 3 stones (52, -27, D:1) a +0 club (53, -25, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -24, D:2) a +0 mace (5, -22, D:2) a cursed -2 mace (6, -23, D:2) a +0 mace (6, -21, D:2) a +0 mace (6, -20, D:2) a +0 mace (6, -17, D:2) a +0 mace (6, -16, D:2) a cursed -3 mace (6, -15, D:2) a +0 mace (7, -19, D:2) a +0 mace (7, -17, D:2) a +0 mace (7, -16, D:2) a +0 mace (7, -15, D:2) a +2 quarterstaff of chaos a +0 cloak (8, -17, D:2) a +0 mace (8, -16, D:2) a +0 mace (8, -15, D:2) a +0 mace (13, 7, D:2) a +0 spear (15, -9, D:2) 5 stones a +0 dagger (17, -21, D:2) a +0 short sword (23, 3, D:2) a +0 dagger (31, 8, D:2) a +0 leather armour (34, 13, D:2) 13 stones (34, 15, D:2) a +0 falchion (35, 9, D:2) a +0 dagger (38, -28, D:2) a +0 short sword (40, 2, D:2) a +2 robe of resistance a +0 club (52, -13, D:2) a +0 ring mail (56, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -18, D:3) a scroll of enchant armour (6, -8, D:3) 16 sling bullets (16, -14, D:3) a +0 short sword (29, 12, D:3) a +0 club (32, -10, D:3) a scroll of noise (37, 34, D:3) a +0 spear (44, 25, D:3) a +0 short sword (44, 33, D:3) a +0 club (49, 9, D:3) 2 tomahawks (51, 10, D:3) a +0 great sword (53, -10, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Afer's Weapon Shoppe 18 poisoned needles (93 gold) a +0 trident (45 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 spear (39 gold) a +0 club (13 gold) a +1 triple sword of holy wrath (325 gold) a +0 mace (39 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) the +4 hand axe "Vocraink" {venom, MR+} (470 gold) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. the cursed +3 flail "Rico" {distort, +Blink Stlth+} (487 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:4) a +0 ring mail (9, -31, D:4) 21 stones (11, 3, D:4) a potion of degeneration (15, -23, D:4) a wand of flame (32) (19, 0, D:4) a throwing net (24, -40, D:4) a cursed +0 leather armour a +0 hand axe (25, -43, D:4) a +0 dagger a +0 robe (25, -23, D:4) 20 gold pieces (26, -28, D:4) a +0 large shield (37, 4, D:4) 18 stones (38, -29, D:4) 13 stones (38, -23, D:4) a cursed -2 hunting sling (40, -19, D:4) a -4 ring of dexterity (40, -17, D:4) a +1 hand axe of chopping (43, -1, D:4) a +0 giant club (45, -2, D:4) a tomahawk (48, -6, D:4) 15 bolts (48, -4, D:4) a +0 falchion 2 tomahawks a +0 leather armour (48, -3, D:4) a +0 dagger a +0 robe (48, -2, D:4) a tomahawk (50, -4, D:4) a tomahawk (52, -5, D:4) 25 sling bullets Level 5 of the Dungeon (0, 0, D:5) 25 stones (2, 11, D:5) 22 stones (9, 0, D:5) a +0 falchion a +0 leather armour (10, 10, D:5) 20 stones (21, 0, D:5) a scroll of enchant armour (21, 12, D:5) 19 stones (33, 22, D:5) a +0 ring mail (36, -4, D:5) a +0 flail (38, 22, D:5) a +0 spear (40, 17, D:5) a potion of berserk rage (45, 5, D:5) a +0 pair of boots (45, 28, D:5) 13 stones (47, 30, D:5) a +0 club (52, 29, D:5) a +0 whip Level 6 of the Dungeon [Shop] Xismeut's Antique Weapon Emporium a +0 lajatang (360 gold) a +0 hand crossbow (84 gold) a +2 fustibalus of flaming (936 gold) a cursed +0 hand axe (2 gold) a +0 spear (72 gold) a +0 morningstar (96 gold) the +8 short sword of Hiufetuj {antimagic, +Rage MR+} (1562 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 rapier (96 gold) a cursed -1 fustibalus (216 gold) a +0 falchion (72 gold) [Shop] Lyptat's Book Boutique a Young Poisoner's Handbook (600 gold) a book of Flames (525 gold) a book of Conjurations (450 gold) a book of Debilitation (600 gold) a book of Misfortune (300 gold) a book of Debilitation (600 gold) a book of Flames (525 gold) a book of Changes (375 gold) a book of Geomancy (525 gold) a book of Changes (375 gold) a book of Battle (600 gold) a book of Callings (450 gold) a book of Cantrips (300 gold) a book of Changes (375 gold) [Shop] Gouqec's General Store 22 poisoned needles (96 gold) a +0 leather armour (22 gold) a potion of berserk rage (55 gold) 29 arrows (63 gold) [Shop] Zuqoal's Armour Emporium a +0 helmet (58 gold) a +1 ring mail of cold resistance (208 gold) a +0 robe (9 gold) a +0 buckler (58 gold) a +0 pair of boots (58 gold) a +1 pair of gloves of dexterity (214 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 cloak (58 gold) (0, 0, D:6) a +0 giant spiked club (8, 15, D:6) a potion of berserk rage (12, 4, D:6) the +2 ring mail "Ubeikuuwk" {rElec} It insulates you from electricity. (24, 29, D:6) 12 poisoned needles (28, 26, D:6) a +0 shortbow (29, 39, D:6) a +0 scale mail (30, 13, D:6) a +0 falchion (32, 13, D:6) a +0 dagger a +0 robe a +0 dagger (33, 12, D:6) a +0 trident (49, 26, D:6) a +0 spear 12 stones a +0 robe a wand of random effects (31) (49, 27, D:6) a +0 giant spiked club (49, 28, D:6) 7 stones (50, 26, D:6) 2 stones (50, 28, D:6) a stone (51, 19, D:6) a +0 hand axe a +0 ring mail a +0 falchion a +0 hand axe a +0 leather armour a +0 trident (52, 19, D:6) a potion of degeneration (52, 23, D:6) a book of Changes (53, 21, D:6) 23 stones (53, 22, D:6) 18 poisoned needles (54, 21, D:6) an uncursed amulet of magic regeneration (54, 23, D:6) 21 stones (56, 24, D:6) a +0 shortbow of flaming (56, 26, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (1, -24, D:7) a +0 robe (3, -8, D:7) 19 sling bullets (7, -25, D:7) a +0 ring mail (8, -19, D:7) a +0 robe (8, -11, D:7) 14 stones (10, -13, D:7) a +0 club (11, -12, D:7) a ration (28, 4, D:7) a +0 giant spiked club (36, -31, D:7) 8 needles of confusion (39, -3, D:7) a +0 club (45, -13, D:7) a +0 naga barding (45, 0, D:7) the +3 leather armour of Werphagey {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (48, -17, D:7) a +0 club (49, -27, D:7) a +0 chain mail (49, -23, D:7) 14 stones (51, -34, D:7) a cursed +0 leather armour Level 8 of the Dungeon (7, 23, D:8) a +0 robe a +2 whip of electrocution (8, -10, D:8) a potion of berserk rage (8, 26, D:8) a +0 ring mail (11, 21, D:8) a +0 animal skin (unseen) (11, 32, D:8) a scroll of random uselessness (12, 12, D:8) a +0 rapier (19, -7, D:8) a +0 robe (33, 7, D:8) a +0 whip (33, 9, D:8) a +0 war axe 4 tomahawks (35, 8, D:8) a +0 scale mail a +0 short sword 2 tomahawks a +0 flail (43, 7, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 17 stones (11, 11, D:9) 17 stones (11, 13, D:9) a +0 robe a +0 dagger (15, 42, D:9) a +0 rapier (17, 32, D:9) a +0 club (19, 11, D:9) a +0 dagger (still there?) a +0 helmet (still there?) (19, 12, D:9) a +0 flail a cursed +0 ring mail a +0 trident a cursed +0 chain mail (20, -3, D:9) a +0 dagger (22, 29, D:9) a +0 dagger of venom a +0 robe (23, 22, D:9) a +0 hand axe (23, 26, D:9) a +0 dagger (unseen) (23, 27, D:9) a +0 whip a +0 leather armour (26, 26, D:9) a +0 club 3 tomahawks a +0 leather armour (29, 27, D:9) 19 stones (30, 45, D:9) a +1 pair of boots (46, 43, D:9) a +0 trident (48, 10, D:9) a +0 giant spiked club (54, 21, D:9) 19 bolts (55, 41, D:9) a +0 hand axe 3 tomahawks a +0 plate armour (56, 41, D:9) a +0 trident a +0 leather armour (57, 40, D:9) a tomahawk (57, 41, D:9) a cursed +0 club (59, 37, D:9) 3 tomahawks (59, 39, D:9) a tomahawk Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, -10, D:10) a +0 bardiche (6, 6, D:10) 17 stones (8, -32, D:10) a +0 mace (8, 18, D:10) a +0 short sword (10, -10, D:10) a -2 ring of strength a potion of haste a potion of berserk rage (13, -32, D:10) a potion of haste (25, 8, D:10) a +0 halberd (27, -17, D:10) a +0 trident (27, -16, D:10) a +0 club (28, -16, D:10) a +0 scale mail a +0 club (35, 15, D:10) a +0 flail (37, -13, D:10) a +0 giant club (38, 5, D:10) a +0 flail (41, 18, D:10) a +0 leather armour (48, 6, D:10) a cursed -1 rapier (48, 19, D:10) 12 stones (53, 2, D:10) a +0 spear (54, 16, D:10) the +9 hunting sling of Uskayaw's Benevolence {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. Cheibriados disapproves of the use of such an item. (59, 17, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger of draining a +8 blowgun 10 curare-tipped needles (3, -12, D:11) a tomahawk (4, -11, D:11) a +0 dagger a +0 robe (4, -10, D:11) a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger a tomahawk (4, -9, D:11) 2 tomahawks (8, -23, D:11) a poisoned needle (8, -19, D:11) a stone (11, 6, D:11) a +0 robe a +0 dagger a +0 flail a +0 scale mail of magic resistance a +0 flail (12, 7, D:11) a +0 robe (unseen) (14, -24, D:11) a scroll of identify (17, 4, D:11) a cursed +0 plate armour a +0 halberd Level 12 of the Dungeon [Shop] Mogie's Hallowed Reliquary 7 silver tomahawks (115 gold) a +1 arbalest of holy wrath (166 gold) 2 silver tomahawks (33 gold) 7 silver tomahawks (115 gold) a +2 plate armour of positive energy (407 gold) 7 silver tomahawks (115 gold) a +0 hunting sling of holy wrath (51 gold) an uncursed ring of positive energy (220 gold) [Shop] Gamanir's Antique Weapon Shop a +0 hand axe (99 gold) a +0 halberd (132 gold) a +0 quarterstaff (132 gold) a +0 halberd (132 gold) a +0 whip (82 gold) a +2 quarterstaff of protection (554 gold) a +5 trident of freezing (1098 gold) a +0 rapier (132 gold) a +4 rapier (858 gold) a +1 hunting sling of velocity (303 gold) (0, 0, D:12) a +0 buckler (1, -13, D:12) a cursed +0 helmet (13, 6, D:12) 13 stones (15, -18, D:12) a +0 giant club (unseen) (15, 5, D:12) a +0 dagger (unseen) (17, -33, D:12) a +0 helmet (18, -31, D:12) 6 sling bullets (19, 5, D:12) a +2 flail of protection (19, 6, D:12) a +0 flail a +0 ring mail (41, -10, D:12) 5 large rocks (43, -30, D:12) a +0 dagger (43, -19, D:12) a cursed +0 plate armour (44, -30, D:12) a +2 spear of pain a +0 scale mail a +0 shield (45, -31, D:12) a +0 giant club (45, -30, D:12) a +0 whip a stone (46, -31, D:12) a +1 spear of piercing a +0 scale mail 2 stones a +0 dire flail a +0 chain mail a +0 long sword a +0 plate armour (47, -31, D:12) a +0 dagger a +0 giant spiked club (48, -31, D:12) a +0 giant club (50, -32, D:12) a +0 pair of boots (52, -31, D:12) a stone (53, -31, D:12) 2 stones Level 13 of the Dungeon (0, 0, D:13) 15 gold pieces (5, -7, D:13) a stone (7, -7, D:13) a stone (7, 4, D:13) 23 gold pieces (9, 22, D:13) a +0 club (10, 16, D:13) a +0 ring mail (14, 5, D:13) a cursed -1 hand axe (16, -15, D:13) a +0 flail (18, -14, D:13) a cursed -1 club (unseen) (19, 15, D:13) a stone (21, 15, D:13) 2 stones (22, 13, D:13) a stone a +0 short sword (24, 13, D:13) a +0 dagger (25, 14, D:13) a +0 short sword (25, 15, D:13) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, -7, Lair:1) a scroll of amnesia (16, -11, Lair:1) a +0 chain mail (19, -13, Lair:1) 4 scrolls of enchant weapon (20, -2, Lair:1) a +0 short sword (33, -28, Lair:1) a +0 plate armour (37, -9, Lair:1) the +11 rapier of Disaster {venom, -Tele MR+ Stlth+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. (38, -32, Lair:1) a +0 quarterstaff (40, -18, Lair:1) a cursed amulet of inaccuracy (44, 18, Lair:1) a +0 halberd (46, 9, Lair:1) a +0 robe (58, 16, Lair:1) a +0 cloak (59, -6, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of haste Level 3 of the Lair of Beasts (1, 1, Lair:3) a +0 longbow (3, -15, Lair:3) a scroll of enchant armour (7, -19, Lair:3) 20 bolts (7, -4, Lair:3) a +1 spear of venom (11, -9, Lair:3) a +0 pair of boots (28, 16, Lair:3) a +0 robe (36, 4, Lair:3) a +0 robe (44, 22, Lair:3) a +0 war axe (46, 27, Lair:3) 17 stones (63, 23, Lair:3) a +0 quarterstaff (70, 5, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe of resistance (2, -43, Lair:4) a potion of degeneration (5, -18, Lair:4) a +0 falchion (8, -18, Lair:4) 6 stones (15, 2, Lair:4) a +0 ring mail (16, -36, Lair:4) a +0 war axe (25, -27, Lair:4) a potion of haste (32, -18, Lair:4) a +0 leather armour (48, -2, Lair:4) a +0 spear (50, -3, Lair:4) a +3 trident (unseen) (50, -2, Lair:4) a +0 trident (unseen) (51, -3, Lair:4) a +0 trident (57, 5, Lair:4) a +0 longbow (59, -18, Lair:4) an uncursed amulet of magic regeneration Level 5 of the Lair of Beasts (34, 2, Lair:5) 19 bolts (38, 7, Lair:5) a +0 quarterstaff (63, 30, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (3, -8, Lair:6) 20 gold pieces Level 1 of the Shoals [Shop] Razuelui's General Store 19 stones (24 gold) 17 stones (22 gold) a wand of polymorph (18) (260 gold) a scroll of enchant armour (97 gold) a +0 quarterstaff (52 gold) 8 tomahawks of returning (104 gold) a +0 mace (39 gold) 22 bolts (57 gold) a ration (65 gold) a +1 chain mail of magic resistance (214 gold) a scroll of remove curse (39 gold) 12 stones (15 gold) a scroll of remove curse (39 gold) [Shop] Itueraibb's Distillery a potion of degeneration (15 gold) a potion of might (60 gold) 2 potions of curing (90 gold) a potion of heal wounds (75 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of might (60 gold) [Shop] Kirph's Antique Weapon Emporium a +10 giant spiked club (1778 gold) a +0 hand axe (99 gold) a +0 blowgun (82 gold) a +0 flail of protection (204 gold) a +0 short sword (99 gold) a +4 long sword of holy wrath (933 gold) a +0 spear of venom (184 gold) a +0 dagger (66 gold) a +0 scythe (99 gold) a +0 shortbow (99 gold) a +0 hunting sling (49 gold) a +0 broad axe (132 gold) (0, 0, Shoals:1) a manticore corpse (skeletalised by now) (4, 12, Shoals:1) a throwing net (5, 12, Shoals:1) 2 throwing nets (6, -3, Shoals:1) a +1 ring mail of poison resistance (6, 17, Shoals:1) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (6, 20, Shoals:1) a +0 trident of venom a +0 robe (7, 18, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (8, 17, Shoals:1) a +0 trident (8, 22, Shoals:1) a manticore corpse (15, 27, Shoals:1) a +0 trident (31, 2, Shoals:1) a scroll of amnesia (32, 34, Shoals:1) a harpy corpse (44, 15, Shoals:1) a +0 trident (45, 15, Shoals:1) a sea snake corpse (46, 13, Shoals:1) a +0 trident of protection (unseen) (49, 17, Shoals:1) a +0 trident (unseen) Level 2 of the Shoals (0, 0, Shoals:2) a scroll of identify (4, 6, Shoals:2) a +0 spear (unseen) (5, 5, Shoals:2) a cursed -1 spear (5, 8, Shoals:2) 26 gold pieces (5, 13, Shoals:2) a +0 falchion